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  • 48K ROM copyrights holderHi everyone I would like to check with you about the rights to the 48K ROM. It seems the current rights owner is Sky UK. Did anyone have any recen…

    ... is 8bit software(BASIC or ASM) which would rely on the ...
    claudiu_cwg claudiu_cwg October 2020 Sinclair Miscellaneous
  • ZX Lo-Fi editorHi, I thought I would share some work in progress I did on ZX editor of peculiar kind. It is an web-app (WIP, not yet accessible on the web - p…

    ... into compressed "image" and attribute .asm definition.

    It paints ...
    nenadp nenadp January 2021 Development
  • z88dk sp1 Scene EditorHi, I've been developing for the last couple of weeks a scene editor (tile editor + scene tile placement+ export to c sp1 compatible) to aid me in…

    ... some code for tiles (the asm files, masked or not and ...
    amateus amateus January 2021 Development
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    Pity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the ZX Spectrum 48K. It was for a text/graphic adventure I'm working on. The algorithm is based on [url="http ...
    Volker Volker February 2021 Software
  • Trouble with Vortex player compiling in sjASMPlusHaving some trouble with compiling the Vortex Player using sjASMplus and I can't understand the root of the problem. The project can be found at: …

    ...

    In my main.asm
    [code]
    BEGIN:
    asm. PTxPlay2.asm is the original file ... warnings when compiled and PTxPlay1.asm is version with the warnings ...
    andydansby andydansby October 2021 Development
  • New release for CRONOPIOS Y FAMAS[img]https://img.itch.zone/aW1hZ2UvMTMzNDA1OS83NzYwNjAyLnBuZw==/original/nP%2Bmxj.png[/img] Another title from my past production has been revised…

    ... rewritten from scratch in pure ASM.
    [*]The background frame has ...
    Alessandro Grussu Alessandro Grussu December 2021 Announcements
  • Are 128K games more likely to crash than 48K ones?Hey, guys. I've been doing some experimenting with various games and even some music demos and apps, and I'm beginning to reach a conclusion that …

    ... level by crashing during the multiload process when you run out ...
    Swevicus Swevicus February 2022 Games
  • How to return to basic properly from ASMI am messing around with a fast stack copying routine. But I am getting "A: Invalid argument" error when I later return to basic. I know you h…

    I am messing around with a fast stack copying routine.
    But I am getting

    "A: Invalid argument" error when I later return to basic.

    I know you have to restore the IY register before returning to basic but my code at the ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Speedlock 5 & 6Is it really possible to convert a working VOC of a speedlock 5 or 6 game into a TZX ? The reason I ask this is because I have a couple of games tha…

    ... 's a huge problem with multiload games that I have like ...
    Tim Hingley Tim Hingley April 2001 Emulators
  • Confounded modern thingsIt appears the server instability has left a gap in the forums listing so I'll post this again. Given a complete lack of anything on the projects pa…

    ... to say anything on whether multiload is a good idea or ...
    cyborg cyborg December 2001 Games
  • Games cracking...A question for the crackers out here.... What was your very first game you cracked and for how long were you 'in clouds' of it? My very first progr…

    ... in comparison to converting a multiload program to Disciple (to make ...
    paul paul August 2001 Games
  • Games cracking...A question for the crackers out here.... What was your very first game you cracked and for how long were you 'in clouds' of it? My very first progr…

    ... in making 128K versions of multiload games. I think I was ...
    M.P. M.P. August 2001 Games
  • loading multipart games with zx32 emuAnyone know how I can load multipart games with the ZX32 emulator? By which I mean the games where several levels were on a tape and they had to be l…

    ... contain the additional levels on multiload games.

    ZX32 should ...
    Martin Martin August 2001 Games
  • Spectrum +3 tape to discHi I have ZX Spectrum +3 and about 20 blank disks, I need to know if there is a way to copy games from tape to disk i.e a basic program I could write.

    BASIC will only work on the 10% of the retail stuff that isn't copy protected and will be utterly useless for multiload games.
    If you don't know how to hack then get someone else who does to do it.
    cyborg cyborg February 2002 Sinclair Miscellaneous
  • Kempston InterfacesWhat Kempston Interfaces featured an additional expansion port on the back, so that you could fit other devices on, such as the Currah microspeech et…

    ... , that you have snapshots (no multiload games, unless they were done ...
    Alessandro Tommasi Alessandro Tommasi February 2002 Sinclair Miscellaneous
  • Cross compilersAre there any z80 cross compilers out there which will produce spectrum files ready for use? That is to say something which I could copy a load of te…

    ... :
    tasm -80 -g3 source.asm
    To compile a MS ... based source file with the .asm extension into a set of ...
    cyborg cyborg December 2001 Sinclair Miscellaneous
  • Which emulator and assembler?Hi, I am looking to learn z80 assembly language and I feel the best option is a spectrum emulator and an assembler. Can anybody recommend the best …

    ... and its the most comfortable asm i have met.
    If ...
    Moroz Moroz September 2001 Sinclair Miscellaneous
  • 2 AM and still playing?I remember one night when I was intently playing BATMAN (Jon & Bernie version) when I suddenly heard mom asking me, "What on earth are you doing on t…

    ... hacking. Trying to convert the multiload routines of Operation Wolf, Bionic ...
    Paul van der Laan Paul van der Laan March 2002 Games
  • Loading Superstition.When I was a kid, my sister and I held certain superstitions about certain games which would affect whether they would load successfully or not. The…

    ... your might.

    b) Multiload games, notoriously long to load ...
    Alessandro Tommasi Alessandro Tommasi April 2002 Games
  • RealspectrumCan anyone tell me why sometimes when I launch realspectrum it locks up on the welcome screen? I am running it in a DOS shell within windows 98. I'm …

    ... , it's a very fast asm routine. Also, do *not* use ...
    Dunny Dunny June 2002 Emulators
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
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    John Elliott on April 21
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    mel the bell on April 21
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    mel the bell on April 20

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