World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.187s
<1234567…34>
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    ... table of 256 values that refer to the mirror ... of their opposite - ie entry 0 in the table ... mirror you use the unmirrored byte to reference to the table ... to get its mirror.< ... you have the unmirrored byte in A and want ...
    cyborg cyborg October 2003 Development
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    need a Table of 256 bytes stored on a 256byte boundary

    on entry: a=byte to mirror

    FlipByte:

    ld h,TableAdress/256
    ld l,a
    ld a,(hl)
    ret
    dansauk dansauk March 2004 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... priority that is the "mirror" area. By arranging ... SP1_ID_MASK2_NR (mask 2-byte no rotate) for ... /> #asm

    ._sprdrawftbl ; table of sprite draw functions indexed ... the sprite is 1-byte or 2-byte, "height" and ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... written to a further table starting at #6CFC and ...

    1st byte horizontal position of enemy
    2nd byte vertical position of enemy< ... bytes above)
    5th byte Graphic. This will be ... 6th,7th,8th bytes mirror the above relating to the ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... lookup table (one entry per tile column)
    page 182: 256 "mirror ... +1[/I] bytes (the first byte being the width).
    SkoolKid SkoolKid November 2008 Development
  • how to reflect a byte's bit-pattern in assembly?I'm trying to use 16 pixel-wide graphics which are symmetrical around the vertical, i.e. if the left byte is 01001110 the right byte will be 01110010…

    [quote=Metalbrain;329603]Why so complex?[/quote]

    Oops. Didn't realise it was an optimisation challenge in how to mirror a byte in order to build a table :D
    Bob Stains Bob Stains January 2009 Development
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... .5K shift right & left table for that (or a 1 ... .75K rotate table and mask it to get ... memory by using a 256 byte mirror table (or generating one as needed ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... take up. A table of pre-rotated byte values (that you ... whole shifted byte, so that's 4K for the table. Pre ... to move to a byte-position, then switch to ... similar to using a mirror look-up table, and having half ... I've settled for byte or 4-pixel positioning with ...
    joefish joefish February 2010 Development
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... similar to using a mirror look-up table, and having half the ... with shifted sprites and shifted byte tables. Maybe you can take ...
    Fikee Fikee February 2010 Development
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... the movement and a 256 byte mirror table, the second set of sprites ...
    Turkwel Turkwel February 2011 Development
  • Sinclair Programs uploaded.I've just uploaded a ZIP containing all the 'Sinclair Programs' programs and the instructions for each one. (Well all the ones from 'The Type Fantast…

    ... Osborne - Apr'84
    Free Byte - FJ Tew - Mar'84< ... Ian Dando - Oct'84
    Mirror Characters - Graham Walkden - Nov'83 ...
    Mirror Patterns - Graham Walkden - Nov'83 ... Newby - Jul'84
    Periodic Table - Christopher Ede - Oct'83< ...
    Neil L Neil L August 2011 MIA/STP/SDP
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    If anyone wants to be really smart, come up with a PASMO Macro that generates a 256-byte mirror table.
    I can imagine resorting to Excel for that, myself.
    joefish joefish October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... Macro that generates a 256-byte mirror table.[/QUOTE]
    I can't ...
    obo obo October 2011 Development
  • ZXOOM, does it work?Another game now on the run, but I got some trouble. I've tried to make it run with Spectaculator as well with ZX Spin but it clashes once loaded and…

    ... />
    3. According to the table, depending on the element cell ... 4 / 4 - upside down and mirror image. Sprites, which are not ... that in any coordinate display mirror.

    3b. In ... familiarity stored in the attribute byte in the virtual screen is ...
    guesser guesser November 2011 Brand new software
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... that gets overwritten is a byte mirror table. If you walk right first ...
    Bandit Bandit May 2013 Infoseek database
  • Mirroring UDG'sJust wondered is there a quick an easy way of mirroring UDGs (byte values)? i.e. BIN 11110000 becoming 00001111 etc.

    ... easy way of mirroring UDGs (byte values)?

    i.e ... a lookup table.

    [CODE]
    function fastcall mirror (number as ...
    Gedlion Gedlion August 2013 Development
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... to look up each byte in the mirroring table. The timing difference ... table. Whichever direction you want it to face, you have to mirror ...
    joefish joefish November 2014 Development
  • Mirror tableCan anyone help with a byte mirror table? e.g. so you can look up a byte of a left-facing sprite and return the correct right-facing value. There …

    The table is typically aligned to a 256 byte boundary. Here, if let ... you have the high byte of the table address in B, you ... also need to reverse the byte order, therefore step over the ...

    As for the mirror table, you can generate one yourself ...
    Hikaru Hikaru August 2015 Development
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    Use a 256 byte, page aligned table that contains the mirror image of the relevant byte.
    AndyC AndyC December 2020 Assembler
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    ... Use a 256 byte, page aligned table that contains the mirror image of ... the relevant byte.[/quote]< ... build the table.

    To get the mirrored byte in ' ... and 'inc h' to my table. Or something like that.
    FrankT FrankT December 2020 Assembler
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    ... , but very slow compared to byte mirror table.

    I've optimized ... routine above to build the table. It's as concise as ... /> org $8000
    ld hl, table
    ld b, 0

    org $c000
    table:
    [/code]
    FrankT FrankT December 2020 Assembler
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    To get the mirrored byte using the table is just 21 t- ... byte to mirror in 'l'
    ld h, $c0 ; hi-byte of table< ... br /> ld a, (hl) ; a now holds mirrored byte ... forums/discussion/comment/973421/#Comment_973421]table builder above[/url], from ...
    FrankT FrankT December 2020 Assembler
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    ... ]

    Testing if the byte is $ff or $00 and ... 333.
    Using the 256 byte mirror table takes 333 T-States for ...
    FrankT FrankT December 2020 Assembler
  • Mirror???? Help????Has anyone a solution to the following adventure game: Mirror (Zerkalo) - a game by Artwork

    Has anyone a solution to the following adventure game:
    Mirror (Zerkalo) - a game by Artwork
    Ozzy Ozzy September 2001 Games
  • INVASION OF THE BODY SNATCHAS - Obscure High score table messages...After posting a message about this game on the 'first three games you bought' section, I got thinking more about this game. When you typed certain m…

    ... messages onto the high-score table on this game, it would ...
    chaosmongers chaosmongers March 2003 Games
  • Z80 Emulator Source?Found a link to this on comp.sys.amstrad.8bit. i havent been with the discussion long but supposedly this is the source for a Z80 emulator. Forgive m…

    ... /> ;instruction jump table

    jumpb .equ 0c3h ;byte jump entry
    ins_call_c_nn:
    ins_dd: ;2 byte instructions: ix related
    ins_sbc_a_n ... :
    ins_call_pe_nn:
    ins_ed: ;2 byte instructions: miscellaneous
    ins_xor_n:
    Amigo Amigo August 2003 Emulators
  • STP: Computer Cookery 1 & 2 - Bug ByteI'm 99% sure these two titles are actually The Computer Cook Book (Bug Byte) that is listed in Infoseek. However, The Computer Cook Book is in fact …

    ... The Computer Cook Book (Bug Byte) that is listed in Infoseek ...
    RichB RichB September 2003 MIA/STP/SDP
  • Wanted Software to Swap for Rom Carts ;)Wot I have for grabs is 4 Complete ROM Carts which I will swap for my wants below Horace [url="http://www.cornishdavey.dsl.pipex.com/4.jpg"]http://w…

    ...

    Bug Byte
    Fridge Frenzy Bug-Byte Software Ltd
    Cosmic Pirate Byte Back
    Death in Russia ... Caves
    MacMan's Magic Mirror
    Magnum Pack
    Missile ...
    Cornishdavey:)) Cornishdavey:)) February 2004 Wanted
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
mirror 1.5K 1.8K
byte 7.3K 15.2K
table 5.8K 9.1K

Related Threads

  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?
  • The need of having a 257-byte table for IM2 routinesThis came from a discussion at the speccy.org forum.<br /> <br /> I have understood that the reason behind the 257-table for IM 2 routines is due to …
  • Mirror tableCan anyone help with a byte mirror table? e.g. so you can look up a byte of a left-facing sprite and return the correct right-facing value.<br /> <b…
  • Mirror???? Help????Has anyone a solution to the following adventure game:<br /> Mirror (Zerkalo) - a game by Artwork
  • Byte Bitten - Sea Hawk KeysCould someone please tell me what keys are needed to control your helicopter in the Sea Hawk part of this game. No key seems to have any effect apart…
  • INVASION OF THE BODY SNATCHAS - Obscure High score table messages...After posting a message about this game on the 'first three games you bought' section, I got thinking more about this game.<br /> <br /> When you typ…
  • Two Manic Miners in the top 100 games table?A while ago I was checking the top 100 games (according to WoS visitors' votes), but I couldn't help notice that there are [I]two[/I] distinct "Manic…
  • STP: Computer Cookery 1 & 2 - Bug ByteI'm 99% sure these two titles are actually The Computer Cook Book (Bug Byte) that is listed in Infoseek.<br /> <br /> However, The Computer Cook Book…
  • help in byte mirroring.I need some help.<br /> What is the best way to mirror the byte?<br /> (for ex. 10010011 -&gt; 11001001)<br /> I mean, if there is a simple way to do…
  • Bug-Byte games wantedHi, Does anyone out there have the following games which they'd be willing to sell / trade? The games have to have specific coloured writing on the i…

Related Searches

  • table pixadd
  • byte scan
  • ay frequency table
  • best place for interrupt table
  • interrupt table
  • ebug byte
  • bug byte
  • parity byte block
  • mirror
  • mirror games
  • byte back
  • 256 byte align table ramtop error
  • 256 byte align table for sprite mask
  • 256 byte align sprite masklook up table
  • 256 byte aligned look up table
  • how to code a 256 byte aligned look up table
  • how to align a 256 byte look up table
  • align a 256 byte look up table
  • 256 byte look up table
  • mirror byte

Copyright © 2024 World of Spectrum