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Search Again :: Adv Search 931 results in 0.001s
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  • Minor updateWhilst there is nothing major to announce, be assured that a lot of work is being carried out 'behind the scenes'. We now have 3 developers workin…

    And it turns out moroz just took the initiative [url="http://www.worldofspectrum.org/forums/discussion/comment/835837/#Comment_835837"]here[/url]. That's awesome! There's still hope after all :)
    Einar Saukas Einar Saukas September 2015 Updates
  • Mocks ups - Spectrum classics in multicolour.The [url="http://www.worldofspectrum.org/forums/discussion/51209/full-screen-32-columns-bicolor-engine-nirvana#latest"]Nirvana+ thread[/url] gave me …

    ... sketches already. Combined with my multicolor sketches above, this could be ...
    Einar Saukas Einar Saukas October 2015 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... for NIRVANA (or any other multicolor routine) that requires interrupts to ...
    Einar Saukas Einar Saukas October 2015 Brand new software
  • Original on ZX Spectrum - better port on other platformAlong similar lines as [url="http://www.worldofspectrum.org/forums/discussion/51238/clones-that-you-like-more-than-the-original"]this recent thread[/…

    ... version, and seeing Blob in multicolor just sealed it! The extra ...
    Fizza Fizza October 2015 Games
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... flicker"? NIRVANA+ displays multicolor with absolutely no flickering.

    Multicolor (like NIRVANA) consists in quickly ... can be used to display multicolor slides, that's easy ... victory screens with multicolor images, although using BIFROST ...
    Einar Saukas Einar Saukas October 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... screen and attributes immediately on multicolor area.

    Background support ... lot of CPU to generate multicolor but do not use many ...
    Einar Saukas Einar Saukas October 2015 Brand new software
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... of any of the recent multicolor Speccy games
    Hikaru Hikaru November 2015 Hardware
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    The MultiColor video mode in games does not apply. There is one demo for Timex using the MultiColor video mode. In some games used the MultiColor effect.
    Black_Cat Black_Cat November 2015 Hardware
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... recommend reading these tutorials about multicolor 8x1:

    http://www ... find some brief information about multicolor 8x2 here:

    http ...
    Einar Saukas Einar Saukas November 2015 Hardware
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... come handy for raster beam/multicolor timing and such

    Hikaru Hikaru December 2015 Development
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... on every frame to get multicolor effects) needs a lot of ...
    mcleod_ideafix mcleod_ideafix December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    Except for border effects, all problems you mentioned seem to affect gigascreen only, not multicolor. The Vega distribution includes several multicolor games, that seem to work correctly.
    Einar Saukas Einar Saukas December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... a little about the "famous multicolor border+paper effect"? I'm ...
    cbmeeks cbmeeks December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... a little about the "famous multicolor border+paper effect"? I'm ...
    mcleod_ideafix mcleod_ideafix December 2015 Vega
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    ... few comments:

    Regarding multicolor, you wrote: [b]"I added ... playable games released recently, using multicolor 8x1 and 8x2. Many others ...
    Einar Saukas Einar Saukas December 2015 Announcements
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    ... ="Einar Saukas;843968"]
    Regarding multicolor, you wrote: [b]"I added ...
    Sol_HSA Sol_HSA December 2015 Announcements
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    ... use images automatically converted to multicolor before editing them manually (MIDNIGHT ...
    Einar Saukas Einar Saukas December 2015 Announcements
  • mkloader - compressed loading screen makerI made a new tool, available on my github at: [url="https://github.com/jarikomppa/speccy"]https://github.com/jarikomppa/speccy[/url] The tool gene…

    ... invented fairly recently, such as multicolor engines and better compressors. Keep ...
    Einar Saukas Einar Saukas December 2015 Announcements
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... you want
    to draw multicolor images gradually entering or leaving ... area.

    NIRVANA+ generates multicolor graphics in 32 columns and ... if you want to draw multicolor images over an even larger ...
    Einar Saukas Einar Saukas January 2016 Brand new software
  • New Game : Descending DungeonsHi there - I'd like to announce this new game, my entry for ZXDev2015 It's a turn-based dungeon crawler - complete with randomly generated dung…

    I really love rpgs and I love it! What about a Nirvana or multicolor engines implementation? It is a turn based game, and screen layout seems prepared for this feature!
    DaRkHoRaCe DaRkHoRaCe February 2016 Brand new software
  • Recommendations for Amstrad CPC games.I've never had any luck emulating Amstrad games before (GX4000 doesn't count :)) ), but it works brilliantly on my RetroPie set up, so what games wou…

    If it's a multicolor action game, it's quite ...
    Fizza Fizza February 2016 Chit chat
  • Bomberman Demo (Nirvana+)Greetings, I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time. I really love to get your f…

    That's much better!

    Now if you would like to try improving graphics, I also wrote a couple tutorials about multicolor graphics design. Check my signature below.
    Einar Saukas Einar Saukas March 2016 Brand new software
  • Multiartist to create .tap files - problem.Has anyone used Multiartist sucesssfully to create a .tap file? I downloaded it last night, and I can see how i would make art on the screen. I…

    ... far as [i].TRD-only, multicolor[/i] editors go, it might ...
    Hikaru Hikaru April 2016 Development
  • Retroleum Nebula - A Spectrum ULA replacement moduleHey you guys.. Just wanted to mention a new Spectrum doobrie created by myself (Phil Ruston) and Alessandro Dorigatti: Namely, the Nebula - A Spec…

    Good work!

    Does it have accurate timing? Did you test it with multicolor games and engines?
    Einar Saukas Einar Saukas April 2016 Hardware
  • Retroleum Nebula - A Spectrum ULA replacement moduleHey you guys.. Just wanted to mention a new Spectrum doobrie created by myself (Phil Ruston) and Alessandro Dorigatti: Namely, the Nebula - A Spec…

    ... ? Did you test it with multicolor games and engines?[/quote]
    adorigatti adorigatti April 2016 Hardware
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... of any of my released multicolor games for examples on ... When generating 18 or 20 multicolor columns, there's not any ... during rendering intervals only (between multicolor render executions), but I bet ... uses a smaller number of multicolor columns in order to ...
    Einar Saukas Einar Saukas April 2016 Brand new software
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... frame.

    Even so, multicolor engines leave 20K T-states ... less (depending on how many multicolor rows). Spending 10K T-states ... still a better choice for multicolor.
    Einar Saukas Einar Saukas April 2016 Brand new software
  • Unreleased modern Speccy games?Information about "classic" never released Speccy games is available in [url="http://www.tzxvault.org/time.htm"]this page[/url], or searching for [ur…

    ... you posted an interesting scrolling multicolor (bicolor?) tech demo a while ...
    Einar Saukas Einar Saukas April 2016 Games
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... /> No. These instructions store the multicolor attributes.

    Whenever a ... multicolor attribute changes, the new value ...
    Einar Saukas Einar Saukas May 2016 Brand new software
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