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Search Again :: Adv Search 1000 results in 0.052s
<1…26272829303132…34>
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ...
    add hl,hl ; multiply HL by 8 ...
    add hl,hl ...
    snigfarp snigfarp November 2012 Development
  • Ay Real Time Synthetizer SoftwareSpectlemen and Spectladies!It's been a long time that I'd like to ask this.... I ask thee to create a new musical software for our ZX Spectrum machi…

    ... over the last two years by picking a fairly complicated hardware ... - like the SIF - and not multiply standards without a need.[/QUOTE ... RS232/MIDI socket is controlled by register 14 of the AY ... with no intermediate circuitry? Going by the Zombie Zombie Interface 1 ...
    toadstool toadstool November 2012 Development
  • SpecEmuThis is a great emulator, but it always seems to get overlooked. Maybe what it needs is some snazzy branding. I therefore propose a new logo: [img]h…

    ... stopped being reported as malicious by nearly all AV's. Some ... 7778 2012-12-07 0.96 -
    Norman 6.8.3 ...
    FrankT FrankT December 2012 Emulators
  • SNES or Megadrive?The never ending debate of which is best between the SNES and the Megadrive (Genesis) came up today in conversation, and I was unable to take sides, …

    ... /> Champions world class soccer endorsed by Ryan Giggs
    Daffy duck ...
    Micro machines turbo tournament 96 - J cart + manual
    Mortal ...
    mel the bell mel the bell December 2012 Chit chat
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... -pitch'. Perhaps one could multiply values by ten (but how about possible ...
    NRA NRA December 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... [code]; ASM source file created by SevenuP v1.20
    ; SevenuP ... (C) Copyright 2002-2006 by Jaime Tejedor Gomez, aka Metalbrain ... /> DEFB 15, 32, 15, 96, 7, 48, 3, 80
    by Jaime Tejedor Gomez, aka Metalbrain ...
    DaRkHoRaCe DaRkHoRaCe December 2012 New game ideas
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... in the form

    MULTIPLY A BY B

    Where ... /> LET A = Y
    MULTIPLY A BY 16
    IF A 0 ... bugs, one which was reported by Alessandro on the AGD forums ...
    jonathan jonathan December 2012 Brand new software
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... ;Byte 34 must be followed by value x in compressed form ... /> db 56h ;
    db 4 ; ??multiply
    byte_62EB: db 1Fh
    db 4 ; 04 multiply:x,y x*y
    g0blinish g0blinish December 2012 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ...
    so you could multiply 32bit number by 8bit number. Range itself ...
    catmeows catmeows January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... | 57.45% | 1.61% | 3.96
    scrv-5 | 6912 | 4431 ... | 0.52 | 2.04 | 1.96 | 71.26% | 13.47% | ... !), each length would increase by these number of bits in ... 86.17% | 42.02% | 4.96
    text-5 | 25149 | 10892 ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... />
    ; ASM source file created by SevenuP v1.20
    ; SevenuP ... (C) Copyright 2002-2006 by Jaime Tejedor Gomez, aka Metalbrain ... /> ;GRAPHIC DATA:
    ;Pixel Size: ( 96, 176)
    ;Char Size: ( 12 ...
    DaRkHoRaCe DaRkHoRaCe January 2013 New game ideas
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... this change improved screen compression by only 3.9 bytes per ... %| 53.13%| 53.07% | 52.96%
    [/CODE]
    Notice that ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... , $c0, $37, $0e, $8f, $39, $96 ;OVER USR 7 ($5ccb)
    by "demo.tzx" to generate .TZX ...
    antoniovillena antoniovillena January 2013 Brand new software
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... />
    I have changed count_bits by:
    [CODE]
    int count_bits ... ]

    and define MAX_OFFSET by:
    [CODE]
    #define MAX_OFFSET ... bits
    001-011 xxxxx 96 8 bits
    100-111 ...
    antoniovillena antoniovillena January 2013 Development
  • Windows 8 selling well...[Img]http://cultofmac.cultofmaccom.netdna-cdn.com/wp-content/uploads/2013/01/downgradetowindows7.jpg[/Img] When suppliers start selling downgrades y…

    ... . It came out in '96 but by the end of the 90s ...
    guesser guesser January 2013 Chit chat
  • Windows 8 selling well...[Img]http://cultofmac.cultofmaccom.netdna-cdn.com/wp-content/uploads/2013/01/downgradetowindows7.jpg[/Img] When suppliers start selling downgrades y…

    ... . It came out in '96 but by the end of the 90s ...
    AndyC AndyC January 2013 Chit chat
  • Calculating the BEEP pitchHi. Please help me. How can I calculate the BEEP pitch from Hz? Or is there a table? I'm not a musican, so please nothing about C# or C++ or D Dur, a…

    ... or below Middle C. Multiply Middle C by 2^(n/12) Where ...
    Dunny Dunny February 2013 Development
  • Horse Meat !!!I was just wondering why we have not had a thread started about the "Horse Meat in Beef Products". After looking at the "whats on your Saucer" threa…

    ... needs preparing, etc. etc. Multiply that by every brand and product based ...
    joefish joefish February 2013 Chit chat
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... down key was permanently pressed by switching the up/down controls ... ,63,254,188,0: DATA 96,32,112,120,120,112 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... to start with) is represented by two consecutive PLOTs at line ... ,63,254,188,0: DATA 96,32,112,120,120,112 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... you were next to it by moving the change of variable ... ,63,254,188,0: DATA 96,32,112,120,120,112 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... changes this version: pc death by hp not attr, bumping into ... ,63,254,188,0: DATA 96,32,112,120,120,112 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... npc overwrites the live pc, by changing the order of printing ... ,63,254,188,0: DATA 96,32,112,120,120,112 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... ,63,254,188,0: DATA 96,32,112,120,120,112 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... ,63,254,188,0: DATA 96,32,112,120,120,112 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - moved start-up code to the end. Line 1020 now checks whether the first UDG has replaced the 'A' at CHR$144 to see if the Pre-Game data needs to be loaded

    [code]
    10 REM zx sporg basic v0pt019 20130228 - next to do = stats system
    ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Cheers Morkin! It was good to meet you at Spectrum 30 - a worthy representative of the younger generation of Spectrum fans, with some social skills, to boot!

    - Have begun to generalise the character data, so as to specify different characters ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - got rid of the bug where having the data statements for the udgs too early meant that the program crashed on its second run when trying not to initialise the udgs. Solution - move the udg data statements to the very end of the listing, at line 9900
    ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... the graphic is colour-coded by the new variable npc, which ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - Added running hp totals for the pc and npc stats areas
    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt023Screenshot.jpg[/IMG]
    [CODE]10 REM zx sporg basic v0pt023 20130314 - next to do = stats system
    20 REM ...
    bigjon bigjon March 2013 Sinclair Basic
<1…26272829303132…34>

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