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  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... release of a new multicolor engine implemented by yours truly, ... start developing a new multicolor game (that was revealed ... around these multicolor elements myself, since the ZXodus Engine consumes ... 's ZXodus Engine, the concept of animated multicolor tiles was ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... [b]BIFROST*2 ENGINE[/b] supports animated multicolor 8x1 tiles in ... "]BIFROST* ENGINE[/url]), except in 20 multicolor columns instead ... render up to 22 multicolor rows, although it ... /> Technically, it needs different multicolor renders for certain Spectrum models ...
    Einar Saukas Einar Saukas March 2016 Brand new software
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... bonus, BIFROST* supports animated multicolor images (usually 4 frames ... game is drawn using multicolor tiles, including animated monsters ... />
    [LIST][*] Multicolor tiles are automatically animated in ... render instead of a multicolor engine) behaves in a ...
    Einar Saukas Einar Saukas March 2013 Development
  • BIFROST* LogoDespite my lack of artistic talent, I decided to design a BIFROST logo, that could be used for either the currently available 18 columns multicolor e…

    ... the currently available 18 columns multicolor engine (called BIFROST*) or the upcoming ... 20 columns multicolor engine (to be called BIFROST? or ...
    Einar Saukas Einar Saukas August 2013 Development
  • New game: ZoomBloxHi everyone, this is my first post here, so first off I'd like to say hello to the Spectrum development community :) I've been developing on an…

    ... that, coupled with a nice multicolor engine like Nirvana, allowed me to ...
    Fabrizio Zavagli Fabrizio Zavagli August 2016 Development
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    ... /> It will automatically detect the multicolor engine in the snapshot, and save ... /> [b]KLIK[/b] currently supports multicolor engines [url="http://spectrumcomputing.co ... gradually including support for other multicolor engines. The current version of ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... using BIFROST*. Just use multicolor tiles as "building blocks" ... continue rendering all attributes in multicolor but leave bitmaps alone. ... /> [...]

    Moreover, multicolor areas out of reach could ... />
    Why a multicolor engine to be used by wider ...
    Fikee Fikee March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... :

    Why a multicolor engine to be used by wider ... and documented how to change multicolor attributes directly. I even ... is on more challenge for multicolor maniacs - and that is ... AY music while rendering 8x1 multicolor :)

    BIFROST* will ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Released programs using Fourspriter?What programs have been released so far, using [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0023858"]Fourspriter[/URL]? There's [URL="http…

    ... contains a set of multicolor tiles, the multicolor engine, and a pretty demo ...
    Einar Saukas Einar Saukas April 2012 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... ?[/QUOTE]
    Correct. Multicolor rendering keeps the CPU completely ... but in this case the multicolor area is narrower, it ... custom renderer that alternates multicolor and BEEP, and even ... be impractical for a generic multicolor engine.

    However ...
    Einar Saukas Einar Saukas March 2013 Development
  • BIFROST* LogoDespite my lack of artistic talent, I decided to design a BIFROST logo, that could be used for either the currently available 18 columns multicolor e…

    ... for the symbol of a multicolor engine, I agree the left side ... * logo is not multicolor. In practice, the entire multicolor area is typically ... created a BIFROST* logo in multicolor, I doubt any game would ...
    Einar Saukas Einar Saukas August 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... someone else could provide a multicolor engine focused on that!
    Einar Saukas Einar Saukas August 2013 Development
  • BIFROST* LogoDespite my lack of artistic talent, I decided to design a BIFROST logo, that could be used for either the currently available 18 columns multicolor e…

    ... for the logo of a multicolor engine. Anyway I hope people will ...
    Einar Saukas Einar Saukas September 2013 Development
  • Nasty 'Gotcha' for multicolour timingI thought I would be better developing my multicolour routine on the 48K first, being the slowest, so it would then be sure to work on the 128K varia…

    ... /+2A timing differences as my multicolor engine targets the +2B.
    chev chev October 2013 Development
  • Nasty 'Gotcha' for multicolour timingI thought I would be better developing my multicolour routine on the 48K first, being the slowest, so it would then be sure to work on the 128K varia…

    ... /+2A timing differences as my multicolor engine targets the +2B.[/QUOTE]
    introspec introspec October 2013 Development
  • Nasty 'Gotcha' for multicolour timingI thought I would be better developing my multicolour routine on the 48K first, being the slowest, so it would then be sure to work on the 128K varia…

    ... /+2A timing differences as my multicolor engine targets the +2B.[/QUOTE]
    joefish joefish October 2013 Development
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... a waste to use a multicolor engine to display monochrome graphics.< ... m not suggesting to exaggerate multicolor. If it's impossible ... possible to display full-screen multicolor 8x1 and, even if ... left for so much additional multicolor content.

    [QUOTE ...
    Einar Saukas Einar Saukas November 2013 New game ideas
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... 't take much advantage of multicolor.

    As before, feel ... /> If I remember correctly the multicolor engine has limitations about screen area ...
    4throck 4throck November 2013 New game ideas
  • is this a forum for new games ideas as in really new gamesWhat I mean is Nebulous was a new game concept, [cylindrical scrolling?] and I am having difficulty coming up with new concepts. Seems my brain just …

    ... be trivial to make gigascreen+multicolor work with BIFROST* or NIRVANA ... 2 different copies of the multicolor engine (for attributes).

    However ...
    Einar Saukas Einar Saukas January 2014 New game ideas
  • What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…

    [QUOTE=Einar Saukas;763936]Regarding multicolor games:

    [URL=" ... [/URL] use their own custom multicolor renders.

    [URL ... /infoseekid.cgi?id=0027405"]BIFROST* Engine[/URL].

    [URL ... between each type of multicolor engine?
    Ivanzx Ivanzx April 2014 Games
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... ;863547"]Einar,Thanks for your engine that's the source of ... never work properly. When using multicolor, there's not enough CPU ... scrolling, unless you use a multicolor engine created specifically to support it.
    Einar Saukas Einar Saukas June 2016 Brand new software
  • Control methods to support in new game (kempston, sinclair, redefinable keys etc)Hi guys, I've been busy lately working on porting a game from the C64 to the Spectrum, and I'm at the point where the main game is working pretty …

    ... /> If you are using a multicolor engine, your instructions immediately after HALT ...
    Einar Saukas Einar Saukas November 2016 Development
  • Control methods to support in new game (kempston, sinclair, redefinable keys etc)Hi guys, I've been busy lately working on porting a game from the C64 to the Spectrum, and I'm at the point where the main game is working pretty …

    ... /> If you are using a multicolor engine, your instructions immediately after HALT ...
    Hikaru Hikaru November 2016 Development
  • How to take SCR out of multicolour games?Emulators do not seem able to take scr out of Nirvana games correctly. I have tried SpecEmu, Speculator and Jspeccy. Try to save El Stompo or SunBu…

    ... in SNA format, identify the multicolor engine that it's running, and ... produce a multicolor screenshot in one of these ... kind of support, considering that multicolor games are becoming more popular ...
    Einar Saukas Einar Saukas December 2016 Emulators
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... been using myself to create multicolor screenshots. :)[/quote]

    Haven ... how that works for software multicolor images too; perhaps a built ... snapshot content to identify the multicolor engine and if it's active ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... been using myself to create multicolor screenshots. :)[/quote]

    ... how that works for software multicolor images too; perhaps a ... snapshot content to identify the multicolor engine and if it's ... Which means taking a multicolor ss in the general case ...
    Hikaru Hikaru August 2017 Announcements
  • Exilei\'m sure this has been brought up before but couldn't find a thread in 'New Game Ideas'. Why did the Spectrum never get a port of the BBC game Exile…

    ... scrolling.
    Use of modern multicolor engine like Nirvana or Bifrost with ...
    PopoCop PopoCop September 2017 New game ideas
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... improved version of the BIFROST* ENGINE is now available! Download it ... small considering that just the multicolor loop to render 18x18 positions ... to "manually" draw/change/erase multicolor tiles instantly on screen, so ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... multicolor 8x1 simply as [B]"multicolor"[/B], and refer to multicolor ... BIFROST?). The [B]NIRVANA ENGINE[/B] is intended to ... not exactly accurate. The engine available area is 30x22 characters ... same criteria to consider NIRVANA ENGINE is also "full-screen". ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... ]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) ... you can easily implement multicolor images gradually entering or ... /> Yes! All my multicolor engines are free to develop ... new engine is based on a 32 columns multicolor routine ...
    Einar Saukas Einar Saukas September 2015 Brand new software
<1234567…34>

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