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<1…20212223242526…34>
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... ,O,L,SYM SHIFT
    JUMP : LEFT OR RIGHT + 3,E,D,X ... ,S,Z,9,O,L,SYM SHIFT + 4,R,F,C,7 ... ,U,J,N
    LOAD ... ,S,Z,9,O,L,SYM SHIFT + 4,R,F,C,7 ... ,U,J,N

    SET PLATFORM : 4,R,F,C,7,U,J,N
    [/code]
    Bandit Bandit June 2010 Games
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... S A
    ; 251 T R E W Q
    ; 247 5 ... L ENTER
    ; 127 B N M SS SPACE
    ;

    ld a,223 ; Key 'O' left
    in a,(254 ... ,no_right
    inc (ix+SPR_xpos) ; X = X + 1
    no_right
    ; ------------
    ASM ASM October 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... S A
    ; 251 T R E W Q
    ; 247 5 ... L ENTER
    ; 127 B N M SS SPACE
    ;

    ld a,223 ; Key 'O' left
    in a,(254 ... ,no_right
    inc (ix+SPR_xpos) ; X = X + 1
    no_right
    ; ------------
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... S A
    ; 251 T R E W Q
    ; 247 5 ... L ENTER
    ; 127 B N M SS SPACE
    ;

    ld a,223 ; Key 'O' left
    in a,(254 ... ,no_right
    inc (ix+SPR_xpos) ; X = X + 1
    no_right
    ; ------------
    ASM ASM November 2010 Development
  • Perfect Speccy keyboard layout - design it!When I use my +2 I often think that few keys should change their position. For example "Break" key should be in the upper-left corner (like "Esc" key…

    ...
    Q 7 E R T Y U I O P
    A ... 5 8
    Z X C V B N M

    rwap rwap January 2011 Sinclair Miscellaneous
  • Perfect Speccy keyboard layout - design it!When I use my +2 I often think that few keys should change their position. For example "Break" key should be in the upper-left corner (like "Esc" key…

    Here is my stab at 1)

    Break 1 2 3 4 5 6 7 8 9 0 Graph Delete
    Edit Q W E R T Y U I O P " ENTER
    CL A S D F G H J K L ; ENTER
    CS Z X C V B N M , . CS
    SS EM < > SPACE ^ v TV IV SS

    TomD
    TomD TomD January 2011 Sinclair Miscellaneous
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... '
    .byte 'q','w','e','r','t'
    .byte '1 ... 6'
    .byte 'p','o','i','u','y'
    ... /> caps_keys: .byte 0xff,'Z','X','C','V'
    .byte ... 0x0a
    .byte 'P','O','I','U','Y'
    . ... '
    .byte 0x04,0x03,'M','N','B'

    ;; ...
    tstih tstih March 2011 Development
  • ZX Spectrum 48K clone and test resultsHi! This is my first post, so, first of all, I'd like to say hello to the whole community! I am Alessandro Dorigatti from Italy and I'm developing …

    ... left, 1 original
    "3","E","D","X" -> 1 left, 3 ... original
    "4","R","F","C" -> ... original
    "7","U","J","N" -> always original
    "8 ... left, 3 original
    "9","O",L" -> always left (changed ...
    adorigatti adorigatti July 2011 Hardware
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    Here's one horrid assembler implementation of keyboard emulation..

    [code]
    SetShiftCtrlState PROTO
    GetSpeccyKeyState PROTO

    .data?
    keyboard_state BYTE 256 dup (?)

    keyboard_hasfocus BYTE ...
    Woody Woody August 2011 Emulators
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... br />
    [LIST]
    [*]X & Y input location
    e. there is no support ... REM
    500 REM Integer(R)
    510 REM
    540 REM Numeric(R)
    550 REM
    o; PAPER o;" ": IF i$(i7)="." ...
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... the bull) B N M SYM SPACE
    X C V
    ... ) Y U I O P
    Picador ... O P
    - Clavar (Drive the Knife) Q W E R ...
    Ivanzx Ivanzx July 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... the bull) B N M SYM SPACE
    X C V
    ... ) Y U I O P
    Picador ... O P
    - Clavar (Drive the Knife) Q W E R ...
    jp jp July 2012 Games
  • Demo(s) from Chaos Constructions 2012Well, I can see only one for now - "Recycler" by TheSuper (128K). Aaaaaaaaaaaaaaaand - TAP version is ready. Yupp, that was quick. This time. [url]h…

    ... ,02.95 (EDT)
    E - RUSSIZE - 15.08.95 ... VORONEZH.LOB OF GDC!!
    R - SCR. DEMONSTRATOR'BY KAY ... _ R _ A _ N _ C _ E _ X _ ... '98 - composed'Trance-x' ... OF G.D.C.
    O - LASTMYZX -
    P - ' ... MENQ A Q TEBQ
    N - "INERTION TRANCE 2" new ...
    Crash Nicker Crash Nicker August 2012 Brand new software
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    Thats fantastic!

    :o

    I did that ... R=0 TO 20: FOR N=1 TO 32
    110 READ X ... /> 180 IF X=5 THEN PRINT "\e";
    181 IF X=6 THEN ... INK 6: PRINT "\e";: INK ... INK 5
    200 NEXT N: NEXT R
    250 INK 7 ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... inclusive)
    0xfefe SHIFT, Z, X, C, V 0xeffe 0, 9 ... 0xdffe P, O, I, U, Y
    0xfbfe Q, W, E, R, T ... 0x7ffe SPACE, SYM SHFT, M, N, B [/code]my solution for ...
    ub880d ub880d November 2012 Sinclair Basic
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    ...
    .loop2: LD E, 5 ; Loop 5 bits per ... skip: INC HL
    DEC E
    JR NZ, .loop3 ... br /> ; +0 CS Z X C V
    ; +5 ... br /> ; +10 Q W E R T
    ; +15 1 ... /> ; +35 SPC SS M N B
    [/code]
    ... +26) THEN PRINT "LEFT (O) ";
    60 IF PEEK ...
    BloodBaz BloodBaz February 2013 Sinclair Basic
  • Why no 'Avalon' loading screen?I was always disappointed that 'Avalon' & 'Dragontorc' were missing loading screens. I wonder if Steve Turner, when he sees this, could tell us why? …

    ... ri-i-ight he-e-re."
    e) "Loading screens? We ... /> m) He forgot.
    n) "So you're telling me ... a loading screen?!"
    o) "You wanted it WHEN?!"< ... all his files.
    r) The Microdrive crashed and he ... dumb things, anyway?"
    x) "You don't have to ...
    Battle Bunny Battle Bunny May 2013 Games
  • Interface 1 bisOk, well the postmans just been and brought with him my new arrival, the Interface 1 bis. So as promised I thought I'd share some initial usage exper…

    ... Enable mouse: CAT 0;"[m]e[n]"

    3 ... joystick: CAT 0;"[m]j[o]"

    3 ... Set rate: CAT 0;"[m]r"+CHR$
    = 1 - ... window width: CAT 0;"[m]x"+CHR$
    = 10 ...
    Dan Antohi Dan Antohi June 2013 Hardware
  • Speccy collection prepping for sale - Pics includedHi guys, I made a post a while back about having to shift my sizeable collection due to incoming sprog. I gave up typing up the names, so I'm going…

    ...
    Agent X
    Agent X
    Agent X
    Agent X II
    Blizzard Pass + H.A.R.D
    Blockbusters
    Blockbusters ... Kanga
    L.E.D Storm
    L.E.D Storm
    Mutant Monty
    N.O.M.A.D
    Neil ...
    Kilmannan Kilmannan June 2013 Sales
  • bit manipulation conundrumWhat's a neat way to change this bit pattern in registers BCDE: [code]Loop0: ;change B:00000000 C:abcdefgh D:ijklmnop E:qrstuvwx[/code] to this bit …

    ... RRA ;A=0p00 00mn, CF=o
    RRA ;A=o0p0 000m ... , CF=n
    RRA ;A=no0p 0000 ... o0pq
    RL E ;E=stuv wxqr, CF=r
    RLA ;A ... /> RL E ;E=tuvw xqr0; CF=s
    RL E ;E=uvwx qr0s ... u0vw
    RL E ;E=qr0s tvwx, CF=x
    RLA ;A ...
    RST#08 RST#08 November 2013 Development
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ...
    DEFB 11111110b;E
    DEFB 11111110b
    DEFB 11000110b;N
    DEFB 11100110b
    DEFB 01111100b;O
    DEFB 11111110b
    DEFB 11111100b;R
    DEFB 11111110b
    DEFB 11101110b;X
    DEFB 11101110b
    joefish joefish March 2014 Development
  • Learning a programming language from scratchSome advice please... At work I use an Excel/Calc spreadsheet of my own making to get address information from various csv/txt files I download ever…

    ... open('valid_postcodes.csv', 'r')
    lines ... Q', 'V', 'X']
    for reject_letter ... 'B', 'C', 'D', 'E', 'F', 'G', 'H', ... ', 'K', 'M', 'O', 'V']
    for ... br /> if character == 'N':
    postcode = postcode ...
    BigBadMick BigBadMick March 2014 Chit chat
  • Font QuizIt's pretty simple, really. Name the games from their fonts. Some of the fonts are used in more than one game, so there are more than 26 answers. …

    ... br /> D - Underwurlde
    E - Fat Worm Blows A Sparky ... /> M - Runestone
    N - Saboteur
    O - Green Beret
    P ... - Airwolf
    Q - Firelord
    R - ... /> W - Quazatron / Magnetron
    X - Starquake
    Y - Uridium
    Vampyre Vampyre March 2014 Games
  • Font QuizIt's pretty simple, really. Name the games from their fonts. Some of the fonts are used in more than one game, so there are more than 26 answers. …

    ... Knight Lore, Nightshade, Pentagram
    E Fat Worm Blows a Sparky ... M Runestone
    N Saboteur, Saboteur II
    O Green Beret
    P Airwolf
    Q Firelord
    R ... /> W Quazatron, Magnetron
    X Starquake
    Y Uridium, Uridium ...
    Rorthron Rorthron March 2014 Games
<1…20212223242526…34>

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