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<1234567…34>
  • Help using M3 ramFrom the Multiface 3 manual. [quote]6.0 The Use of Extra 8K RAM --------------------------- The MULTIFACE's 8K RAM extension can be accessed and us…

    From the Multiface 3 manual.

    [ ... of Extra 8K RAM
    ---------------------------

    The MULTIFACE's 8K RAM extension can ... on how to access the RAM extension.[/quote]

    Multiface 128 ram for my own programs, ...
    FrankT FrankT September 2008 Development
  • A moron asks a question about Multiface POKEsI've just got a multiface, and I want to type in a poke for a game that goes like: POKE 36301,201 How do I do that? In what way do I use the multifa…

    ... />
    Ahha! The good ol' multiface... I'm casting my mind ... .Press RED button to activate Multiface
    2.There should ... use with Multiface... about 8k long and sits in the RAM so activates ... anybody out there repair the multiface. My red button is goosed ...
    BadBeard BadBeard July 2002 Games
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    well the multiface has 8k of extra. dunno if it' ... that access's the lower ram.
    fog fog February 2010 Development
  • Machine code/Assembly language back in the dayHello. Back in the 80s when I was a kid, I didn't learn Z-80 machine code, but I was always curious about it. Just recently I decided to explore Z-…

    ... still a device like the Multiface with a built in assembler ... make use of the extra RAM provided in the device to ... keep a copy of 8K or so of the source ... of a crash. (Did the Multiface RAM get corrupt when the Spectrum ...
    memrah memrah September 2013 Sinclair Miscellaneous
  • Russian-speaking topic - Multiface 3Hi friends! The Administration will not mind if I create a topic in which you can communicate in Russian? No politics. No racism. Speccy only! :-) …

    ... contain identical versions of the Multiface 3 ROM.
    The ... your border change routine into Multiface RAM at $23E8-9 (low ... the characters for "RUN" into Multiface RAM at $2003-5
    ... $2003; will page the 8K multiface RAM into locations $2000-$3FFF: ...
    GReW GReW March 2016 Hardware
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... it used every byte of RAM. [/quote]

    I did ... was running in an (emulated) Multiface RAM :)
    Woody Woody September 2005 Development
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... it used every byte of RAM. [/quote]

    I did ... was running in an (emulated) Multiface RAM :)

    [/quote]

    JonNorth JonNorth October 2005 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    And I think you used IN31 to page in the Multiface RAM
    alchresearch alchresearch January 2006 Sinclair Basic
  • Multiface 3 SwitchesHi All I finally got my Multiface 3 today for my +2a. After reading the instructions and lots of odd fiddling with these switches at the top of it i…

    That's definitely modified.
    It'd be interesting to open it up and see what's been changed. Could be that one of the switches gives an option for 16k RAM (rather than the 8k RAM/8k ROM combination that's usual).
    icabod icabod December 2006 Hardware
  • Monitor/debugger that doesn't use the Speccy ROM?Was there ever a Spectrum monitor/debugger released that didn't use the ROM, for key input and character output routines? The reason I ask is that i…

    ... (it can be forced to RAM, so setting breakpoints shouldn't ... Robot. Since it runs in Multiface RAM and doesn't use Spectrum ... RAM, it may also not use ...
    DEATH DEATH February 2007 Development
  • Monitor/debugger that doesn't use the Speccy ROM?Was there ever a Spectrum monitor/debugger released that didn't use the ROM, for key input and character output routines? The reason I ask is that i…

    ... Robot. Since it runs in Multiface RAM and doesn't use Spectrum ... RAM, it may also not use ...
    glancaster glancaster February 2007 Development
  • Multiface ResidentI'm thinking about adapting some existing code to be Multiface "resident"... but being perfectly honest I'm not quite sure where to start. Any top t…

    ... red button to enable the Multiface then press 'R'eturn. Now ... /> in a,(191); page multiface RAM 'IN'
    ;Multiface 48 is 'in a ... /> in a,(63); page Multiface RAM 'OUT'
    ;Multiface 48 is 'in a ... the ROM routine into the RAM with you as part of ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... an earlier version of the multiface (i.e. not the ... emulated multiface 128 ). I couldn't get ... to switch to the earlier multiface model, and the title finally ... Load" resides in the multiface RAM, and the multiface must support a "programmable ...
    Digital Prawn Digital Prawn October 2007 Games
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    [QUOTE=Digital Prawn;223540]"Blok Load" resides in the multiface RAM, and the multiface must support a "programmable jump" feature, so it's very fussy about the exact model.[/QUOTE]

    That's another candidate for an archive entry comment...
    jp jp October 2007 Games
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... an earlier version of the multiface (i.e. not the ... emulated multiface 128 ). I couldn't get ... to switch to the earlier multiface model, and the title finally ... Load" resides in the multiface RAM, and the multiface must support a "programmable ...
    jp jp October 2007 Games
  • Ripping a fontIs it possible to rip a font from a machine code game using Spin?

    If you were to enable Multiface emulation within Spin, and load ... 1F) to page the ]
    [Multiface RAM in/out. The emulators I ... to install it into your multiface, reload from the beginning of ... When prompted, make sure the multiface is activated and then
    jp jp April 2008 Emulators
  • Looking for a font from a ZX Spectrum game!Some of you know (based on another thread) that I am trying to remake the ZX Spectrum game "Legend" into Flash (for reasons of playability and also t…

    There's a font ripper by Antony Purvis that loads into the Multiface RAM which is usually good at finding and extracting fonts.
    alchresearch alchresearch September 2008 Sinclair Miscellaneous
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... [I]128K Load[/I]: Needs multiface, tried it in ZXSpin with ... altered to attach a "Multiface 128". Couldn't get ... built-in "Multiface 128" program instead of this multiface-RAM resident program ... /> Naturally, it does require a "Multiface 128" though.

    ...
    Digital Prawn Digital Prawn December 2008 Games
  • Help! USR 0 mode?Right, first of all, I know that this is in the wrong forum, and secondly it's maybe against the TOS anyway, as it's just asking people to read and p…

    ... br />
    In fact, the RAM Testing routine called at the ... start fills the entire available RAM with Value "02" and then ... with "00" to test if RAM is 16K or 48 or ... Demo). This is clearing the RAM completly and a reason why ... in place of ROM (in Multiface RAM).
    LCD LCD December 2008 Emulators
  • Multiface One logoHas anyone the scanned Multiface One logo that is on the case? Micky

    ... ..

    I have a multiface 3... and a duff v ... replay)..

    but multiface has 8k eprom ? 2010 version whack 128 ...
    fog fog February 2010 Hardware
  • Speedlock - a loader or a virus?Believe it or not, my rubber refuses to load 100% anything Speedlock related. At least the later ones used in 1988-1990 games. I was using the output…

    ... /> Simple. You use the RAM in the Multiface One (which survives a ... itself into the Spectrum's RAM at the point where the ... " which copies itself back to Multiface RAM as soon as the snapshot ...
    jonathan jonathan February 2011 Games
  • Schematic of MULTIFACE 128Exist schematic of Multiface 128 ? I find on WOS only pictures of PCB layers. I mix both layers for possibility make schematic from picture, but it's…

    [QUOTE=velesoft;643032]Multiface 128 - layers + components + pinout :
    MULTIFACE 128 created from PCB ... br />
    How work MULTIFACE 128 rev.3.6 : ( ... 0-8191 = 8kB multiface rom + 8192-16383 = 8kB multiface ram).
    - any ...
    velesoft velesoft July 2012 Hardware
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... the 6K position or the 8K mid-RAM position?

    And ... all 16K of accessible RAM, 8K for pixels and 8K for attributes? Again ...
    joefish joefish March 2013 Hardware
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... the 6K position or the 8K mid-RAM position?[/quote]
    They ... all 16K of accessible RAM, 8K for pixels and 8K for attributes? Again ...
    mcleod_ideafix mcleod_ideafix March 2013 Hardware
  • Software for MULTIFACE 1, MF128, MF3Exist list of existing software which support multiface memory ? Here on WOS I search only some utilities: [URL="http://www.worldofspectrum.org/info…

    ... Your Sinclair that supported the Multiface ram - graphic searchers and font/type ...
    MatGubbins MatGubbins January 2015 Sinclair Miscellaneous
  • Software for MULTIFACE 1, MF128, MF3Exist list of existing software which support multiface memory ? Here on WOS I search only some utilities: [URL="http://www.worldofspectrum.org/info…

    ... 8192-16383 as on all multiface ram pages) and can be very ... easy install to all MULTIFACE interfaces. :-)

    Here is ...
    velesoft velesoft January 2015 Sinclair Miscellaneous
  • Software for MULTIFACE 1, MF128, MF3Exist list of existing software which support multiface memory ? Here on WOS I search only some utilities: [URL="http://www.worldofspectrum.org/info…

    ... 8192-16383 as on all multiface ram pages) and can be very ... easy install to all MULTIFACE interfaces. :-)

    Here is ... one of the versions into Multiface RAM, or would I have to ... program to page in the Multiface RAM, copy the code into the ...
    ewgf ewgf January 2015 Sinclair Miscellaneous
  • Super Wonder Boy antimultiface[url="http://bizzley.com/"]Bob Pape's book[/url] mentioned that Rob Hylands put Multiface protection in Super Wonder Boy. The program can detect whe…

    Some thoughts about this...
    - Multiface RAM and ROM can be paged ... ports and check if a Multiface is present (and active).
    multiface snapshot, but I think that ... Multiface won't make a bad ...
    Zup Zup May 2017 Development
  • Multiface ResidentI'm thinking about adapting some existing code to be Multiface "resident"... but being perfectly honest I'm not quite sure where to start. Any top t…

    ... red button to enable the Multiface then press 'R'eturn. ... /> in a,(191); page multiface RAM 'IN'
    ;Multiface 48 is 'in a ... /> in a,(63); page Multiface RAM 'OUT'
    ;Multiface 48 is 'in a ... Also I think for MF1=Multiface 48 it should be 'in ...
    Luzie Luzie January 2018 Development
<1234567…34>

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