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<1234567…34>
  • Search engine problemsHi, I cannot use the search engine to seek games neither click on "[more]" into games archive.. (appears a screen with that says "abuse denied!") I…

    ... /> I cannot use the search engine to seek games neither click ...
    Javier Javier October 2001 Games
  • Improving position in search engine results?I'm wondering how to improve the position of my ZX81 Collection web site in search engine results. On Google typing "ZX81" gives a load of links (so…

    ... Collection web site in search engine results.

    On Google ...
    hldswrth hldswrth June 2007 Sinclair Miscellaneous
  • Electro Magnetic EngineI think Winston my be qualified to answer this one. What do you know about the magnetic engine. I don't know anything about it, but taking the techn…

    ... you know about the magnetic engine. I don't know anything ...
    Scottie_uk Scottie_uk January 2008 Chit chat
  • New 'Cuil' Search engine[i]Anna Patterson's last Internet search engine was so impressive that industry leader Google Inc. bought the technology in 2004 to upgrade its own s…

    ... Patterson's last Internet search engine was so impressive that industry ...
    beanz beanz July 2008 Chit chat
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    Having never written a game engine before, I'm in need ...
    FrankT FrankT November 2008 Development
  • Games with good sound of engineSpectrum beeper and AY chip aren't too good with generating the sound of (car, motorbike etc.) engine. But sometimes engine sound in Speccy game is q…

    ... , motorbike etc.) engine. But sometimes engine sound in Speccy ... br /> Tomahawk - good helicopter engine sound,
    Deathchase - ... good motorbike engine sound,
    Nightmare Rally ... - good car engine sound.

    ...
    PopoCop PopoCop December 2008 Games
  • Google Groups search engine ususable nowadays :(Apparently there were only three mentions of Your Sinclair in CSS between 1997 and 2000... Any suggestions for another newsgroup search engine?

    Apparently there were only three mentions of Your Sinclair in CSS between 1997 and 2000...

    Any suggestions for another newsgroup search engine?
    NickH NickH May 2009 Sinclair Miscellaneous
  • What is your preferred search engine?It feels like a wave of overwhelming negativity sweeping the world with all these deaths and semi-deaths so here's a switch. What is your homepage a…

    ... your homepage even a search engine?)

    I use Ask ...
    urbanupstart urbanupstart June 2009 Chit chat
  • Thomas the Tank Engine (missing credit)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005237"]Thomas the Tank Engine[/URL] David Bland in the middle right ... loading screen cred…

    ... ?id=0005237"]Thomas the Tank Engine[/URL]

    David Bland ...
    ZnorXman ZnorXman October 2009 Infoseek database
  • Can a Voxel 3D engine be made in ZX Spectrum?I am not a programmer! So I could not investigate it... But I am not shy enough to shut up, I have to say the idea. I thought about this some weeks a…

    ... guy has done a 3D Engine in j2me using voxels:
    cid cid April 2010 New game ideas
  • WoSF Search Engine out of whackHeya - the forums search engine used to be a lot more accurate than it has over the past couple of months. For example, searching for "gardening" use…

    Heya - the forums search engine used to be a lot more accurate than it has over the past couple of months. For example, searching for "gardening" used to bring up the gardening thread.

    Bug or feature?
    NickH NickH May 2010 Sinclair Miscellaneous
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…

    many people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars.
    yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wide multicolor.
    is there any demo showing 8x2 with one video ram ?
    Fikee Fikee July 2010 Development
  • QChan - new four channel beeper music engineI've made a new beeper music engine, QChan. It provides four channels of tone plus interrupting drum channel, so total amount of channels is the same…

    ... made a new beeper music engine, QChan. It provides ... in famous Tim Follin's engine (like in Future Games ... 'readible' than 6-channel engine of Beep Tracker (where ... is no editor for the engine. Instead, you can ... then convert it to engine's format using provided ...
    Shiru Shiru February 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    Yes, another one. This engine provides eight channels of tone, ... inspired me to make this engine. The main difference is that ...
    Shiru Shiru February 2011 Development
  • Phaser2 - new two channel beeper music engineA follow-up for the Phaser1 engine, most of the features are improved - both channels are phase synths, more synth features, customizeable synth drum…

    ... follow-up for the Phaser1 engine, most of the features are ... />
    The problem is - the engine is not usable by non ...
    Shiru Shiru March 2011 Development
  • Old three channel beeper music engine by Lyndon SharpIf you ever wanted to use Lyndon Sharp's beeper music engine, which was used in games like Mig-29 Soviet Fighter or Zanthrax, now it is possible. The…

    ... Lyndon Sharp's beeper music engine, which was used in games ... , now it is possible. The engine is reverse-engineered, and XM ... ?id=117]Read about the engine[/url]
    [url=http://shiru ...
    Shiru Shiru March 2011 Development
  • Huby - new two channel beeper music engineAnother new beeper music engine. This one is very simple, similar to Music Box or Music Studio - just two channels of tone and one drum sound which r…

    Another new beeper music engine. This one is very simple, ... channel. Main feature of the engine is small size, just 100 ...
    Shiru Shiru April 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    tile engine based on excellent work by ...
    Ketmar Ketmar April 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... have a fast raster font engine on zx spectrum. it would ...
    tstih tstih May 2011 Development
  • The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …

    ... years with spectrums.
    The engine is obviously not restricted to ... to note, is that the engine doesn't leave all that ...
    p13z p13z September 2011 Sinclair Basic
  • Heavy on the Magick Engine DemoHi. Not been in these parts as a contributer for quite a while, so forgive my brashness thrusting things upon an unsuspecting crowd. As the title s…

    ... my Heavy on the Magick engine.

    It's for ...
    Spraydough Spraydough November 2011 Games
  • Heavy on the Magic (remake/PC engine)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002274&loadpics=3"]Heavy on the Magic[/URL] Mike AKA Spraydoug has published a [URL="http://…

    ... .uk/wordpress/?p=66"]HotM engine for PC[/URL], as per ...
    ZnorXman ZnorXman November 2011 Infoseek database
  • Authored with ZXodus EngineIMHO the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0026639"]ZXodus Engine[/URL] entry should have a list like "The following games are k…

    ... /infoseekid.cgi?id=0026639"]ZXodus Engine[/URL] entry should have a ...
    Einar Saukas Einar Saukas February 2012 Infoseek database
  • BIFROST* ENGINE with Spectrum 128K support is out!The BIFROST* ENGINE release 1.1 is finally available, now providing also support for all Spectrum 128 models. You can download it from here: [url]ht…

    The BIFROST* ENGINE release 1.1 is finally ... any interest to use this engine in your own programs and ...
    Einar Saukas Einar Saukas April 2012 Announcements
  • Help wanted: BIFROST* 1.1 on real hardware?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1.1 implements support for all standard Spectr…

    ... /infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1 ... single glitch in the entire multicolor area when starting and ending ... zero). It happens because the engine is deactivated briefly at this ...
    Einar Saukas Einar Saukas April 2012 Hardware
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... engine automatically draw & animate everything in multicolor ... of multicolor tiles ... ----------------------------------------------------------------
    * BIFROST* ENGINE HI-DEMO #1
    ...
    // clear multicolor attributes (no glitches since ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... [CODE]/* ----------------------------------------------------------------
    * BIFROST* ENGINE HI-DEMO #2
    *
    }

    // clear multicolor attributes (no glitches since BIFROST ... (if inside the multicolor area) and checks ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... player:
    [CODE]/* ----------------------------------------------------------------
    * BIFROST* ENGINE HI-DEMO #3
    *

    // randomly choose multicolor content
    for (px = 0 ...
    Einar Saukas Einar Saukas July 2012 Development
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