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<1…26272829303132…34>
  • The Great Lego Thread.Lego, wasn't it just the best toy ever invented? (or at least one of the very best). As a kid I loved it, and secretly loved to play with it when vi…

    ... does have a great physics engine that lets you lay and ... work for adjusting linkages or multiple parts with hinge-like connections ...
    joefish joefish July 2011 Chit chat
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... better with a proportional font. Adventure games are about text so ... (like colour support, UDG or multiple font support) than to convert ...
    Timmy Timmy July 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... around for some kind of adventure writing system that allows you ... PAW runtime is my top choice. I've also found an ...
    liftarn liftarn July 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... around for some kind of adventure writing system that allows you ... PAW runtime is my top choice. I've also found an ...
    Timmy Timmy July 2011 Development
  • R-Type: Good or horrible?I know, right? R-Type. The jaw-dropping poster child for Speccy brilliance? How could I even suggest such a thing. Well, here's the thing. It is…

    ... move. Level 4 makes the choice of what weapons you have ... I remember correctly the PC Engine version adds an end Boss ...
    Turkwel Turkwel July 2011 Games
  • Modern gaming conventions that were in Spectrum games?Out of interest, were any of these things that we take for granted in games nowadays, ever in any Spectrum games? 1. Multiple weapons that you can f…

    ... Spectrum games?

    1. Multiple weapons that you can flip ... power-ups. Cybernoid had a choice of weapons.
    [quote]
    rich_chandler rich_chandler August 2011 Games
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... position to the next column multiple of 16) in the ... this feature. The first choice is to just jump directly ... COMMA" (jump to next column multiple of 16)
    cp 0x06 ... (print spaces until reaches column multiple of 16)
    cp 0x06 ...
    Einar Saukas Einar Saukas August 2011 Development
  • The rise and fall of C.S.S.[URL]http://obdwww.egyptus.co.uk/css_rise_and_fall.html[/URL]

    ... posts are all archived in multiple places.

    Not like ... able to use a search engine or read. There is no ...
    guesser guesser August 2011 Sinclair Miscellaneous
  • Meanwhile... in Fikee's insane mindHere are some ideas im playing with in my mind: [B]#1 Stickman virtua fighter[/B] stickmans from international 3d tennis kicking each other [B]#2 T…

    it looks like you are doing a game, nothing like your first five ideas, as I don't see a isometric engine (5) or a shoot em up. it looks more like a graphic adventure game..
    Arda Arda September 2011 New game ideas
  • Meanwhile... in Fikee's insane mindHere are some ideas im playing with in my mind: [B]#1 Stickman virtua fighter[/B] stickmans from international 3d tennis kicking each other [B]#2 T…

    ... don't see a isometric engine (5) or a shoot em ... looks more like a graphic adventure game..[/QUOTE]
    heh, this ...
    Fikee Fikee September 2011 New game ideas
  • Copyrights for old ZX gamesHi, I am an independent software developer focusing in iPhone/iPad games now, I have been a huge fan of ZX Spectrum since I was a kid, and I loved th…

    ... games, a platformer and an adventure game, supposedly original, althought I ... already had critics about the adventure (someone compared it with Zelda ... to make improvements on the engine, or pay someone for the ...
    itlgames itlgames September 2011 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... in 1990. Back then, your choice was rather limited. But, there ... used a modified Double Dragon engine.

    The other WWF ...
    dm_boozefreek dm_boozefreek September 2011 Chit chat
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... . Indexed registers are a good choice for pulling parameters (coords, width ... sure that if there are multiple ways to exit your routine ...
    polomint polomint October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... use of a character type engine overlay written by nathan. He ... the sprite tile list for multiple sprites you would do things ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • New Game: 4k Tap-N-JoinJust finished my fourth and final entry into this years mini game competition. This one is in the 4k category and is called 4k Tap-N-Join. The game …

    ... with mini-games :-) Flynn's Adventure in Bombland came out of ... test the scripting and sprite engine on something a little smaller ...
    TomD TomD November 2011 Brand new software
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    ... snapshot/tape of a Quill adventure into memory, but to load ... as a shell for QUill adventure games by loading in the ... adventure and the SpecBAS program will ignore the Quill engine parts ... was thinking of a SpecBAS engine of Dynamite Dan, using SpecBAS ...
    ewgf ewgf November 2011 Sinclair Miscellaneous
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    [QUOTE=ewgf;579158]Thanks for this, Dunny, but is there an archive of programs I can try for it?[/quote]

    I shall pop an archive of demo programs up for you. Here you go:

    [url]https://sites.google.com/site/pauldunn/demos.zip[/url]< ...
    Dunny Dunny November 2011 Sinclair Miscellaneous
  • Which Ultimate Play the Game game's do you like (tick the ones you like)After discussing Sabre Wulf in another thread, I thought it would be interesting to see which games of theirs we liked and disliked in proportion to …

    ... (not for me!), but the choice of 3 characters meant that ... games back then that encouraged multiple playthroughs.

    I'd ...
    Morkin Morkin November 2011 Games
  • BezerkI don't think that Bezerk was ever converted to the Speccy and I've always found it a playable little arcade shooter... And Android One doesnt count!…

    ... point, its perhaps an interesting choice though... Its a single screen ... one will be coordinating the multiple enemies and their shots.. Iv ...
    kgmcneil kgmcneil December 2011 New game ideas
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... even the C64 can overlay multiple sprites to create the effect ... to machines like the PC Engine and Megadrive before you've ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • Forest of DoomLoved the Fighting Fantasy books as a kid, and remember playing this years ago. Does anybody have a spare they'd like to sell, or even know where I …

    ... for a generic Fighting Fantasy adventure builder utility, covering all 59 ... working on "Blade! - The Fighting Adventure Builder".[/QUOTE]

    Hmmm ... though.

    Maybe an engine covering 3, maybe 4 books ...
    TechnicianSi TechnicianSi December 2011 Wanted
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... even the C64 can overlay multiple sprites to create the effect ... to machines like the PC Engine and Megadrive before you've ...
    maiki maiki December 2011 Sinclair Miscellaneous
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... the general structure of an adventure gamebook.

    The current ... , and occasionally asking for a choice on what to take or ...
    Battle Bunny Battle Bunny December 2011 New game ideas
  • Meanwhile... in Fikee's insane mindHere are some ideas im playing with in my mind: [B]#1 Stickman virtua fighter[/B] stickmans from international 3d tennis kicking each other [B]#2 T…

    ... ] first person survival horror. wireframe engine somehow similar to Hive and ... ]#5 ????[/B] action survival adventure in engine similar to Jmeno Ruze
    DaRkHoRaCe DaRkHoRaCe December 2011 New game ideas
  • The Sinclair Myth - New Scentist June 12 1986I thought you'd all find this particularly interesting, so I scanned it especially for the holidays! Merry Christmas! [url]http://www.zxdesign.info…

    ... 19 inch rack and have multiple serial terminals attached to it ... Spectrum was the de riguer choice for those who wanted a ...
    Alessandro Grussu Alessandro Grussu December 2011 Sinclair Miscellaneous
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... Having said that, the sp1 engine is double buffering taken to ... do redundant things when drawing multiple sprites that overlap in the ... sprite graphic. The sp1 engine reduces the double buffer to ... otherwise be visible using other engine types. A nice side ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... Having said that, the sp1 engine is double buffering taken to ... do redundant things when drawing multiple sprites that overlap in the ... sprite graphic. The sp1 engine reduces the double buffer to ... otherwise be visible using other engine types. A nice side ...
    climacus climacus January 2012 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... (mojontwins fame) did create an adventure game painting demo that could ... is a general purpose sprite engine with support for animating backgrounds ... if you write your own engine as he did with his ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Gloop Troops: The Lost CrownHi all, sorry I've been a bit late to chat about this game. I've uploaded the .TAP file to World of Spectrum archive: [URL="http://www.worldofspectru…

    ... fat - whilst working on an adventure game we went through several ... a 48k model, but with multiple loads I think it could ...
    EvilUncleBubba EvilUncleBubba January 2012 Games
  • Willy Meets The BeatlesHere's the almost complete release of Willy Meets The Beatles, which you can download from [URL="http://www.sendspace.com/file/55ps31"]HERE![/URL] T…

    ... many musicians excluded by their choice of tool.

    Do ... to shoehorn into the JSW engine?
    gasman gasman January 2012 Brand new software
<1…26272829303132…34>

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