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Search Again :: Adv Search 989 results in 0.001s
<1234567…33>
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... if you write [B]"multicolor"[/B] everyone assumes it ... "[/B] when referring to "multicolor 8x2" (an attribute for every ... multicolor 8x1 simply as [B]"multicolor"[/B], and refer to multicolor 8x2 ... to monochrome characters. [B]Multicolor[/B] engines allow games ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... support for bicolor graphics (multicolor 8x2) in 32 columns for all ... you can easily implement multicolor images gradually entering or leaving ... br /> Yes! All my multicolor engines are free to develop ... based on a 32 columns multicolor routine proposed by [b ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Advice needed please!Hi, Sorry in advance for the 'Noobness' of this question but I'm programming a simple adventure game in basic and was wondering how to save multiple …

    ... you can only check some multicolor (8x2) pictures on my web: [URL ...
    omega omega April 2008 Sinclair Basic
  • Advice needed please!Hi, Sorry in advance for the 'Noobness' of this question but I'm programming a simple adventure game in basic and was wondering how to save multiple …

    ... you can only check some multicolor (8x2) pictures on my web: [URL ...
    Dunny Dunny April 2008 Sinclair Basic
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... .php?t=44932"]this 8x2 multicolor project[/URL] in about ... if ZX-Paintbrush supported 8x2 multicolor that would be even better ... between standard 8x8 or multicolor 8x1, 8x2, 8x4 just based ... "ctile2" and "ctile4" for multicolor 8x2 and 8x4 respectively.

    Einar Saukas Einar Saukas October 2013 Emulators
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... .php?t=44932"]this 8x2 multicolor project[/URL] in about ... if ZX-Paintbrush supported 8x2 multicolor that would be even better ... between standard 8x8 or multicolor 8x1, 8x2, 8x4 just based ... "ctile2" and "ctile4" for multicolor 8x2 and 8x4 respectively.

    clausjahn clausjahn October 2013 Emulators
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... head) that takes advantage of multicolor and looks nice at the ... waste to implement a new multicolor 8x2 engine for this game, but ...
    Einar Saukas Einar Saukas October 2013 New game ideas
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... each.[/QUOTE]

    Each multicolor 8x2 tile takes 48 bytes. We ...
    Einar Saukas Einar Saukas November 2013 New game ideas
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... a waste to use a multicolor engine to display monochrome graphics ... m not suggesting to exaggerate multicolor. If it's impossible ... if you convert it to multicolor 8x2, I doubt this game will ... left for so much additional multicolor content.

    [QUOTE= ...
    Einar Saukas Einar Saukas November 2013 New game ideas
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... if you write [B]"multicolor"[/B] everyone assumes it ... "[/B] when referring to "multicolor 8x2" (an attribute for every ... multicolor 8x1 simply as [B]"multicolor"[/B], and refer to multicolor 8x2 ... to monochrome characters. [B]Multicolor[/B] engines allow games ...
    clausjahn clausjahn November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... recompiled to choose how many multicolor character rows you want. ... 8x1?[/QUOTE]

    Multicolor 8x2 means you can use a ... />
    You get 18 multicolor columns with 8x1 attributes using ... released), or 30 columns with 8x2 attributes using [B]NIRNAVA[/ ...
    Einar Saukas Einar Saukas August 2014 Brand new software
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... recommend reading these tutorials about multicolor 8x1:

    http://www ... find some brief information about multicolor 8x2 here:

    http://www ...
    Einar Saukas Einar Saukas November 2015 Hardware
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... />
    * MLT format for all multicolor 8x1 images, including all BIFROST ... />
    * IFL format for all multicolor 8x2 images, including all NIRVANA games ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... />
    * MLT format for all multicolor 8x1 images, including all BIFROST ... />
    * IFL format for all multicolor 8x2 images, including all NIRVANA games ...
    colonel32 colonel32 August 2017 Announcements
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... "]Which means taking a multicolor ss in the general ... />
    Support for generic multicolor would require full ZX-Spectrum ... "save screen as IFL" (for multicolor 8x2).

    Technically, the ... [/b] already supports all multicolor engines, and I'm ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • ZX-Paintbrush 2.6.4 and ZX-Blockeditor 2.4.3 published todayDear readers, today, I have published both programs to current version. Refer to my website's change histories to check out what has changed. V…

    ... most common file format for multicolor 8x2 screens and it should be ...
    Einar Saukas Einar Saukas August 2017 Software
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    ... 't work with any random multicolor effect? That it just works ... "save screen as IFL" (for multicolor 8x2).

    Technically, the emulator ... to save a 100% accurate multicolor screen into any file format ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    I don't recall any 8x2 multicolor routine for 30 columns that ...
    Einar Saukas Einar Saukas August 2013 Development
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…

    many people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars.
    yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wide multicolor.
    is there any demo showing 8x2 with one video ram ?
    Fikee Fikee July 2010 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... to start developing a new multicolor game (that was revealed ... left to move around these multicolor elements myself, since the ... started working on a new multicolor implementation... After a while ... , the concept of animated multicolor tiles was inspired by joefish ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Multicolor chess?I thought multicolor chess pieces would be a good idea, since it's easy to fit a 8x8 chessboard within the 9x9 tile area of BIFROST*. However this tu…

    I thought multicolor chess pieces would be a ...
    Einar Saukas Einar Saukas August 2013 Development
  • New multicolor game: Pets vs Aliens Prologue[IMG]http://i62.tinypic.com/24obua1.png[/IMG] [IMG]http://i59.tinypic.com/2qbenuf.png[/IMG] [IMG]http://i58.tinypic.com/13ye6x4.png[/IMG] [IMG]h…

    ... /> This game features absolutely astonishing multicolor graphics designed by [URL="http ...
    Einar Saukas Einar Saukas February 2015 Brand new software
  • Oldest multicolor game...Hi everybody, I think I've done a nice discover (Imho obviously)... The game Helichopper (Firebird, 1985) use a multicolor sprite (2 colours, green …

    ... Helichopper (Firebird, 1985) use a multicolor sprite (2 colours, green and ... i presume) that use a multicolor technique "in game".
    Game ...
    CarloSanta CarloSanta August 2015 Games
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... ENGINE[/b] supports animated multicolor 8x1 tiles in [b] ... [/url]), except in 20 multicolor columns instead of 18. It ... can render up to 22 multicolor rows, although it's ...
    Technically, it needs different multicolor renders for certain Spectrum models ...
    Einar Saukas Einar Saukas March 2016 Brand new software
  • 8x1 8x2 8x4 8x8 .mg1 .mg2 .mg4 .mg8 Tape LoaderCould anyone point me in the direction of a .tap file that contains an 8x1, 8x4 or 8x8 image so that I can load images made in Multiartist on a real …

    ... found a .tap with an 8x2 image, [url="http://zx.pk ... [/url] Now I can load 8x2 images into my +3.
    matalog matalog April 2016 Development
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    ... :

    * Multicolor 8x1 screens (like NIRVANA and ... ".MLT"
    * Bicolor 8x2 screens (like BIFROST* and ... ]KLIK[/b] currently supports multicolor engines [url="http://spectrumcomputing. ... including support for other multicolor engines. The current ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • Castlevania ZX looking REALLY nice in color :)[url="http://www.redeya.com/bytemaniacos/castlevania.html"]http://www.redeya.com/bytemaniacos/castlevania.html[/url]

    ... that would be like Multitech Multicolor - now that would ... is the 8x8 becomes 8x2 ( after the boot ... and since each of these, 8x2, can have one paper and ... with limited freedom within the 8x2 area.

    ... course each of these 8x2 areas can only either ...
    Amigo Amigo February 2003 Games
  • Castlevania ZX looking REALLY nice in color :)[url="http://www.redeya.com/bytemaniacos/castlevania.html"]http://www.redeya.com/bytemaniacos/castlevania.html[/url]

    ... that would be like Multitech Multicolor - now that would be something ... happens is the 8x8 becomes 8x2 ( after the boot of matt ... ]and since each of these, 8x2, can have one paper and ... with limited freedom within the 8x2 area.[/quote]

    No ...
    cyborg cyborg February 2003 Games
<1234567…33>

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  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars.<br /> yesterday i tried [b]8x2[/b] on 48K and achieve 24 c…
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape:<br /> …
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  • Multicolor chess?I thought multicolor chess pieces would be a good idea, since it's easy to fit a 8x8 chessboard within the 9x9 tile area of BIFROST*. However this tu…
  • New multicolor game: Pets vs Aliens Prologue[IMG]http://i62.tinypic.com/24obua1.png[/IMG] [IMG]http://i59.tinypic.com/2qbenuf.png[/IMG]<br /> <br /> [IMG]http://i58.tinypic.com/13ye6x4.png[/I…
  • Oldest multicolor game...Hi everybody, I think I've done a nice discover (Imho obviously)...<br /> The game Helichopper (Firebird, 1985) use a multicolor sprite (2 colours, …
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img]<br /> <br /> [b]BIFROST*2 ENGINE[/b] is now available! Download it here:<br /> <br /> ht…
  • 8x1 8x2 8x4 8x8 .mg1 .mg2 .mg4 .mg8 Tape LoaderCould anyone point me in the direction of a .tap file that contains an 8x1, 8x4 or 8x8 image so that I can load images made in Multiartist on a real …

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