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Search Again :: Adv Search 989 results in 0.001s
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  • Finders Keepers PlusHi Friends, Some of you may recall that back in September 2013 I decided to create Finders Keepers+ as a refresh of the original Finders Keepers. …

    ... sketches for some Bertrand Bubblethwaite 8x2 multicolour sprites, so will have ...
    joefish joefish September 2015 New game ideas
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... (when using fast scrolling or multicolor for instance), or change z88dk ...
    Einar Saukas Einar Saukas September 2015 Development
  • Mocks ups - Spectrum classics in multicolour.The [url="http://www.worldofspectrum.org/forums/discussion/51209/full-screen-32-columns-bicolor-engine-nirvana#latest"]Nirvana+ thread[/url] gave me …

    ... /> A while ago I published multicolor re-imaginings for "The Speccies ...
    Einar Saukas Einar Saukas September 2015 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... /> The rope doesn't need multicolor, just draw it directly on ... need to do anything in multicolor.

    Enemies just ... plenty of space to store multicolor versions of enemies and scenery ... gladly assist by implementing the multicolor related routines!
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Mocks ups - Spectrum classics in multicolour.The [url="http://www.worldofspectrum.org/forums/discussion/51209/full-screen-32-columns-bicolor-engine-nirvana#latest"]Nirvana+ thread[/url] gave me …

    ... [/img]

    The actual multicolor 8x1 area in [b]BIFROST ... 't take good advantage of multicolor when drawing Kong himself, but ...
    Einar Saukas Einar Saukas September 2015 Development
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... /> but its impossible to combine multicolor attributes with fast drawing background
    Jerri Jerri September 2015 Brand new software
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... "]but its impossible to combine multicolor attributes with fast drawing background ...
    joefish joefish September 2015 Brand new software
  • Mocks ups - Spectrum classics in multicolour.The [url="http://www.worldofspectrum.org/forums/discussion/51209/full-screen-32-columns-bicolor-engine-nirvana#latest"]Nirvana+ thread[/url] gave me …

    ... possible to do an enhanced multicolor version with Nirvana+ engine?
    Pegaz Pegaz September 2015 Development
  • Mocks ups - Spectrum classics in multicolour.The [url="http://www.worldofspectrum.org/forums/discussion/51209/full-screen-32-columns-bicolor-engine-nirvana#latest"]Nirvana+ thread[/url] gave me …

    ... sketches already. Combined with my multicolor sketches above, this could be ...
    Einar Saukas Einar Saukas October 2015 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... for NIRVANA (or any other multicolor routine) that requires interrupts to ...
    Einar Saukas Einar Saukas October 2015 Brand new software
  • Original on ZX Spectrum - better port on other platformAlong similar lines as [url="http://www.worldofspectrum.org/forums/discussion/51238/clones-that-you-like-more-than-the-original"]this recent thread[/…

    ... version, and seeing Blob in multicolor just sealed it! The extra ...
    Fizza Fizza October 2015 Games
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... flicker"? NIRVANA+ displays multicolor with absolutely no flickering.

    Multicolor (like NIRVANA) consists in quickly ... can be used to display multicolor slides, that's easy ... victory screens with multicolor images, although using BIFROST ...
    Einar Saukas Einar Saukas October 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... screen and attributes immediately on multicolor area.

    Background support ... lot of CPU to generate multicolor but do not use many ...
    Einar Saukas Einar Saukas October 2015 Brand new software
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... char. An example of an 8x2 version is the excellent NIRVANA ...
    TomD TomD November 2015 Hardware
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... , or the full width with 8x2 attributes. The processor and memory ...
    joefish joefish November 2015 Hardware
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... of any of the recent multicolor Speccy games
    Hikaru Hikaru November 2015 Hardware
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    The MultiColor video mode in games does not apply. There is one demo for Timex using the MultiColor video mode. In some games used the MultiColor effect.
    Black_Cat Black_Cat November 2015 Hardware
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    Buzzsaw+ was the first game to use the multi-colour effect in-game, but not over the full screen. There have been several games that use a 8x2 multi-colour effect over most of the screen since, such as El Stompo. All run on regular 48K and 128K machines.
    joefish joefish November 2015 Hardware
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    ... bicolor etc. support), 8x8, 8x4, 8x2, 8x1
    - New modifier: ordered ...
    Sol_HSA Sol_HSA December 2015 Announcements
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... come handy for raster beam/multicolor timing and such

    Hikaru Hikaru December 2015 Development
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... on every frame to get multicolor effects) needs a lot of ...
    mcleod_ideafix mcleod_ideafix December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    Except for border effects, all problems you mentioned seem to affect gigascreen only, not multicolor. The Vega distribution includes several multicolor games, that seem to work correctly.
    Einar Saukas Einar Saukas December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... a little about the "famous multicolor border+paper effect"? I'm ...
    cbmeeks cbmeeks December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... a little about the "famous multicolor border+paper effect"? I'm ...
    mcleod_ideafix mcleod_ideafix December 2015 Vega
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    ... use images automatically converted to multicolor before editing them manually (MIDNIGHT ...
    Einar Saukas Einar Saukas December 2015 Announcements
  • mkloader - compressed loading screen makerI made a new tool, available on my github at: [url="https://github.com/jarikomppa/speccy"]https://github.com/jarikomppa/speccy[/url] The tool gene…

    ... invented fairly recently, such as multicolor engines and better compressors. Keep ...
    Einar Saukas Einar Saukas December 2015 Announcements
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... you want
    to draw multicolor images gradually entering or leaving ... area.

    NIRVANA+ generates multicolor graphics in 32 columns and ... if you want to draw multicolor images over an even larger ...
    Einar Saukas Einar Saukas January 2016 Brand new software
  • New Game : Descending DungeonsHi there - I'd like to announce this new game, my entry for ZXDev2015 It's a turn-based dungeon crawler - complete with randomly generated dung…

    I really love rpgs and I love it! What about a Nirvana or multicolor engines implementation? It is a turn based game, and screen layout seems prepared for this feature!
    DaRkHoRaCe DaRkHoRaCe February 2016 Brand new software
  • Recommendations for Amstrad CPC games.I've never had any luck emulating Amstrad games before (GX4000 doesn't count :)) ), but it works brilliantly on my RetroPie set up, so what games wou…

    If it's a multicolor action game, it's quite ...
    Fizza Fizza February 2016 Chit chat
  • Bomberman Demo (Nirvana+)Greetings, I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time. I really love to get your f…

    That's much better!

    Now if you would like to try improving graphics, I also wrote a couple tutorials about multicolor graphics design. Check my signature below.
    Einar Saukas Einar Saukas March 2016 Brand new software
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