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  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    [QUOTE=Fikee;398890]...classic multicolor - too much inpractical to be used widely[/QUOTE]So, use it narrowly! :razz:
    joefish joefish November 2009 Emulators
  • which one bit of hardware would people want re-made?I'm just curious in the sense of I see interface 1's go for a fair bit on ebay and also multiface units etc.. so whats the one thing that you don't …

    ... , I suspect (although a pity multicolor timing would be bad). But ...
    Mister Beep Mister Beep November 2009 Hardware
  • which one bit of hardware would people want re-made?I'm just curious in the sense of I see interface 1's go for a fair bit on ebay and also multiface units etc.. so whats the one thing that you don't …

    ... , I suspect (although a pity multicolor timing would be bad). But ...
    zaxon zaxon November 2009 Hardware
  • Great Speccy Demo - With Documented +3 Disk loader routineEveryone here should check this out. Its a demo called "condommed" which I have just finished converting from TRDOS disk to tap file and +3 disk. It …

    Wow. Great work with the converting "Condommed".
    I used both last machines in menus + manual setup for match multicolor, by the way.
    Well, thanks again.
    Mister Beep Mister Beep December 2009 Development
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... routines is a pro (longlive multicolor)
    but is no-longer ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Sinclair Basic
  • border graphics / text tricks ?just curious if it was possible.. I mean in basic, when you scroll a program you have "scroll ?" in the lower border? is there trickery that you can…

    ... it is very similar to multicolor effect.
    Fikee Fikee December 2009 Development
  • The ZX Spectrum Screenshot ChallengeI know that the idea has been nicked from another forum but thought it would be fun to have a Speccy version... Post a pic of a Speccy game and let …

    I suspect that Moroz gave us a screenshot from ... levels. Is it this game, Moroz ?
    Ralf Ralf January 2010 Games
  • The ZX Spectrum Screenshot ChallengeI know that the idea has been nicked from another forum but thought it would be fun to have a Speccy version... Post a pic of a Speccy game and let …

    ... levels. Is it this game, Moroz ?[/QUOTE]
    Exactly, this is ...
    moroz1999 moroz1999 January 2010 Games
  • ZX Demos and the wow factorI remember reading a few comments in the past 3 years regarding demos. Some comments included how boring it was to see this or that effect again, how…

    ... of. If I could choose multicolor game with flicker or monochrome ...
    Ralf Ralf March 2010 Development
  • ZX Demos and the wow factorI remember reading a few comments in the past 3 years regarding demos. Some comments included how boring it was to see this or that effect again, how…

    ... was no one demo with multicolor, would you start with Buzzsaw ...
    Fikee Fikee March 2010 Development
  • ZX Demos and the wow factorI remember reading a few comments in the past 3 years regarding demos. Some comments included how boring it was to see this or that effect again, how…

    ... was no one demo with multicolor, would you start with Buzzsaw ...
    joefish joefish March 2010 Development
  • Spectrum 2-3 times more powerfull than MSX?![url]http://www.youtube.com/watch?v=2-kI0urN9tI#t=8m18s[/url]

    ... sprites... most games simply use multicolor low-res mode because the ...
    maiki maiki March 2010 Sinclair Miscellaneous
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... , given it's doing the multicolor fu in basic, with interrupts ...
    Gedlion Gedlion March 2010 Development
  • Spectrum v Amstrad CPC rangeAmstrad seemed to be a rather late starter in the 8 bit micro computer race. I never really saw one outside a shop, only a few people at school had o…

    ... the crappy confines of standard Multicolor mode with its 4 colours ...
    XTM of TMG XTM of TMG April 2010 Sinclair Miscellaneous
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... Cobra with four levels in multicolor, an obscure Saucer game and ...
    Fikee Fikee April 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... Cobra with four levels in multicolor, an obscure Saucer game and ...
    Graz Graz April 2010 Development
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... were not required 48K and multicolor, and had no flicker with ... 't see any use of multicolor in the game.

    Shiru Shiru June 2010 Development
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... .

    Finally, the multicolor comparison: multicolor demos DO NOT switch constantly ...
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • 102 colours or 120 colours on ZX?OK then, we're talkin'bout GigaScreen. Two 15-colours pictures set together. Flickering. Interlace thingie. We were counting today and theoretical…

    ... so on).[/QUOTE]
    This multicolor + gigascreen, made in multiArtist editor ...
    newart newart July 2010 Development
  • 102 colours or 120 colours on ZX?OK then, we're talkin'bout GigaScreen. Two 15-colours pictures set together. Flickering. Interlace thingie. We were counting today and theoretical…

    ... standart 6912 picture and 4x4 multicolor effect), it looks good.

    And here a combination multicolor (2x8) and gigascreen:

    newart newart July 2010 Development
  • Games only possible in 128K mode?In the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url] the discussion of 128K only games comes up, and it made me w…

    ... with older 48k model). typically multicolor for better color resolution and ... such tricks too: uridium has multicolor, pheenix has software interlace for ...
    Fikee Fikee July 2010 Games
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…

    ... =Fikee;457025]many people tried multicolor 8x1 on 48K model and ... and achieve 24 char wide multicolor.
    is there any demo ...
    ewgf ewgf July 2010 Development
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…

    ... =Fikee;457025]many people tried multicolor 8x1 on 48K model and ... and achieve 24 char wide multicolor.
    is there any demo ... with us?
    About 8x1 multicolor, I tried a while ago ...
    mcleod_ideafix mcleod_ideafix July 2010 Development
  • games in grayscaleDo someone know or recommend zx-spectrum games specifically designed to be displayed in grayscale? (like on b&w tv sets?)

    ... game is based on fullscreen multicolor pictures (use DMA transfer - Z80 ... +).

    Example of fullscreen multicolor pictures on COLOR and BW ...
    velesoft velesoft July 2010 Games
  • Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …

    ... push/pop copy used for multicolor or my description of push ...
    Fikee Fikee August 2010 Development
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    I remember there was a 8x1 multicolor mod for Spectrum 48K, but I cannot find the link anymore. It was rewiring of ULA to get Attributes from 24576 and get one Attribute for each screen byte.
    LCD LCD August 2010 Development
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... remember there was a 8x1 multicolor mod for Spectrum 48K, but ...
    velesoft velesoft August 2010 Development
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