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<1234567…34>
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... the screen$ and sprite functions within Z88DK. In particular I ... the windows z88dk package there's a sprite editor that ... you saw the monochrome sprite library is for monochrome sprites only. However ... />
    [url]http://www.z88dk.org/wiki/doku.php/library ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... .
    I'm struggling with z88dk+sprite pack v3.0 to find ... . So far I got a monochrome sprite.
    I'm trying to ... ;
    }

    sp1_IterateSprChar(my.sprite, addColour);

    but the ...
    Emlyn_Hughes Emlyn_Hughes February 2009 Development
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... .... As you saw the monochrome sprite library is for monochrome sprites only. However ...
    SnakeOilSteve SnakeOilSteve February 2008 Development
  • Using 256 color emulator to remove color clash & update graphicsWhat are your thoughts in using 256 color emulation (like [url]http://www.emulatronia.com/emusdaqui/spec256/download-eng.htm[/url] ) but limiting the…

    ... weird usage :) Paint a monochrome sprite over another monochrome sprite while technology allows you ...
    Ralf Ralf March 2014 Games
  • Parallax scrolling - Shadow Of The Beast tech demoHi there folks! I thought I'd post what I've been pottering around with for the last couple of weekends. I've been experimenting with doing multi-la…

    Very nice and smooth indeed! A minor nitpick: the tree's jerky scrolly is a bit distracting compared to the rest. Would it be better off as a monochrome sprite so that it can be scrolled with the rest of the stuff?
    Arjun Arjun July 2014 Development
  • Which games would you remake? Or like to see a mockup of?We all have a list of titles that we know or felt was not good enough or simply rushed to market without thought or effort. So which titles would you…

    ... around 8x8 tiles / sprites. Each sprite has 3 colors+transparent.
    monochrome sprite.

    I never understood ...
    4throck 4throck July 2015 New game ideas
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... wait.
    i write some monochrome sprite riutines for nirvana.
    Jerri Jerri September 2015 Brand new software
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... the image editor for a monochrome sprite. There is a triangle thing ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... m making some tests with z88dk+splib2, with the idea ... , I must create a sprite for every single instance of ... 10x 14 bytes allocations per sprite, a lot of memory ... and use a kind of "sprite instancing"? I mean, I ... , and say "I want sprite 1 drawn at coordinate (X ...
    utopian utopian October 2005 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... software sprite engine. It has now been integrated into z88dk ... by iterating over the sprite characters with sp1_IterateSprChar() or ... different colours depending on sprite rotation to minimize colour ... .

    8. Sprite animation frames now use absolute ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... to help in debugging the sprite pack library. You should be ... a fresh release of the Sprite Pack library in the next ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • My first attempt with z88dkI've just completed my first attempt at a Spectrum game with z88dk. Before you get too excited, it's pretty crap - it's a port of a game I wrote for …

    ... at a Spectrum game with z88dk. Before you get too excited ... what can be achieved with z88dk in a very small amount ... a 'proper' game using z88dk and Sprite Pack. Expect it sometime next ...
    Lee Tonks Lee Tonks April 2004 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    The calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.

    Could someone please offer help in how to create a wide (wider than 16 pixels) sprite (preferably starting from SevenuP) using Z88DK and SP1.
    liftarn liftarn May 2006 Development
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    Hi,

    I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map etc). I'm running TommyGun using Wine if it makes any difference.

    Steve
    SnakeOilSteve SnakeOilSteve February 2008 Development
  • z88dk 1.8 releasedSince I am the most regular of the z88dk peeps to post here I might as well let you all know that v1.8 has been released. [code] A little later than…

    ... the most regular of the z88dk peeps to post here I ... support
    - [lib] TS2068: SP1 sprite package support
    - [lib] Newbrain ... into c:\ (and creating the z88dk tree).

    As always ... in the wiki reachable from z88dk's homepage: [url]http://www ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • z88dk Help neededI'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification t…

    ... my tests with z88dk from a very simple ... like to hear from z88dk veterans giving me some ... obvious tips coding with z88dk, maybe you have to ... ');
    sp1_TileEntry(' ',fondo);
    p.sprite = sp1_CreateSpr(SP1_DRAW_MASK2LB, SP1_TYPE_2BYTE, 2, 16 ...
    Emlyn_Hughes Emlyn_Hughes January 2009 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... used Z88DK, so here goes:-

    This example sprite demo ... ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before graphic ... ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before graphic ...
    Digital Prawn Digital Prawn December 2010 Development
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... and play with some SP1 sprite handling (as printf is simply ... uninstalling and then re-installings z88dk, rebooted the machine and still ...
    Zetr0 Zetr0 August 2011 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... 02/09/introduction-to-z88dk-part-1-installation-compilation ... COLOR][/B]: A new z88dk/sp1 installation can be ... /> The advantage of using z88dk and sp1 is that you ... ]
    /****************************************

    sp1 Sprite Demo 1

    A ...
    Timmy Timmy January 2012 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... but they are limited to monochrome characters. [B]Multicolor[/B] ... screen).


    [*][B]Sprite support[/B]: The [B]NIRVANA ... to animate them. In practice, sprite support should be much more ... /> There will be support for z88dk also, I just didn't ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... ?p=594378#post594378"]Timmy's "Sprite Demo 1" [/URL]- it's ... my z88dk folder has a comment naming "[B][COLOR="blue"]SPRITE PACK ...
    [*] The [URL="http://www.z88dk.org/wiki/doku.php?id ... =library:sprites:sp1"]z88dk wiki page's[/URL] "Tutorial ...
    szeliga szeliga November 2013 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... (3072 bytes for a 64x48 monochrome pixels screen!), but would make ... which continuosly renders a 8x8 sprite to the buffer, then renders ...
    na_th_an na_th_an December 2014 Development
  • Z88DK v1.99B ReleasedAt Sourceforge: https://sourceforge.net/projects/z88dk/ It's been a year since the last release so it was time for another. This is another tran…

    ... /> Some notes:

    ==========================
    Z88DK - v1.99B 10 Jan 2017 ...
    ==========================

    Z88dk is a development kit for ... temp:front
    Examples in z88dk/libsrc/_DEVELOPMENT/EXAMPLES

    Alcoholics Anonymous Alcoholics Anonymous January 2017 Announcements
  • How do you put the sprite onto the image in Tommygun?I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is thi…

    I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is this possible? How is it done?
    mik3d3nch mik3d3nch June 2017 Development
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... how the multicolour sprite engines have been implemented in z88dk. It's ...
    thricenightly thricenightly July 2017 Development
  • Foreground blocks in z88dk SP1 with sp1_csHi there, There are 3 ways in wich we can create foreground tiles with SP1: By validating squares before rendering (see example ex5b from z88dk) …

    ... rendering (see example ex5b from z88dk)
    by removing tiles ... ex5c from z88dk)
    by using the free sprite characters structure ... the back of the main sprite.

    The ... at https://github.com/antoniocmateus/z88dk ... ound_tiles and is fully ...
    amateus amateus January 2021 Development
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... available a new version of Sprite Pack at:

    ... up Z88DK. Enjoy!

    The spiel:

    Sprite Pack ... , their clones and the Z88DK C Cross Compiler. Its subroutines ...
    The 512x192 pixel monochrome resolution of Timex hi-res ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... of a technical document for sprite lib ;-)
    [/quote]
    < ... overall, and sdcc better than z88dk. Unfortunately hi-tech is a ... approach I am taking with z88dk. So all time consuming ... />
    splib2 has a 512x192 monochrome mode and a 32x192 pixel ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... use the screen$ and sprite functions within Z88DK. In particular I have ... with the windows z88dk package there's a sprite editor that can ... been using that with the monochrome sprites library but it lacks ...
    SnakeOilSteve SnakeOilSteve February 2008 Development
  • The Pros and Cons of "alternative" assembler syntaxContinuing from [URL]http://www.worldofspectrum.org/forums/showpost.php?p=720754&postcount=72[/URL] [QUOTE=u6c87;720754]But that wouldn't change if…

    ... />
    Another example in z88dk is the graphics library. It ... presents a model of sprite abstraction that was surely ... the spectrum, ts2068 (512x192 monochrome) and zx81 (256x192 true ... byte stream, linked list, sprite that are target independent.
    Alcoholics Anonymous Alcoholics Anonymous September 2013 Development
<1234567…34>

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