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Search Again :: Adv Search 511 results in 0.001s
<1…9101112131415…18>
  • Trigonometric find angleHi guys, anyone knows a formula to calculate an angle between two coordinates, using basic?s function ATN , recent programming tools have ATAN2(dy,dx…

    ... to add and subtract vectors, multiply them by a scalar, dot ...
    Paradigm Shifter Paradigm Shifter July 2013 Development
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... , subtract the integer part, and multiply up again to do modulo ...
    Paradigm Shifter Paradigm Shifter July 2013 Games
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... .html#mozTocId269826
    ; 991 REM MULTIPLY ROUTINE 32*32BIT=64BIT
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... ;stk_data 65536
    defb $04 ;multiply
    defb $38 ;end_calc
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... 's take an example to multiply two numbers. Compare these two ...
    u6c87 u6c87 September 2013 Development
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... 's take an example to multiply two numbers. Compare these two ...
    wibble wibble September 2013 Development
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... the tile number (0-255) multiply by 64 and add 49152 ...
    chev chev September 2013 Development
  • Wow! This is really a staggering achievement (programming, but still interesting!)The subject of good/clever programming came up in the SE BASIC topic, and I thought I'd mention this, but then that thread went back on topic (er, no…

    ... are intrinsic instructions to add, multiply, dot product etc. those vector ...
    Paradigm Shifter Paradigm Shifter October 2013 Chit chat
  • Wow! This is really a staggering achievement (programming, but still interesting!)The subject of good/clever programming came up in the SE BASIC topic, and I thought I'd mention this, but then that thread went back on topic (er, no…

    ... are intrinsic instructions to add, multiply, dot product etc. those vector ...
    Vampyre Vampyre October 2013 Chit chat
  • Wow! This is really a staggering achievement (programming, but still interesting!)The subject of good/clever programming came up in the SE BASIC topic, and I thought I'd mention this, but then that thread went back on topic (er, no…

    ... PS1, if you issued a multiply instruction, the result wasn't ...
    Paradigm Shifter Paradigm Shifter October 2013 Chit chat
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    [code]; --- THE PSG and LOUDSPEAKER ROUTINES ----------------------------------------

    ; THE 'SOUND' COMMAND
    org 0x0374
    sound_4:
    rst next_char ; advance pointer

    org 0x0375
    sound:
    call expt_2num ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> pf_fr_exx:
    ld a, e ; multiply mantissa by 10
    call ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ...

    ; THE 'PREPARE TO MULTIPLY OR DIVIDE' SUBROUTINE
    org ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... pointers
    add hl, hl ; multiply
    add hl, hl ; HL ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... ; to HL
    call get_hl_x_de ; multiply to get total
    ex ... /> fstk10 ; stack 10
    fmul ; multiply previous last value by ten ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... x80_fsub ; subtract
    defw x80_fmul ; multiply
    defw x80_fdiv ; division
    rlca ; multiply
    rlca ; by
    add ... 20
    add a, a ; multiply
    add a, a ; by ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... HL
    add hl, hl ; multiply
    add hl, hl ; character ...
    chev chev November 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... byte to A
    rrca ; multiply
    rrca ; by
    rrca ...
    chev chev November 2013 Development
  • How stressed are you?[url]http://www.bbc.co.uk/news/health-24756311[/url] I got 17, thought it'd be higher tbh. I'm not half as stressed as I was 5 years ago but still f…

    ... pens used to give off, multiply that by about 10 and ...
    def chris def chris November 2013 Chit chat
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... squeeze it into 16x32 (a multiply of 8 ) so it takes ...
    Ralf Ralf November 2013 Development
  • Simple memory transfer routineI'm looking for a simple memory transfer routine that shifts 32 bytes of data from the address HL is set to 55143, I have tried using LDIR, but cant …

    ... ,0
    ld l,a ;multiply level by 32
    add ...
    R-Tape R-Tape November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... /> add a,a ; multiply by 8
    add ... /> add a,a ; multiply by 8
    add ... /> add a,a ; multiply by 8
    add ... /> add a,a ; multiply by 8
    add ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... /> add a,a ; multiply by 8
    add ... /> add a,a ; multiply by 8
    add ... /> add a,a ; multiply by 8
    add ... /> add a,a ; multiply by 8
    add ...
    slenkar slenkar November 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... ? Python uses that when you multiply enormous numbers IIRC, and the ...
    Paradigm Shifter Paradigm Shifter November 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ...
    jr z,EndLoop
    ;multiply cumulative decimal total by 8 ...
    Battle Bunny Battle Bunny November 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ...
    Loop5: ld a,(hl) ;.... multiply cumulative decimal total by 8 ...
    Battle Bunny Battle Bunny December 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ...
    Loop5: ld a,(hl) ;.... multiply cumulative decimal total by 8 ...
    Battle Bunny Battle Bunny December 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... )
    Loop5: ld a,(hl) ;.... multiply cumulative decimal total by 8 ...
    Battle Bunny Battle Bunny December 2013 Development
  • Romania and Bulgeria.Now I can work and live in Romania or Bulgaria, I wonder if there's a need for semi-skilled computer programmers over there now? Regards, Shaun.

    ... waste ?250+ on an ambulance multiply times a year.. yer far ...
    fog fog January 2014 Chit chat
  • DIM DATA and the likeSo...I'm trying to work out arrays in BASIC a bit more and have knocked up the following quick test bed to fiddle about with before trying anything m…

    ... byte. There aren't any multiply or divide instructions (not on ...
    David Jones David Jones January 2014 Sinclair Basic
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