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  • ive just had an ideaprolly the worst idea ever, prolly been thought of before, prolly thought no way would that work has anybody thought of doing a manic miner adventur…

    ... it for the crap games compo :)

    the main problems ...
    mel the bell mel the bell August 2005 Games
  • ive just had an ideaprolly the worst idea ever, prolly been thought of before, prolly thought no way would that work has anybody thought of doing a manic miner adventur…

    ... it for the crap games compo :)

    the main problems ...
    mestor mestor August 2005 Games
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ...
    Join the Spectrum Games Compo
    [/quote]

    I ...
    Dr BEEP Dr BEEP August 2005 Development
  • Tie-in licence listWith the various discussions about licensed games, I thought it might be useful to create a full list of all identified tie-ins: [url="http://www.wor…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an August 2005 Games
  • Tie-in licence listWith the various discussions about licensed games, I thought it might be useful to create a full list of all identified tie-ins: [url="http://www.wor…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    Fil Fil August 2005 Games
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an August 2005 Sinclair Basic
  • XFAWORLD Spectrum Games DownloadsI have recently put a collection of simple BASIC games created by XFAWORLD on my website. The address is:- [url="http://xfaworld.balder.prohosting.co…

    Nice games on the Compo. :cool:
    You know, I ...
    xfa84 xfa84 September 2005 Games
  • XFAWORLD Spectrum Games DownloadsI have recently put a collection of simple BASIC games created by XFAWORLD on my website. The address is:- [url="http://xfaworld.balder.prohosting.co…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Games
  • Top 100 retro gamesHi guys, After 36 issues I thought it would be good fun (read easy feature) to do a list of the top 100 retro games. So feel free to tell me your t…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Games
  • Shoot-em-up Demo 4 availableHi, Work continues on my Shoot-em-up game which will now be known as Retro Fighter (working title). Since the last demo, I have added collision det…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • Waiting for retraceHi. Is there any code available that performs a simple wait for the screen retrace thats callable from C? Thanks.

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • New game submitted to the SGC"4 in A Row" by Crisis. Check it out: [url="http://www.ojodepez-fanzine.net/network/sgc/entries.php"]http://www.ojodepez-fanzine.net/network/sgc/ent…

    I have submitted a game for the compo
    that is all about burglary.
    xfa84 xfa84 September 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    You are completely right. Before z88dk, I would have never considered stepping into assembly coding. Now I try to convert the most critial parts to assembly within the C skeleton, which is a good thing. We should try and get more people to try z88dk, I ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... .net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • New game submitted to the SGC"4 in A Row" by Crisis. Check it out: [url="http://www.ojodepez-fanzine.net/network/sgc/entries.php"]http://www.ojodepez-fanzine.net/network/sgc/ent…

    ... Burgle" isn't on the compo? :confused:

    Seeing as ...
    xfa84 xfa84 October 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    This is the uncrunch algo for pucrunch:

    [code]
    ;###
    ;### uncrunch.asm -- Standalone Pucrunch decompressor
    ;### Based on C64 code by Pasi Ojala
    ;### Ported to Z80 by Jussi Pitk?nen
    ;###
    ;### Thanks to Jeff ...
    na_th_an na_th_an October 2005 Development
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... start making his game. The Compo is only three months long ... .html[/url]

    Actual compo page is:

    [url ...
    radastan radastan October 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    The Compo will finish in Christmas, BASIN R13 will come late then.

    OK, We will use a older version instead of R12.
    radastan radastan October 2005 Emulators
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    Spanish users thanks a lot this version!
    Our compo is more easy now.

    Thanks!
    radastan radastan October 2005 Sinclair Basic
  • New game submitted to the SGC"4 in A Row" by Crisis. Check it out: [url="http://www.ojodepez-fanzine.net/network/sgc/entries.php"]http://www.ojodepez-fanzine.net/network/sgc/ent…

    ... who have entered
    the compo be allowed to vote?
    xfa84 xfa84 October 2005 Games
  • mel the bell aka David JonesIs this a rather old pic of mel the bell back in the 'days'? [url="ftp://www.worldofspectrum.org/pub/sinclair/magazines/SinclairUser/Issue081/Pages/…

    ... enough for the crap games compo
    _________________
    Some say ...
    mel the bell mel the bell October 2005 Sinclair Miscellaneous
  • ZX SHEDHi I have a few bits and pieces for ZX Shed which may be worth publishing, can someone gives me a heads up what to do? Can someone send me some email…

    Just hacked several other games mainly :-

    4K Race - Latest 2005 minigame version
    Turbomania 1k version
    Run Bill Run
    Kybertoba
    ZX Soduko

    Will update you with new pokes
    ANDREW RYALS ANDREW RYALS November 2005 ZX Shed
  • ZX SHEDHi I have a few bits and pieces for ZX Shed which may be worth publishing, can someone gives me a heads up what to do? Can someone send me some email…

    ... />
    4K Race - Latest 2005 minigame version
    Turbomania 1k version ...
    rich_chandler rich_chandler November 2005 ZX Shed
  • ZX SHEDHi I have a few bits and pieces for ZX Shed which may be worth publishing, can someone gives me a heads up what to do? Can someone send me some email…

    ... />
    4K Race - Latest 2005 minigame version
    Turbomania 1k version ...
    alecjw alecjw November 2005 ZX Shed
  • Just brushing up on old skills...Ahead of XLR-8 I thought it best I get a little hacking practice in after all these years ;) Chose Op Wolf 128K to pick on this fine evening! lol […

    And my own crap game compo winning entry remastered with the same protection :)
    [url="http://homepage.ntlworld.com/mark.woodmass/sci.csw"]http://homepage.ntlworld.com/mark.woodmass/sci.csw[/url]

    Note that this runs only in 128K mode.
    Woody Woody November 2005 Development
  • Shortest Game Loading TimeFollowing from the [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=9905&forum=4&34"]longest loading time thread[/url]... There are s…

    ... /> These days, anything from the Minigame competition will do quite well ...
    gasman gasman November 2005 Sinclair Miscellaneous
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Latest Posts

  • I am currently watching.....
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  • New video about S-video modification on Issue two 48K Spectrum.
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    John Elliott on April 21
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