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<1…567891011…34>
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... replied to with these type of insults, along with 'blocky ... a superior machine! Hardware scrolling, multiple colours, better keyboard, blah blah ... is superior on the basis of better BASIC (and I can't ... stress this point enough - many of us ...
    Arjun Arjun July 2005 Games
  • Cloning Microdrive Sectors?Hi everybody, I made a posting in the MIA/STP/SDP forum a while back about attempting to preserve the very well protected Microdrive cartridge "LERM…

    ... have spent quite a bit of time examining the MicroMate cartridge ... 60200,3550

    A BASIC menu file "r" is also ... /> There are also 2 copies of 3 hidden files ? these files are ... the .MDR format support any of the sectors 1-254 as ...
    jp jp July 2005 Development
  • The Firebird Silver ClubI recently scanned in some freebies from the Firebird Silver Club, and I've just had an email forwarded to me from Richard at the Telecomsoft website…

    ... /> The site also has scans of the Silver Club newsletters No ... .3 and No.4 (you can ... scanned in wasn't part of the basic club freebies package. It ...
    jil jil August 2005 Sinclair Miscellaneous
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [quote]
    On 2005-08-27 00:00, Crisis wrote:
    and another one:
    [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=4348&forum=2"]http://www.worldofspectrum.org/forums/viewtopic.php?topic=4348&forum=2[/url]

    ...
    Dr BEEP Dr BEEP August 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... "y" coordinate which is a multiple of eight, but the coloured tiles ... clipping rectangle for each one of them. Would this speed up ... much memory? (I'm using 3 enemies per screen).

    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... "y" coordinate which is a multiple of eight, but the coloured tiles ... much memory? (I'm using 3 enemies per screen).
    [/ ... requires a deeper understanding of the mechanics of splib:

    ... ll notice that one of the characteristics of a sprite char ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... ? The game has a lot of variables that need to be ... , like money, tools, etc.
    (+3 BASIC)
    sonic91 sonic91 November 2005 Sinclair Basic
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... fixed tha vast majority of the bugs in the ROM ... The +2a and +3 are the top of the line. Damn near ... fixed, shitloads of RAM (a full 64k of usable RAM in ... to load from tape in +3 BASIC (and on a +2a) ... Some games which take advantage of floating bus behaviour on the ...
    Dunny Dunny December 2005 Hardware
  • SPECTRUM +3 NIGHTMAREGot my Specci +3 through the post this morning. The good news all the keys work and it turns on ok. The bad news the disk drive doesn't work. When yo…

    ... work, how about going into +3 BASIC and trying CAT "A:" (I ... think, I don't use +3 stuff much) instead?

    of what's on the disc ... loader, and do the instructions of these discs say that you ...
    mulder mulder January 2006 Hardware
  • Homing missile routine - help neededI am attempting to write a routine which will allow a missile to home in on a player. Basically the sort of thing you see in most shoot-em-up games. …

    ... a very crude example of a basic homing missile (well.. ... drawbacks to such a basic approach. The most obvious ... used (it misses by 3 or 4 pixels at most ... concerned about the lack of accuracy you can always ... rate when going up, because of gravity)

    ...
    TrueVideo TrueVideo March 2006 Development
  • loading up my old tapeshey there people, perhaps you can help me out with a (not so) little problem i'm having.... I'm trying to transfer an old basic-coded text adventur…

    ... *almost* complete version of the game to work ... luck with a couple of other basic games though... R ... run though some kind of error correction or cleanup ... Sold A Million" version of JSW too - since i ... +3 tape drive could restore even more of my basic programs ...
    Hungry Horace Hungry Horace March 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ...
    It can handle sprites of any width/height (assuming you ... properly). Rotation operations are of course restricted to square graphics ... will function exactly as for multiple UDGs - you can create ... bytes? ie, row of 3 sprite bytes, row of 3 mask bytes etc, ...
    Dunny Dunny April 2006 Emulators
  • did 128k machines dominate ZX market?I have a question about 128k Spectrums. Did they dominate the ZX market in late 80's / early 90's? I mean where there more 128k users than 48k users …

    ... ).

    The relevant columns of the table are:

    multiple files).
    3. model (an enum giving ... for. Values include '48', '128', '+3' and a few others).
    Philip Kendall Philip Kendall July 2006 Sinclair Miscellaneous
  • Extended Microdrive FormatterHello all, After a few months on a steep learning curve, some heavy duty reading and plenty of trial and error I?ve written an extended microdrive f…

    ... from.

    3. BASIC
    If some BASIC is present when issuing ... sectors are tainted with that BASIC. I haven't quite worked ... the old and new versions of * FORMAT do this as well ... ;"Cartridge" and the default parameters of !AP will be used. These ...
    jp jp July 2006 Development
  • How are people developing?Are most coding on actual HW or under emulation, or cross developing?

    ... br />
    To code in BASIC I fire up the emulator ... in 48 BASIC mode, I can't ... +3 mode, load the Hisoft BASIC compiler 1.2 for +3, ... load the sources in +3 BASIC ... in BASIC, I can't imagine the hassle of coding ...
    na_th_an na_th_an September 2006 Development
  • You know how the 128K was faster than the 48K Spectrum?Regarding how the Spectrum 128K ran at 3.54 MHz rather than the 48K's 3.5MHz, was this difference enough to be an advantage? If not, then surely Sinc…

    ... to running at around the 3.5MHz mark and it's ... without throwing backwards compatability out of the window.[/QUOTE]
    They ... is how the Tandy CoCo 3 implemented a higher clock speed ... such as 4 but a multiple of the system clock works best ...
    JamesD JamesD September 2006 Hardware
  • TZX filesI copied a spectrum tape program onto my PC as a .wav file and used a converter to convert it to a .tzx file. The DOS window appeared during conversi…

    ... program of my own concoction, programmed on the +2a(128k) in +3 BASIC ...
    sonic91 sonic91 October 2006 Emulators
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... draw grid lines with displacement multiple of 8 - it will ... (numbers).

    Of course that Print to desired ... pixel pos is possible in Basic - with PLOT for instance ... need some calculations because of Speccy's display organization ... than in Sinclair Basic.
    piters piters October 2006 Development
  • Floating point representationI'm planning on picking up the [url=http://matt.west.co.tt/category/spectrum/openzxrom/]OpenZXRom[/url] project from where I left off a few months ba…

    ...

    3. An aftermarket Atari BASIC added a FAST command ... numbers are two of the slowest parts of most BASIC interpreters. The ... that that replacement version of BASIC for the Atari used ... scanned. A later version of CoCo BASIC used a keyboard routine ...
    JamesD JamesD October 2006 Development
  • I'm sure its been asked a million times but...whats the font for the Speccy? I mean, when you turn it on and, say, write in BASIC, what is the font the lettering uses? Cheers as always.

    ... TTF. That is a lot of effort on his part. I ... this font for some snapshots of a Speccy-related program I ... it only happen to my 3 computers (1 at the office ... screen, that is) on points multiple of 6? It looks weird on ...
    Marcelo Marcelo November 2006 Sinclair Miscellaneous
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... to find the modulus of a division in BASIC? Alternately, [B]how ... ) any other base number instead of just 2:

    [code ... ]a[/B] is an exact multiple of [B]b[/B], and [B ...
    Marcelo Marcelo December 2006 Sinclair Basic
  • Problem with SPIN assemblerCan anybody tell me why the following machine code program doesn't assemble in the SPIN assembler? ; my first machine code program ld bc, 5 ret Any…

    ... whitespace as the first character of each line.

    Your ... 32768 command at the start of the program and it now ... see the result of the program now? Go into +3 BASIC in SPIN ...
    BigBadMick BigBadMick January 2007 Development
  • Problem with SPIN assemblerCan anybody tell me why the following machine code program doesn't assemble in the SPIN assembler? ; my first machine code program ld bc, 5 ret Any…

    ... 32768 command at the start of the program and it now ... see the result of the program now? Go into +3 BASIC in SPIN ...
    rich_chandler rich_chandler January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... is tricky and the +3 may be a little ... them off the end of the basic line from your machine ... ROM 3 and RAM 0, and somehow replicate the basic ... know about +3 specifics, but Sinclair basic in general expects ... z88dk (preferably with the +3, although info on the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... 1030 poke n+1,hidden-3
    1040 poke n+ ... 1000 makes the hidding of the line 9000 and ... it by reconstructing the start of line 9000.

    of the VAR value can ... make the length of the hidden code a multiple of 256. Someone ...
    NotFound NotFound January 2007 Sinclair Basic
  • What is this ?I found something named Amstrad NC 200 on Ebay. [url]http://cgi.ebay.com/RARE-AMSTRAD-NC-200-NC200-NOTEBOOK-LAPTOP-NC-200-200NC_W0QQitemZ22008088639…

    ... notebook computer but with lots of improvements that make it like ... .

    I used one of these in school. The software ... ), makes use of BBC Basic. This model also uses a 3.5" disc ...
    zeropolis79 zeropolis79 February 2007 Sinclair Miscellaneous
  • The 150 pound home computerWe missing out on this still ... I think. I know the PC market has wrecked all chance for any alternatives to ever have a hope but ... what if. :lol:…

    ... version of Sinclair BASIC which has quite a bit of SE Basic ... by beloved +3 ). So with the screen modes of the Sam ... anything that falls short of that in any way ... can pump around that kind of data.

    ... on ( cheapo way of accelerating sim coupe ). Weeee!
    DonkeyPong DonkeyPong February 2007 Sinclair Miscellaneous
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... you explain more the idea of pointing CHARS? I don ... " is 2, the # is 3 etc... following the character set ... CHARS to some other area of memory (your choice where) ... I'm interested in a BASIC solution. Any old idiot ... to get one out of Sinclair BASIC. Get to it, ...
    Dunny Dunny February 2007 Development
<1…567891011…34>

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