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Search Again :: Adv Search 989 results in 0.001s
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  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... have made a bit complex multicolor routine which is working well ...
    icabod icabod May 2007 Emulators
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... have made a bit complex multicolor routine which is working well ... the way to make my multicolor working in SPIN!

    multicolor.
    omega omega May 2007 Emulators
  • Growing up... Jasmin supports 128/+2 nowHi, all. New version of Jasmin is available (v0.11). It supports ZX Spectrum 128 and ZX Spectrum +2 models. Try it [URL="http://www.dustedpixels.co…

    ... yet. So don't expect multicolor to work. It'd be ... a game/demo which uses multicolor, and check how Jasmin reacts ... any game/demo which used multicolor? I've never seen this ...
    micapolos micapolos May 2007 Emulators
  • Growing up... Jasmin supports 128/+2 nowHi, all. New version of Jasmin is available (v0.11). It supports ZX Spectrum 128 and ZX Spectrum +2 models. Try it [URL="http://www.dustedpixels.co…

    ... any game/demo which used multicolor? I've never seen this ...
    Philip Kendall Philip Kendall May 2007 Emulators
  • Growing up... Jasmin supports 128/+2 nowHi, all. New version of Jasmin is available (v0.11). It supports ZX Spectrum 128 and ZX Spectrum +2 models. Try it [URL="http://www.dustedpixels.co…

    ... any game/demo which used multicolor? [/quote]
    I ... the border) + some nice multicolor
    MDA demo (again ... some border effects + multicolor)
    Echology (nice effects ... in multicolor)
    ... there are many ...
    omega omega May 2007 Emulators
  • Growing up... Jasmin supports 128/+2 nowHi, all. New version of Jasmin is available (v0.11). It supports ZX Spectrum 128 and ZX Spectrum +2 models. Try it [URL="http://www.dustedpixels.co…

    [quote=Philip Kendall;191265]Shock 2 Megademo is a good (but hard) test.[/quote]
    Shock demo - second part is full screen multicolor. There was no Shock 2 as far as I know.
    omega omega May 2007 Emulators
  • What is this for?[url]http://www.zx.cz/mga.php[/url] Any ideas?

    I guess this is "hardware multicolor" mode. Attributes start at #6000 ...
    Sonic Sonic July 2007 Hardware
  • concerning soviet graphicsis there any game using a similar tricky technique how to let colorful objects move fluently with no color clash as soviet? (the colorful tops of bui…

    Nice example is GI HERO. There is black surrounding for every sprite to avoid attr clash.

    BTW, do you know of any game in multicolor?

    Should not be hard to make at least some arkanoid or spy-hunter car racing game...
    omega omega August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    If you don't mind, I would also suggest another idea. A game in multicolor 64x48. This resolution can be done just by halving the attrs in y-axis. On the 128k it can be done just with switching to 2nd screen at right spots.
    omega omega August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... another idea. A game in multicolor 64x48. This resolution can be ...
    bobs bobs August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... at Stellar demo. Doom in multicolor at 50 fps...
    omega omega August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    [QUOTE=omega;207947]Look at Stellar demo. Doom in multicolor at 50 fps...[/QUOTE]

    Searched, but cannot find. Linkus Pleaseus?
    Graz Graz August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... engine running at 50fps in multicolor. It gives impression of what ... about arkanoid-type game in multicolor with large scrollable play field ...
    omega omega August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... engine running at 50fps in multicolor. It gives impression of what ... about arkanoid-type game in multicolor with large scrollable play field ...
    bobs bobs August 2007 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... in Spectaculator now, its a multicolor color shifting brod and not ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... , port-memory,..etc.). Full screen multicolor is only small bonus and ...
    omega omega October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... you say that full screen multicolor can be done with CPU ...
    omega omega October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... 128k mem due to data, multicolor plama fits for 48k as ...
    omega omega October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... wrote two drivers - one for multicolor and second for pixels. Both ...
    omega omega October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... we cannot make full screen multicolor (and in fact also my ...
    omega omega October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... we cannot make full screen multicolor (and in fact also my ...
    velesoft velesoft October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... two issues:
    - timing of multicolor on +3 ULA
    - Wait ... . This will definitely influence all multicolor effects, because I push all ...
    omega omega October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... . This will definitely influence all multicolor effects, because I push all ...
    Woody Woody October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... (for BW monitors) multicolor pictures. Viewer support TIMEX multicolor mode and Pentagon ... hardware multicolor via OUT #EFF7 ... set "ULA FX: H/W MULTICOLOR" )
    velesoft velesoft January 2008 Hardware
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... screen
    3) combined in multicolor screen where second screen is ...
    Fikee Fikee January 2008 Games
  • Decoding of speccy keyboardHello everyone. I face following problem with spectrum keys decoding and need some explanation. I know how to decode a single key press by reading po…

    ... could try zx128's 2x8 multicolor or perhaps Timex's/SE ... 's multicolor modes but now im just ... from LUT per frame so multicolor will be perfectly doable.)
    Fikee Fikee April 2008 Development
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