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Search Again :: Adv Search 989 results in 0.001s
<1234567…33>
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... IFLI is "Multitech-like" with 8x2.[/quote]

    okay ... cool to do a Multitech Multicolor without MB02, even if ... they all got similar results ( 8x2 - except Jonathan who stumbled ... hehe :) i actually did some 8x2 sprites mistakingly thinking thats what ...
    Amigo Amigo March 2003 Sinclair Miscellaneous
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... or fantastic.
    just classic 8x2 multicolor on 128 with static pixel ...
    Fikee Fikee May 2009 New game ideas
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... =Fikee;352295]
    just classic 8x2 multicolor on 128 with static pixel ...
    Arda Arda May 2009 New game ideas
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... you can do 240 wide multicolor (30 chars). i used ... alternative is to use 8x2 attributes instead of 8x1, ... i really like idea of 8x2 attributes. sure, it ... stuck in idea of 8x2 multicolor in upper part of ... screen or using multicolor just for few sprites ...
    Fikee Fikee August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... />
    8x1 multicolor is limited in width
    8x2 is possible in ... memory)

    and doing multicolor consumes lot of CPU time ... be more of multicolor games but in general multicolor is big performance ...
    Fikee Fikee August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... : should i rewrite it to 8x2 multicolor ?
    so, no more than ...
    Fikee Fikee August 2009 Development
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…

    ... =Fikee;457025]many people tried multicolor 8x1 on 48K model and ... [B]8x2[/B] on 48K and achieve 24 char wide multicolor.
    is there any demo showing 8x2 with one ...
    ewgf ewgf July 2010 Development
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…

    ... =Fikee;457025]many people tried multicolor 8x1 on 48K model and ... [b]8x2[/b] on 48K and achieve 24 char wide multicolor.
    is there any demo showing 8x2 with one ... with us?
    About 8x1 multicolor, I tried a while ago ...
    mcleod_ideafix mcleod_ideafix July 2010 Development
  • Happy birthday, Joefish....have a nice day. Fikee.

    ... 24-wide multi-colour with 8x2 attributes. [/QUOTE]
    HA, you ... .... i was wondering how wide 8x2 could be when i was ... ... im really curious where your multicolor obsession will end ;)
    Fikee Fikee February 2012 Chit chat
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... continue rendering all attributes in multicolor but leave bitmaps alone. Now ... not good deal for 8x1 multicolor but 8x2 could be way ;)
    multicolor for 8x2 on 48k. Imagine that ... - multicolor 24 chars wide with ...
    Fikee Fikee March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... and documented how to change multicolor attributes directly. I even ... is on more challenge for multicolor maniacs - and that is ... good deal for 8x1 multicolor but 8x2 could be way ;)[/QUOTE ... AY music while rendering 8x1 multicolor :)

    BIFROST* will ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... it actually means a generic 8x2 attribute render. The 4x2 ...
    [LIST]
    [*]A square multicolor area simply looks better. Making ... after finishing to render the multicolor area, thus leaving as ... size and position of the multicolor area, and keeping BIFROST* ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... [B]Fikee[/B] has done 8x2 multicolour 24-characters wide, could ... .php?t=30290&highlight=multicolor[/url]
    catmeows catmeows July 2012 Development
  • My SpritesAs i have found a long lost art i used to love doing on the spectrum (making sprites) I decided today to start and all the metroid (NES version) in a…

    ... , no wait, there's something multicolor about it. So I copied ... , Einar how would someone make multicolor screens in a graphic adventure ... in order to hold the multicolor graphics on screen together? How ... (it was a chunkier mode, 8x2, 4x2, I think). It's ...
    Sadako Sadako March 2013 Sinclair Miscellaneous
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... />
    I'm assuming each multicolor sprite would take 2 columns ... this reason, I suspect 8x2 full-screen multicolor would be a better ...
    Einar Saukas Einar Saukas March 2013 Development
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    ... ]I don't recall any 8x2 multicolor routine for 30 columns that ...
    Yerzmyey Yerzmyey August 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    I suppose you are talking about 8x2 multicolor with linear buffer... right?

    [I]
    EDIT: Ops! You have just answered my question.[/I]
    Einar Saukas Einar Saukas August 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... 've already done much wider 8x2.[/QUOTE]

    But I ... someone else could provide a multicolor engine focused on that!
    Einar Saukas Einar Saukas August 2013 Development
  • Machine code optimisationI'm geting back into z80 coding and wonder what the best way of showing how efficient the code is. I've got Rodney Zaks book and see there are timin…

    ... time-critical routines such as multicolor. In this case, just knowing ... columns 8x1 and 30 columns 8x2 renders, I wrote a specialized ...
    Einar Saukas Einar Saukas September 2013 Sinclair Miscellaneous
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... a 100% accurate version in multicolor 8x1 using BIFROST?. To check ... .php?t=44591"]30 columns 8x2 multicolor[/URL], so the same level ...
    Einar Saukas Einar Saukas September 2013 New game ideas
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... thinking about further development of multicolor features in ZX Paintbrush? I ... of multicolour images using attributes 8x2 and 8x4. There can also ...
    introspec introspec October 2013 Emulators
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... much more spare time than 8x2, even in full screen, and ... solution for (nearly) full-screen 8x2 for all Spectrum models, and ... source code for my own 8x2 routines so it will be ... use the "spare time" during multicolor rendering so that's not ...
    Einar Saukas Einar Saukas October 2013 Emulators
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... 't take much advantage of multicolor, since they don't look ... key or lock sprites for 8x2 platforms. But that a design ...
    4throck 4throck November 2013 New game ideas
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... 't take much advantage of multicolor.

    As before, feel ... improvement as 8x2.
    If I remember correctly the multicolor engine has ...
    4throck 4throck November 2013 New game ideas
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    Some crude attempts at 8x2 multicolor from Tolkien's illustrations.
    < ...
    4throck 4throck March 2014 Games
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... /> Basicly 'bicolor' games it's 8x2 multicolor.[URL="http://www.worldofspectrum.org ...
    DenisGrachev DenisGrachev April 2014 Brand new software
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... Basicly 'bicolor' games it's 8x2 multicolor.[URL="http://www.worldofspectrum.org ... />
    I still confused. 8x2 multicolor is more than 2 colors ... on 8x2 block? And most speccy ... limited to 2 colors on 8x2 block?
    MultiDude screenshot ...
    danabnormal9000 danabnormal9000 April 2014 Brand new software
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... =danabnormal9000;762343]I still confused. 8x2 multicolor is more than 2 colors ... on 8x2 block? And most speccy games ... limited to 2 colors on 8x2 block?
    MultiDude screenshot is ... limited to 2 colors on 8x2 block!


    [ ...
    DenisGrachev DenisGrachev April 2014 Brand new software
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... =danabnormal9000;762343]I still confused. 8x2 multicolor is more than 2 colors ... on 8x2 block? And most speccy games ... limited to 2 colors on 8x2 block?[/QUOTE]

    ... /> NIRVANA allows 1 attribute per 8x2 pixels, thus 4 attributes per ...
    Einar Saukas Einar Saukas April 2014 Brand new software
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    It seems like 32-column 8x2 multicolor is also possible on a ...
    Alone Coder Alone Coder May 2014 Development
<1234567…33>

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