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Search Again :: Adv Search 931 results in 0.001s
<1…26272829303132>
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... them! Now I was told moroz is helping to update Spectrum ...
    Einar Saukas Einar Saukas January 2017 Announcements
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... exactly the opposite for my multicolor engines (I built and released ...
    Einar Saukas Einar Saukas January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... exactly the opposite for my multicolor engines (I built and released ...
    Bedazzle Bedazzle January 2017 Development
  • New game: Mazeract[img]https://dl.dropboxusercontent.com/u/75238938/mazeract1.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/mazeract2.png[/img] Emu: …

    ... sequel. Did you think of multicolor (kinda like the Alter Ego ... BIFROST*2.

    Using multicolor would help differentiate it from ...
    Einar Saukas Einar Saukas January 2017 Brand new software
  • New game: Mazeract[img]https://dl.dropboxusercontent.com/u/75238938/mazeract1.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/mazeract2.png[/img] Emu: …

    [quote="Einar Saukas;892137"]Using multicolor would help differentiate it from ...
    Sol_HSA Sol_HSA January 2017 Brand new software
  • New game: Mazeract[img]https://dl.dropboxusercontent.com/u/75238938/mazeract1.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/mazeract2.png[/img] Emu: …

    ... "][quote="Einar Saukas;892137"]Using multicolor would help differentiate it from ... of them already experienced in multicolor, others probably willing to try ... . Creating multicolor graphics with ZX-Paintbrush isn ...
    Einar Saukas Einar Saukas January 2017 Brand new software
  • Arcade Game Designer for ZX Spectrum Next/Timex 8x1For those of you who are not members of the Spectrum Next or AGD Facebook groups, I've released a new editorless AGD compiler. While it has been des…

    ... /> I guess, the aforementioned 8x1 multicolor is different from standard Speccy ...
    hikoki hikoki January 2017 Brand new software
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... of char rows rendered in multicolor (3-22)
    define(`__BIFROST2_TOTAL_ROWS ...
    Alcoholics Anonymous Alcoholics Anonymous February 2017 Brand new software
  • Less MIA - Reaper (1991)(Ubi Soft)[+3 disk]Hi All :) I don't know why this is not in WOS archive ... but ... look like nice title :) box one side [img]http://forest.no-ip.org/wos/re/box_…

    ... Trojan arcade :)

    The multicolor effect in menu is also ...
    Ralf Ralf February 2017 MIA/STP/SDP
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... /> - Extended palettes, ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8 ...
    - Timex multicolor format (which I suppose is ... 'regular and widely accepted' 8x1 multicolor format, provided one even exists ...
    Hikaru Hikaru March 2017 Software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... palettes, ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8 ...
    - Timex multicolor format (which I suppose is ... and widely accepted' 8x1 multicolor format, provided one even ... However I have used multicolor options extensively, they are ...
    Einar Saukas Einar Saukas March 2017 Software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    [quote="Hikaru;900511"]- Timex multicolor format (which I suppose is ... 'regular and widely accepted' 8x1 multicolor format, provided one even exists ... 3 established file formats for multicolor 8x1:
    * MLT (bitmap pixels ...
    Einar Saukas Einar Saukas March 2017 Software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... palettes, ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8 ...
    - Timex multicolor format (which I suppose is ... and widely accepted' 8x1 multicolor format, provided one even ... However I have used multicolor options extensively, they are ...
    Hikaru Hikaru March 2017 Software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... /> - Extended palettes, ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8 ...
    - Timex multicolor format (which I suppose is ... 'regular and widely accepted' 8x1 multicolor format, provided one even exists ...
    clausjahn clausjahn March 2017 Software
  • What if gaming technology had plateaued in...1985...ish?I've been playing a lot of Spectrum games recently, some of which I never heard of when they were originally released, and was knocked out by how bri…

    [quote="1024MAK;901851"]It is true that largely monochrome hi-res games would be the norm. As the colour clash is limiting.[/quote]

    Multicolor works just fine in original hardware without requiring any technology improvements...
    Einar Saukas Einar Saukas March 2017 Games
  • What if gaming technology had plateaued in...1985...ish?I've been playing a lot of Spectrum games recently, some of which I never heard of when they were originally released, and was knocked out by how bri…

    ... is limiting.[/quote]

    Multicolor works just fine in original ...
    1024MAK 1024MAK March 2017 Games
  • Gunfright for C64 and more!After Knight Lore and Pentagram, Gunfright also arrived for the C64/128, Plus 4 and Atari 8 bit. The stunning speed, especially in the C64 version, …

    ... /> So, basically you want a multicolor 3d isometric game, faster than ...
    Pegaz Pegaz April 2017 Chit chat
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... this is just aces, too. Moroz, do you know if it ...
    redballoon redballoon May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    [quote="redballoon;907894"]And this is just aces, too. Moroz, do you know if it will use any Next enhancements?
    [/quote]
    Not quite sure yet, the deadline is tight, so using enhancements is still under consideration.
    moroz1999 moroz1999 May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... this is just aces, too. Moroz, do you know if it ...
    Sol_HSA Sol_HSA May 2017 Sinclair Miscellaneous
  • Repair ZX Spectrum +2 black issue 1Hi all, after a long time i will try to repair a ZX Spectrum +2 black i found the last days i know for sure that CPU is damaged (already repla…

    ... in) the screen change showing multicolor pixel (thats way i am ...
    xaris_sm xaris_sm June 2017 Hardware
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... b]BIFROST* Engine[/b] supports multicolor 8x1 graphics in an area ... version (you can only draw multicolor sprites at odd "PRINT AT ... res" version (you can draw multicolor sprites at any arbitrary "PLOT ... *2 Engine[/b] supports multicolor 8x1 graphics in an area ...
    Einar Saukas Einar Saukas July 2017 Development
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    Each tile is a multicolor image with size 16x16 pixels. ...
    Einar Saukas Einar Saukas July 2017 Development
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... [f] = BIFROST_DISABLED;

    // clear multicolor attributes (no glitches since BIFROST ...
    Alcoholics Anonymous Alcoholics Anonymous July 2017 Development
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... kinds of documentation about these multicolor engines:

    * The technical ...
    Einar Saukas Einar Saukas July 2017 Development
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    Einar,

    Pietro in game screens are not shown using multicolor effects
    cgonzalez cgonzalez August 2017 Announcements
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... screens are not shown using multicolor effects[/quote]
    The same ...
    hikoki hikoki August 2017 Announcements
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    [quote="cgonzalez;918160"]Pietro in game screens are not shown using multicolor effects[/quote]

    Ouch! Thanks for pointing it out!!!

    I will fix them tonight.
    Einar Saukas Einar Saukas August 2017 Announcements
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... />
    The problem is, multicolor games require multicolor images. Someone took screenshots ... as regular SCR instead of multicolor, and I added all these ...
    Einar Saukas Einar Saukas August 2017 Announcements
<1…26272829303132>

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  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars.<br /> yesterday i tried [b]8x2[/b] on 48K and achieve 24 c…
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape:<br /> …
  • Multicolor/RGB3/3color fast low flicker software available?After giving myself a near migraine looking at 3 colour image (3 frames, red, green blue) anim gifs in a test version of image to zx spec I'd like to…
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