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<1…9101112131415…34>
  • Platform Games Designer 2??Platform games designer has got to be the best program of it's kind out there. So addictive it's untrue! So now I find myself asking, are there any …

    ... main hope for v.2.0 includes a compression routine (for ... memory serves) or 128 with 13 tiles/room (which is excellent ...
    Skarpo Skarpo January 2006 Sinclair Miscellaneous
  • Beginner InfoI have trying to find some hardware information for use with assembly coding but havn't had much luck. For instance. How do I redirect the vertical …

    ... /> On 2006-02-07 10:13, Dr BEEP wrote:
    Now ... all possible peripheral id bytes 0-255, the word read (and ... to read by placing a 0 bit in the row's ... , again active low (ie a 0 means key pressed, a 1 ... a single key pressed, or 0 if multiple keys or no ...
    Alcoholics Anonymous Alcoholics Anonymous February 2006 Development
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... ]
    On 2006-02-06 13:10, Womble wrote:
    Hi ... byte buffer to store the 0 and 1s which I could ... : Womble on 2006-02-06 13:11 ]
    [/quote]
    miskox miskox February 2006 Sinclair Basic
  • Didaktik Kompakt MI have probably spelt it incorrectly, but - does anybody know the power requirements for this little machine? What connectors does it use, polarit…

    ... /> On 2006-02-16 [B]13:03[/B], FRGT/10 wrote ... ???): one in the primary part 0.16A and one in the ...
    de Vandemar Croup de Vandemar Croup February 2006 Hardware
  • Cheetah SWEET TALKERJust got a bundle of hardware including one of these. I gather its a speech synthesizer in the mould of the currah microspeech. How do i test if it…

    ... /> 10 DATA 50,19,13,15,15,0
    20 FOR I ...
    gasman gasman February 2006 Hardware
  • Games that crash because of contended memory.I find these are really annoying. You load up a game like Astro Marine Corps, Fantasy World Dizzy, Dizzy: Prince Of The Yolkfolk and so on (the init…

    ... ,145,50,147,145,195,13,143

    and POKE ... , 33: POKE 33293, 0
    POKE 33294, 0: POKE 33295, 0

    Jmk Jmk March 2006 Games
  • Gotta love raytracing[url="http://obdwww.egyptus.co.uk/double.png"]http://obdwww.egyptus.co.uk/double.png[/url] Although the cassette cases are thin glass rather than pl…

    ... only took 13 seconds on a 1.3GHz Duron, 0.75GB RAM ...
    NickH NickH March 2006 Sinclair Miscellaneous
  • Run Length DecodingRun length encoding/decoding is far less efficient than using a modern compression program.

    [quote]
    On 2006-03-13 14:55, aowen wrote:
    ... , decrement BC, check for BC == 0, and loop. If (HL) is ...
    icabod icabod March 2006 Development
  • Two mini-projectsLooking to help WoS? (If not, why not?) One thing you can easily do with just an emulator and an Internet connection is help fill in those [url="http…

    ... /> On 2006-03-28 17:13, Philip Kendall wrote:
    *confused ... /> +----------+
    1 row in set (0.05 sec)
    [/quote]
    de Vandemar Croup de Vandemar Croup March 2006 Games
  • MEMPTR finally crackedThis post is mainly for emulator developers. As you may be well know there is a misterious internal register in Z80 CPU (MEMPTR) which value is set …

    ... change to bits 11 and 13 of IX.[/QUOTE]
    here ... ), IX=FFFF 00
    BIT 0,(IX+1), IX=FFFE 11 ...
    BIT 0,(IX+1), IX=FFFF 00 ...
    boo_boo boo_boo April 2006 Emulators
  • Best Speccy footy games?What are you guys favourite Speccy footy games in order of best to worst? Mine are: 1. Italia 1990 2. Match Day II 3. Kick Off 4. Manchester Utd…

    ... going on to win 10-0 every match with little effort ... action happens after a slight delay. there's no rhythm for ...
    Spector Spector April 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    uchar row; // +0 current y tile-coordinate
    0..7)

    uchar ... frame addr
    uchar res2; // +13 "EX DE,HL" opcode
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    struct sp1_cs *next_in_spr; // +0 BIG ENDIAN ; next sprite char ... ; // +4 plane sprite occupies, 0 = closest to viewer
    uchar ... pointer
    uchar res1; // +13 typically "LD IX,nn" opcode ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... pointer
    uchar res1; // +13 typically "LD IX,nn" opcode ... />
    struct sp1_Rect cr = {0, 0, 32, 24}; // full screen
    0, 0, 0, se->dy, se-> ... ->s, &clip2, 0, 0, 0, se->dy, se-> ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... -stress.c" L:146 Warning:#13:Pointer/pointer type mismatch
    0 (an int) for the frame ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • TommyGun 0.9.1 availableMostly bug fixes, especially an annoying copy/cut and paste bug in the image editor. Should be available from the Utilities page once it has been up…

    ... /> 00-03: Signature: 'Sev',0
    04: Major version. ... Valid values: 0
    05: Minor version. ... of 1 for version 0.0)
    08-09: ... (fixed value of 0 for versions 0.0 and 0.6)
    ... 10-11: X size, in pixels
    12-13 ...
    Metalbrain Metalbrain May 2006 Development
  • Key press to ASCII valueI need a bit of code that will give me an ASCII value when the key is pressed. I only really need a-z. I tried using the following code but it only s…

    ... e,h
    ld d,0 ; de = index of key ... j h
    defb 0,252,77,78,66 ; ... ,29,11,13,62 ; ENTER = + - ^
    defb 0,252,14, ... 251 ; ENTER
    defb 0,252,251,251,251 ; SPACE ...
    Mr Millside Mr Millside May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... ]
    ; code meaning
    ; ---- -------
    ; 0 terminate string
    ; 1 logically ... left of bounds rectangle)
    ; 13 carriage return (move to start ... while printing your string coordinate (0,0) will correspond to (10,15 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • WOS ChatlogsGood for a read this one, [url]http://www.worldofspectrum.org/chatlogs/technical.log.1.txt[/url]

    ... psiren!ag@cpc2-warr3-0-0-cust352.bagu.cable.ntl. ... br /> [11:13] yup
    [11:13] or an office ... 13] lol
    [11:13] well.. building
    [11:13] yeah
    [11:13 ... centre
    [11:13] actually dude.. dont know ... this..
    [11:13] and a projector on ...
    jp jp July 2006 Chit chat
  • SupadriveHere's an MDR image of Supadrive. Works with Spectaculator, but I haven't tested it with any other emulators. [url="http://www.superfudge.demon.co.u…

    ... />
    ZXTape file revision 1.13

    -- Warning: Some of ... .TAP (length 138023 bytes)
    0 S254-191 ... 34752 => S254 ...
    jp jp August 2006 MIA/STP/SDP
  • SupadriveHere's an MDR image of Supadrive. Works with Spectaculator, but I haven't tested it with any other emulators. [url="http://www.superfudge.demon.co.u…

    ... is made up of records 0,78,79 and 80 (the ... 69-78.
    As record 0 does not exist, this makes ... ) are set at $17 and $13.[/INDENT]

    This is ... checked as being $17 and $13 before the code is executed ... bytes set at $17 and $13 - you can do this with ...
    jp jp August 2006 MIA/STP/SDP
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... (26%), Commodore (15%) and Atari (13%). In the race among machines ... Spectrum ROM mapped to the 0-16k region.
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... numbers - 1
    ld e, 0 ; reset swap flag
    bubble ... . Are you seeing over a 13% difference in speed on the ...
    Matt_B Matt_B September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... #$00 ;TURN EXCHANGE FLAG OFF (= 0)
    3 STY $32
    0 or some background). On the ... copy at a speed of 13-15 cycles per byte and ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • Not so BRIGHTOk, on the Spectrum I'm a crayon man so I don't know much about the coding. If I create a graphic in, say, SevenUp or TommyGun and the graphic is not…

    ...
    30 DATA 33,0,88,1,3,0
    40 DATA ... /> 50 DATA 35,16,249,13,32,246
    60 DATA ...
    BloodBaz BloodBaz October 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ...
    10 LET boxposx=0: LET boxposy=0
    11 LET boxbigx ...
    12 OVER 1
    13 PLOT boxposx,boxposy
    14 ... 1;0,boxbigy: DRAW BRIGHT 1;-boxbigx,0: DRAW BRIGHT 1;0,-boxbigy ... ,0: DRAW 0,boxbigy: DRAW -boxbigx,0: DRAW 0,-boxbigy
    17 BRIGHT 0: OVER 0 ...
    Arda Arda November 2006 Development
  • Spectrum +2a Keyboard bug?If anyone has a Working +2a... I bought a +2a for Christmas 1986 with an 80 Column thermal printer from Dixons. It was bundled with a tape supposed…

    ... 's, and bridged them with 0.1uF caps. Helped an awful ... not be a big enough delay.

    Or you could ...
    Laser Laser November 2006 Hardware
  • SCART Lead and C= 1940 MonitorHi, I've decided to make a SCART lead for my +3 I've been doing a lot of searching on the internet and forums but I'm a little confused as some peop…

    ... Video ground (4,5,9,13,17,18 )

    GROUND ... drain pin 1 down to 0.84V and prevent the auto ...
    Jmk Jmk December 2006 Hardware
<1…9101112131415…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
    moggy on 8:56PM
  • Goodbye Z80
    dmsmith on 8:53PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
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    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

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