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Search Again :: Adv Search 511 results in 0.001s
<1234567…18>
  • Multiply by 48Is there a 'cheat' to multiply by 48 in Z80? I have a table of sprites 48 bytes each entry, and I want to be able to offset my pointer with a simpl…

    Is there a 'cheat' to multiply by 48 in Z80?
    < ...
    Atari_Jetman Atari_Jetman March 2014 Development
  • Z80 AssemblerSome of you may know that I'm working on a Z80 assembler. I thought I'd start a thread so I can see what people think and what they might want to see…

    ... of opcodes strung together and multiply defined variables.
    cyborg cyborg February 2003 Sinclair Miscellaneous
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    ... . "Pencil" was a program to multiply two 14 digit numbers together ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • Checksums in Hobeta filesDoes anyone here have any experience with working with the internals of the Hobeta (aka .$b, .$c ...) file format, or failing that, checksum algorith…

    Does anyone here have any experience with working with the internals of the Hobeta (aka .$b, .$c ...) file format, or failing that, checksum algorithms in general?

    There's a checksum at byte 0x0e, which, according to [url="http://www.nvg.ntnu. ...
    gasman gasman September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ...

    ADD HL,HL ;MULTIPLY BY 2 (2 byte address ... B
    ADD A,A ;MULTIPLY BY 80 TO FIND BLOCK ...
    dmsmith dmsmith September 2004 Development
  • Does Sintech send articles to other countries?I think I am going to buy a membrane from Sintech. But I am in Turkey. Will they send the membrane to me? If so, are deliveries from Germany to Turke…

    ... ? I don't want to multiply the money by 2. And ...
    tayanc_molla tayanc_molla February 2005 Sinclair Miscellaneous
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ...

    add hl,hl ; multiply
    add hl,hl ; by ...
    chev chev January 2007 Development
  • my new old sheffield music site :)[url]http://sheffieldmusic.multiply.com[/url] the era between 1986 and 1996 in sheffield music mostly gets overlooked, my new site is to redress the…

    [url]http://sheffieldmusic.multiply.com[/url]

    the era between 1986 and 1996 in sheffield music mostly gets overlooked, my new site is to redress the balance :)
    if you like punk, indie, metal...have a peek
    mel the bell mel the bell February 2007 Chit chat
  • Possible Fields addition to Infoseek.What about adding information about what type of Instructions were in each title. And a possible addition of what sort of case the item came in. Ie.…

    ... problems with this idea, ie. Multiply releases in different cases and ...
    Cornishdavey:)) Cornishdavey:)) February 2007 Infoseek database
  • Tile Map HelpI've got a 256x256 map. This is split into 64 chunks of 32x32. Each cell takes up one byte so only four chunks are held in memory at any given time. …

    ... 32 if y>31. Multiply y*32. Add x+y ...
    chev chev July 2008 Development
  • A Poke in the right place (ooer, matron).Hi there. If anybody out there can help, I just wondered what is the easiest, most reliable way to insert a poke in a loaded game, as I seem to remem…

    ... , having just managed to get multiply mown-down by the JSW ...
    Conan the Librarian Conan the Librarian April 2009 Games
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ...

    ; I have to multiply hl by 8 to find ...
    na_th_an na_th_an June 2009 Development
  • "8 CHANNELS" -ZX Spectrum BEEPER demoHi there. :) We finally managed to finish the BEEPER demo with 8-channels songs. You can get it from here: [url]http://pouet.net/prod.php?which=5…

    ... count the drums now and multiply them by 6. ;) Only THEN ...
    Mister Beep Mister Beep November 2009 Sinclair Miscellaneous
  • Well, that's me gazeebo'ed......yet I can still multiply (the wife was rounding up the bailey's alcohol content, I was doing it properly - don't ask; which inevitably means someo…

    ...yet I can still multiply (the wife was rounding up ...
    VincentAC VincentAC January 2010 Chit chat
  • So you need to double (or triple, or quadruple) the clock speed...No particular reason for posting this, other than I was looking at an eZ80 evaluation board that does this, and that jogged my memory of a project I'…

    ... !) how much you want to multiply the signal by. If you ...
    Winston Winston June 2010 Hardware
  • 3D graphicsWould be there interest in some tutorial about 3D vector graphics on zx (my slowly paced side project) ? EDIT: [b]Content[/b] [list] [*]The Math [*…

    ... rotating cube in BASIC
    [*]Multiply and divide in asm
    Fikee Fikee June 2011 Development
  • Kiwi OS for z80 computerHi everyone, Nearly made my z80 computer with 2K ROM 32K RAM. It has an OS im still writing called Kiwi (apple, blackberry, you get the idea ;D) he…

    ... ;RETURN


    ;*********************************
    ;(MULTIPLY) BASIC MULTIPLICATION
    ;> A ... IS SECOND MULTIPLIER
    ;*********************************
    MULTIPLY
    DEC B ;DECREMENT B ...
    Robin Robin August 2011 Announcements
  • Calculating percentage..or even calculating percentage. Maths and asm I find verryyy tricky. Can anyone suggest the easiest/best way to calculate a percentage from two 1…

    ... head nor tail of the multiply/divide routine)

    Any ...
    R-Tape R-Tape December 2011 Development
  • ZX-7 instruction (BEEPER 8-channels editor)ZX7 was the most powerful ZX Spectrum 48K music editor end engine since 1988 to 2011 (when OCTODE appeared). [url]http://www.worldofspectrum.org/inf…

    ... for one song now and multiply them by 6. ;) That means ...
    Mister Beep Mister Beep December 2011 Development
  • Sevenup - bug or feature ?I have noticed a very peculiar behaviour of this great utility. I have for example a picture of 3 vertical lines which is 19 pixels high and 16 pixe…

    ... pixels must be an equal multiply of 8 as a single ...
    Ralf Ralf February 2012 Development
  • Overflow Detection while Scanning a Number from a StringI've got some strange behaviour from a subroutine that reads a number from a string and converts it to a 32-bit long. It's C's strtol if it helps to…

    ... a 40-bit unsigned 32x8 multiply in the main loop. ... bits of the 40-bit multiply) then result+=digit can ... t cause overflow following this multiply (ie there will be ... base 2, if you multiply by 2^n, you ... the max digit after the multiply is also represented in ...
    Alcoholics Anonymous Alcoholics Anonymous April 2012 Development
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... the step isn't a multiply of 9 the graphics will ...
    Ralf Ralf May 2012 Development
  • CMWC random number generator for Z80Seeing the interest regarding the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=23070"]Xor-Shift random number generator for Z80[/URL]…

    ... be to implement CMWC (Complimentary-Multiply-With-Carry) RNG for Z80 ...
    Patrik Rak Patrik Rak June 2012 Development
  • Multiply the value of 'a' by 5Is there a way of multiplying the value of 'a' by 5? I've tried 'add a,a' etc. but only get multiples of 2...

    Is there a way of multiplying the value of 'a' by 5?

    I've tried 'add a,a' etc. but only get multiples of 2...
    daveysludge daveysludge July 2012 Development
  • assembly optimization: times tenDecimal numbers are not computer friendly :) Anyway, short of saying "sod it - I'll multiply by 8" - and another part of the program does indeed div…

    ... saying "sod it - I'll multiply by 8" - and another part ...
    Gedlion Gedlion August 2012 Development
  • Work out attribute location in MCHow do I go about writing a MC routine which calculates the attribute address from a set of PRINT co-ordinates. I know you in basic you multiply the…

    ... know you in basic you multiply the vertical co-ord by ...
    daveysludge daveysludge August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... d,0
    rl e ; multiply by 8
    rl d ...
    uglifruit uglifruit August 2012 Development
  • Revisiting Spectrum CPU clock regenerationWarning: This post will be a bit nerdy :-) Some time ago, I experimented with phase locked loop circuits as a possible way to regenerate the Spectru…

    ... of this circuit is to multiply clock signals, and to recover ...
    Winston Winston September 2012 Hardware
  • Elliptical ChallengeSubsequent to the recent "Graph Plot" thread, I wrote this general purpose ellipse drawing routine which will plot (although it doesn't actually use …

    ... ,a,a
    defb $04 ;multiply : 0.5,b,1,a ... ,xh,xh
    defb $04 ;multiply : 0.5,b,1,a2 ... *xh/a2)
    defb $04 ;multiply : 0.5,b*SQR(1 ...
    Battle Bunny Battle Bunny November 2012 Development
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  • Multiply the value of 'a' by 5Is there a way of multiplying the value of 'a' by 5?<br /> <br /> I've tried 'add a,a' etc. but only get multiples of 2...
  • Multiply by 48Is there a 'cheat' to multiply by 48 in Z80? <br /> <br /> I have a table of sprites 48 bytes each entry, and I want to be able to offset my pointer …

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