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<1…17181920212223…34>
  • The old days and improving the Spectrum experience.I was reminded of this recently, by a thread about Mask... Back in the day, I used to have a DISCiPLE interface and had to make do with snapshots of…

    ... just stick all the level data into the 128K's memory ...
    Jmk Jmk May 2004 Sinclair Miscellaneous
  • My collection for sale. Full list here!Here's the list of what I am selling. Please contact me at cheggersplayspop*@boltblue.com (remove the *) and make me an offer! TITLE PUBLISHER YEAR …

    ... Play The Game 1984
    Data East's Arcade Alley US ...
    Steve B Steve B May 2004 Sales
  • No TV/composite picture on Spectrum 128KI have a heatsink-type Spectrum 128 that doesn't produce a picture any more, neither on the TV nor on the composite port. Apart from that, it seems t…

    ... keys are pressed, loads from Microdrive etc.). I'd like to ...
    J?rg Pleumann J?rg Pleumann May 2004 Sinclair Miscellaneous
  • what is this? help! (may be a micro drive, im not sure, im confused).hey, i was at a car boot today and i found a tape drive that said "computer program data recorder" so i snapped it up thinking it could be of some u…

    ... drive that said "computer program data recorder" so i snapped it ...
    gohan1239 gohan1239 June 2004 Games
  • To whoever maintains the ArchiveThe program in the utilities section of the archive called "AX.25 Packet Radio" is an Ameteur Radio Data Utility as is "RTTY" which is a decoder for…

    ... "
    is an Ameteur Radio Data Utility as is "RTTY" which ...
    guesser guesser July 2004 Sinclair Miscellaneous
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... characters that is - not binary data). (I think? Or else my ... EditPlus program converts the binary data to ASCII text).

    data to specific memory cells, i ... would like to code UDG data in the actual asm file ...
    ekoman ekoman July 2004 Development
  • Test hardware...Someone can lend/sell/sponsor some test hardware for my FPGA projects? - Looking for ZX microdrive/Interface 1 (right one for microdrive? ;o) - Spa…

    ... ?

    - Looking for ZX microdrive/Interface 1 (right one for ... microdrive? ;o)

    - Spare expansion ...
    klingler klingler July 2004 Sinclair Miscellaneous
  • MIA -Transformer ACS Software- microdrive utility foundHi all, I just found a copy of Transformer by ACS Software by accident on the back of Elite Tuner. Sent Gilby .WAV file and he confirmed. If you …

    Hi all,

    I just found a copy of Transformer by ACS Software by accident on the back of Elite Tuner.

    Sent Gilby .WAV file and he confirmed.

    If you require any further info let me know.

    AB
    murtceps murtceps July 2004 MIA/STP/SDP
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... a byte b from the data bus. The memory at ... put random bytes onto the data bus at random times, which ... read an opcode from the data bus an execute that. ... placing random bytes onto the data bus means a random ... low byte of 'nnnn' from data bus.
    * M3: 4 ...
    Philip Kendall Philip Kendall July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... made of sprite data, graphcis and "template", background data which the sprite ...
    ekoman ekoman July 2004 Development
  • FAO GilbyHello mate. Thanks for the disk you sent. I'm not sure how many you sent, but the stupid bloody postoffice managed to "damage" the envelope. All I've…

    ... folders: +3 Disks, +D Disks, Microdrive Cartridges, Roms, and Tzx.
    MattLamb MattLamb August 2004 MIA/STP/SDP
  • lots of speccy hardware software on offerHave the following available from "breakup" of my speccy system and peripherals Microdive with cable, numerous microdrive catridges plus manual Int…

    ... br /> Microdive with cable, numerous microdrive catridges plus manual

    microdrive compatible, also with kempston ... 3 word processor...on microdrive..good condition with manual< ... viability..I know all microdrive cartridges are ok as ...
    mikecorn mikecorn August 2004 Sales
  • Lambourne games1) "Cricket Player Data Cassette - "(blah blah).TZX Do these files go with another program (as the name would suggest) or are they stand-alone ? 2…

    1)

    "Cricket Player Data Cassette - "(blah blah).TZX
    < ...
    GOC GOC August 2004 Games
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ...

    POP BC ;restoring data needed to draw next row ...
    moroz1999 moroz1999 August 2004 Development
  • word search gameHi I've made a Sinclair word search game which you can see [url="http://www.armoredpenguin.com/wordsearch/Data/2004.08/2993.0.html"]here [/url] ch…

    Hi
    I've made a Sinclair word search game
    which you can see

    [url="http://www.armoredpenguin.com/wordsearch/Data/2004.08/2993.0.html"]here [/url]

    cheers
    mlasham mlasham August 2004 Sinclair Miscellaneous
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... IX,sprites ; Point to sprite data
    LD B,TOTALSPRITES ; And ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... IX,sprites ; Point to sprite data
    LD B,TOTALSPRITES ; And ...
    robpearmain robpearmain August 2004 Development
  • which games in +3 disk version have more data than equivalent tape version ?I know only two differences: - Shadow of the Beast +3 disk version has a few static graphics on main menu and between levels - Thunder Blade +3 disk …

    I know only two differences:
    - Shadow of the Beast +3 disk version has a few static graphics on main menu and between levels
    - Thunder Blade +3 disk version has AY sound

    Also, The Light Corridor has some additional menus for disk ...
    secarica secarica August 2004 Sinclair Miscellaneous
  • 100s of games for sale!Dear All In preparation for a move to Manchester, I wish to get rid of the following games as a job lot! The list below should be pretty accurate, …

    ... /> Bodyworks (Genesis) ?2, Dietron (Custom Data Ltd) ?1, Fun To Learn ...
    wadsterboy wadsterboy September 2004 Sales
  • Retro Gamer #7: The MegaTree / Matthew Smith interviewIssue Seven of Retro Gamer magazine has two items of interest to the Manic Miner & Jet Set Willy community: 1. The data from the MegaTree developmen…

    ... community:

    1. The data from the MegaTree development-disks ...
    andrewbroad andrewbroad September 2004 Games
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... , aka Metalbrain

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24 ...
    robpearmain robpearmain September 2004 Development
  • Emulators and the SAVE"" commandIs there an emulator which can save any data using the SAVE"" BASIC command? I once tried to write a program in BASIC in zx32 and to save it by typin…

    Is there an emulator which can save any data using the SAVE"" BASIC command? I once tried to write a program in BASIC in zx32 and to save it by typing SAVE"" but nothing was saved on my hard disc.
    tanium tanium September 2004 Emulators
  • Spectrum setY still have a ZX Spectrum (48k) (Europe) with a lot of accessories Cassettrecorder Interface 1, Microdrive Multiface 1 Kempston- Interface, Joysti…

    ...
    Cassettrecorder
    Interface 1, Microdrive
    Multiface 1
    Kempston ... literature
    software on tape, microdrive-cassettes, 5 ? inch disketteseach with ...
    gekarb gekarb September 2004 Sales
  • Instructions Project updateHopefully you're all aware of [url="http://www.srcf.ucam.org/~pak21/spectrum/instructions"]the attempt to get instructions for more of the games on W…

    ... />
    Thanks to some extra data provided by Martijn, I've ...
    Philip Kendall Philip Kendall September 2004 Games
  • TZX and the ZX81Evenin All. EightyOne is now is a state where I can support a more descriptive tape format. I know how some people have been calling for tzx suppor…

    ... /> 3. ID 10 (Standard Speed Data Block), containing the first program ... /> 5. ID 10 (Standard Speed Data Block)

    This all ...
    MikeW MikeW September 2004 Emulators
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... />


    * The background data is arranged in rows of ... 41216 ;second row of background data

    DEFW B2 ... DE,40960 ;addr. of background data
    CALL SCROLL
    ... HL,MODHLB+1 ;Move background data pointer
    INC (HL) ; ...
    dmsmith dmsmith September 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... a backscreen, but stores the data in such a way that ... somewhere which stores the background data, ie. the map. But the ...
    dmsmith dmsmith October 2004 Development
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ... /> - view memory
    - all screen data is still there, no zeros ...
    secarica secarica October 2004 Emulators
  • Star Tip 2 - Tim Follin's 3 Channel Sound - info reqd.Hello there, I've decided to throw myself in at the deep end and decipher Tim Follin's "Star Tip 2", which produced some incredible 3 channel sound …

    ... see where the actual "sound" data starts. The first 4 notes ... distinguish between actual note data and the control data.)

    I ...
    nickunt nickunt October 2004 Development
  • Strange loading problem with SpinWhen I load certain .tap files into Spin - mostly it seems to be files I created myself with the old freeware version of Spectaculator - they will on…

    ... to test is to download 'Data Display' from Arjun's type ...
    darkman darkman October 2004 Emulators
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Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

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