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<1…16171819202122…34>
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    ... just after someone found an algorithm. The author made few other ...
    Shiru Shiru February 2011 Development
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    ... just want study the ChaseHQ algorithm.
    youki youki February 2011 Development
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    ... determine is what is the algorithm you use to draw the ...
    youki youki February 2011 Development
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    ... determine is what is the algorithm you use to draw the ...
    Paolo Ferraris Paolo Ferraris February 2011 Development
  • Official CSSCGC 2011 Competition ThreadHello fellas. The site is up and running. We are already accepting submissions. [url]http://www.mojontwins.com/csscgc2011/[/url] Rules, info, and e…

    ... the correct approach not the algorithm itself...

    I put ...
    firelord firelord February 2011 Games
  • Double buffering on SpectrumHey! I am new to Spectrum developing and I have a hard time to find some specific info or tutorials explaining the basics. I have already found simp…

    ... didn't ask about the algorithm, I know how to do ...
    Optimus Optimus March 2011 Development
  • Double buffering on SpectrumHey! I am new to Spectrum developing and I have a hard time to find some specific info or tutorials explaining the basics. I have already found simp…

    ... didn't ask about the algorithm, I know how to do ...
    Matt_B Matt_B March 2011 Development
  • Fast LogsAnyone know of a fast ln function I can steal? The ROM function seems to be hideously slow. I wrote a look-up table dirty and less accurate sin func…

    ... guess which speeds up the algorithm very much. Not only is ...
    Geoff Geoff April 2011 Development
  • JPG2SCR V0.1 need help on testers and new ideashere it is the rar file for windows xp [URL="http://www.compressordeimagens.com/JPG2SCR.rar"]http://www.compressordeimagens.com/JPG2SCR.rar[/URL] her…

    A different approach to the algorithm used in BMP2SCR and pretty much everything else:

    [url]http://sourceforge.net/projects/scrplus/[/url]

    Was created to do 24-bit to ULAplus conversions, but it does bog standard screens too.
    chev chev April 2011 Sinclair Miscellaneous
  • Maketzx...Whats the state of play?Been out of the whole emulation bit for...a while :) But, back in the saddle, ready to transfer some more tapes.....except...maketzx doesnt seem to w…

    ... ?[/quote]

    A general algorithm - a TZX file is "just ...
    Philip Kendall Philip Kendall April 2011 Emulators
  • The Elder Scrolls V: Skyrim...has been confirmed! [url]http://www.computerandvideogames.com/article.php?id=280129[/url] A direct sequel to Oblivion, and has been in developme…

    ... by hand rather than an algorithm and it really shows. Also ...
    Klepto Klepto April 2011 Chit chat
  • The Elder Scrolls V: Skyrim...has been confirmed! [url]http://www.computerandvideogames.com/article.php?id=280129[/url] A direct sequel to Oblivion, and has been in developme…

    ... by hand rather than an algorithm and it really shows. Also ...
    Mousey Mousey April 2011 Chit chat
  • The Elder Scrolls V: Skyrim...has been confirmed! [url]http://www.computerandvideogames.com/article.php?id=280129[/url] A direct sequel to Oblivion, and has been in developme…

    ... by hand rather than an algorithm and it really shows. Also ...
    GreenCard GreenCard May 2011 Chit chat
  • Put off by the Spectrum character setAm I the only one? Someone suggests a game, and you go "Ooooo haven't heard of that one, I'll give it a sho...*recoils in horror at the ZX Spectrum c…

    ... 's just a poor scaling algorithm in whatever the screenshot was ...
    guesser guesser May 2011 Games
  • Put off by the Spectrum character setAm I the only one? Someone suggests a game, and you go "Ooooo haven't heard of that one, I'll give it a sho...*recoils in horror at the ZX Spectrum c…

    ... 's just a poor scaling algorithm in whatever the screenshot was ...
    ZnorXman ZnorXman May 2011 Games
  • New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…

    ... be better alternatives to that algorithm. My hope is that someone ... sprites be processed with the algorithm, saved in memory, and used ...
    cid cid May 2011 Emulators
  • New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…

    ... sprites be processed with the algorithm, saved in memory, and used ...
    AndyC AndyC May 2011 Emulators
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... the gameplay (by fixing the algorithm that chooses the code locations ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…

    ... . I can certainly image an algorithm which identifies sections of the ...
    Philip Kendall Philip Kendall May 2011 Emulators
  • New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…

    ... through some sort of processing algorithm[*]. On a system where the ... which would confuse the rendering algorithm.

    OTOH, it'd ... sprites from the game: the algorithm could then simply search each ...
    j00ce j00ce May 2011 Emulators
  • New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…

    ... some more examples of the algorithm in action before coming to ...
    Arjun Arjun June 2011 Emulators
  • New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…

    ... through some sort of processing algorithm[*]. On a system where the ... authors say they applied their algorithm to full frames recorded from ... emulator output. The algorithm didn't know what was ...
    mark_k mark_k June 2011 Emulators
  • Mediaplayers indexing of files, useless isn't it?What is the point of mediaplayers having to index files first, instead of just playing the files you choose from a folder? The mp3 player of my Noki…

    ... />
    it depends on what algorithm (e.g. binary tree) they ...
    fog fog June 2011 Chit chat
  • Mediaplayers indexing of files, useless isn't it?What is the point of mediaplayers having to index files first, instead of just playing the files you choose from a folder? The mp3 player of my Noki…

    ... />
    it depends on what algorithm (e.g. binary tree) they ...
    Vampyre Vampyre June 2011 Chit chat
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... have to write a mapping algorithm to get equivalent attribute value ...
    Arjun Arjun June 2011 Emulators
  • Indestructable???My 48K appears to have survived 18 months of non-use, being stored in a box in a very dusty room and the harshest, coldest winter in living memory. …

    ... stupidity + misbehaviour part of the algorithm remains constant.

    I ...
    ewgf ewgf July 2011 Sinclair Miscellaneous
  • QR Codes - CreatingQR codes, distinctive usually black on white square patterns in the form of my avatar, are becoming ubiquitous at the moment. They are on leaflets fr…

    ... wins out. The Reed Solomon algorithm uses polynomials and square roots ...
    Geoff Geoff August 2011 Chit chat
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    ... ZXSpin, Marko wrote a "smart" algorithm for detecting loaders based on ... come up with a "smart" algorithm for detecting High Score tables ...
    Dunny Dunny August 2011 Emulators
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    ... space, and have the signature algorithm match only the code blocks ...
    ccowley ccowley August 2011 Emulators
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    ... space, and have the signature algorithm match only the code blocks ...
    kphair kphair August 2011 Emulators
<1…16171819202122…34>

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