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  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... but you would need an algorithm that is capable of decompressing ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... also zero![/QUOTE]

    Algorithm to convert those values to ...
    Fred Fred November 2010 Sinclair Miscellaneous
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    So basically the algorithm it uses to "inject" itself ...
    Hikaru Hikaru November 2010 Announcements
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... =Hikaru;492529]So basically the algorithm it uses to "inject" itself ...
    ASM ASM November 2010 Announcements
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... deleting lines according to an algorithm, and doing it badly for ... it's useful for that algorithm.

    So far in ...
    Gedlion Gedlion November 2010 Development
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... /> I have updated the RLE algorithm replacing the WORD count with ...
    ASM ASM November 2010 Announcements
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... deleting lines according to an algorithm, and doing it badly for ... it's useful for that algorithm.[/QUOTE]

    Hi Gedlion ...
    Paddy Coleman Paddy Coleman November 2010 Development
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... due to the memory remap algorithm using page 2 (32768..49151 ...
    ASM ASM November 2010 Announcements
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... I shall give out the algorithm and someone can multi-platform ...
    ASM ASM November 2010 Announcements
  • Coding Integral Calculus EquationsDoes anyone have experience of writing routines to evaluate integral (or differential) calculus equations on the Spectrum? I've been trying to find s…

    ... />
    EDIT: There's an algorithm at the end too.
    Paradigm Shifter Paradigm Shifter December 2010 Development
  • Coding Integral Calculus EquationsDoes anyone have experience of writing routines to evaluate integral (or differential) calculus equations on the Spectrum? I've been trying to find s…

    ... about: speed? accuracy? simplicity of algorithm? As with many things, you ...
    Philip Kendall Philip Kendall December 2010 Development
  • Coding Integral Calculus EquationsDoes anyone have experience of writing routines to evaluate integral (or differential) calculus equations on the Spectrum? I've been trying to find s…

    ... is a fourth order integration algorithm (fourth order = what most people ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Coding Integral Calculus EquationsDoes anyone have experience of writing routines to evaluate integral (or differential) calculus equations on the Spectrum? I've been trying to find s…

    ... is a fourth order integration algorithm (fourth order = what most people ...
    szeliga szeliga December 2010 Development
  • Coding Integral Calculus EquationsDoes anyone have experience of writing routines to evaluate integral (or differential) calculus equations on the Spectrum? I've been trying to find s…

    The wiki link to Simpson's rule has an algorithm for it at the end...
    Paradigm Shifter Paradigm Shifter December 2010 Development
  • Coding Integral Calculus EquationsDoes anyone have experience of writing routines to evaluate integral (or differential) calculus equations on the Spectrum? I've been trying to find s…

    [QUOTE=Paradigm Shifter;499415]The wiki link to Simpson's rule has an algorithm for it at the end...[/QUOTE]

    Yes, I can work with that. Certainly more manageable than what precedes it on that page. Crikey!
    Battle Bunny Battle Bunny December 2010 Development
  • Activision's Ghostbusters (1984 version)Did anyone ever manage to work out (or hack) the account numbers? If so, are they the same for the 1986 rehash?

    ... for a useful utility. The algorithm they use to encode the ...
    Jimmy Jimmy January 2011 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... /> Re: The move away from algorithm-driven code to data-driven ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... Excel team stole the numbering algorithm from one of the CSSCGC ...
    firelord firelord January 2011 Games
  • TAP format specificationHi Martijn, would you please place into documentation the TAP format specification? I am looking it up on the Internet and cannot find it. And as th…

    ... that it uses the same algorithm as the ROM.

    Dunny Dunny January 2011 Sinclair Miscellaneous
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    I'd like to see graphical enhancements - BRIGHT black, colour-ramping and Giga-screen emulation like ZXSpin. Possibly add RPI support for custom filtering - the algorithm is freely available.

    D.
    Dunny Dunny January 2011 Emulators
  • TAP format specificationHi Martijn, would you please place into documentation the TAP format specification? I am looking it up on the Internet and cannot find it. And as th…

    ... that it uses the same algorithm as the ROM.

    Hood Hood January 2011 Sinclair Miscellaneous
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... per allocated block overhead. The algorithm is first-fit and is ... per allocated block and the algorithm is also first-fit. However ... currently looking at changing the algorithm to a 4-byte overhead ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... character square.

    The algorithm the sp1 library uses does ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • PS3 now fully cracked and open?About a month back, a hacking group claimed that they'd discovered the PS3's 'key' algorithms, meaning that they can 'sign' any code. What this means…

    ... key. It's not the algorithm that is secret, just the ...
    AndyC AndyC January 2011 Chit chat
  • PS3 now fully cracked and open?About a month back, a hacking group claimed that they'd discovered the PS3's 'key' algorithms, meaning that they can 'sign' any code. What this means…

    ... key. It's not the algorithm that is secret, just the ...
    ewgf ewgf January 2011 Chit chat
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    That algorithm is overkill for big/complex shapes. It will eat all your RAM with a huge stack. There are better algorithms which are designed to minimize somehow the amount of recursive calls.
    na_th_an na_th_an January 2011 Sinclair Basic
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... as required by the fill algorithm, but straight lines are not ...
    mcleod_ideafix mcleod_ideafix January 2011 Sinclair Basic
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... a practical pattern flood filler algorithm. The flood fill routines above ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Basic
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... basic colour table and the algorithm for colour generation would be ...
    brownb2 brownb2 February 2011 Development
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    ... months ago to illustrate the algorithm used in games such as ...
    brownb2 brownb2 February 2011 Development
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