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<1234567…34>
  • Next clone: BlitzThe next major clone I'm trying to fully catalogue is [URL="http://www.worldofspectrum.org/infoseekadv.cgi?feature=408&display=3&loadpics=1"]Blitz[/U…

    The next major clone I'm trying to fully catalogue is [URL="http://www.worldofspectrum.org/infoseekadv.cgi?feature=408&display=3&loadpics=1"]Blitz[/URL].
    Is this the full set or am I missing some?
    mheide mheide May 2010 Games
  • ZX Spectrum Next - System/Next Firmware NextZXOS Recommended VersionsI´m doing a thread "ZX Spectrum Next - System/Next Firmware NextZXOS Recommended Versions" at: [url]https://forum.tlienhard.com/phpBB3/viewtopic.php?…

    ... a thread "ZX Spectrum Next - System/Next Firmware NextZXOS Recommended Versions" at ... :
    [quote]ZX Spectrum Next - Distro System/Next Firmware NextZXOS Versionen/Versions ... :

    "Real Hardware" SpecNext (+N-Go?!):
    2022-03-12 Recommended ...
    Luzie Luzie March 2022 Hardware
  • Who's NEXT?How about having a category just for Spectrum NEXT owners? I got mine on Monday, its the original issue, plain jane and quite enough for me to ge…

    ... the N-Go I believe?
    https://ultimatemister.com/product/zx-next-official-clone ...
    mik3d3nch mik3d3nch September 2021 Sinclair Miscellaneous
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... : E : SYM + Z NEXT : K : N
    BIN : E : ... : E : F
    GO SUB : K : H SIN ... : E : Q
    GO TO : K : G SQR ...
    icabod icabod March 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... =7 TO 20: READ N$(X): NEXT
    X: FOR ... NEXT X
    30 LET N$(1)="NORTH": LET N$(2)="SOUTH": LET N ... $(3)="EAST": LET
    N ... YI=1
    83 NEXT X: GO SUB 500: IF YI= ... N$(X)=W$(2) THEN LET N=X
    90 NEXT X: IF N ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... REM INSTALL MACHINE CODE... with GO TO 9161
    REM ... space
    9161 CLEAR : GO SUB 9164: INPUT "Old "; ... 9162 CLEAR : GO SUB 9164: INPUT "New ";n: DIM a$(n-32): LET ... g(n))+FN d$("E",FN h(n))
    GO SUB ... ,CODE s$(s+1): NEXT s:
    POKE da ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • saving time populating large arraysI use a variation on this idea for storing machine code at the end of programs without interfering with LIST, then it occurred to me that it would al…

    ... 8: LET alen=32: GO SUB 9999:
    IF ... PRINT d$(a): NEXT a
    9990 GO TO 9998
    9992 LET offset=-hlen: GO SUB 9999:
    IF ... THEN PRINT "d$() available": GO TO 9998
    9993 ... sum+PEEK (vars-offset-n)*n: NEXT n:
    RETURN
    [/ ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... . (Values are all "INT (n*10000)" for printing.) The standard ... setup code here
    9992 GO SUB 9997
    9993 ... here
    9995 NEXT a
    9996 GO SUB 9998: PAUSE ... 0: STOP
    9997 GO SUB 9999: LET st=t0 ...
    9998 BORDER 7: GO SUB 9999: LET ft=t0 ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • Random-Access to Microdrive FileI am working on a BASIC program to backup a microdrive text-file to standard tape array-file. To backup a text-file from one microdrive to a secon…

    ... done manually with a final GO SUB 1500.

    ... FN m(n,d)=n-d*INT (n/d) : REM MOD(n,d)< ... 205 OPEN #N,"M",1,"!Blocks"
    210 GO SUB 1000: REM ... POKE m,255
    1140 NEXT m
    1150 POKE ... READ v: POKE a,v: NEXT a
    1340 POKE DEFADD ...
    mattsteel mattsteel May 2018 Sinclair Basic
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    ... shadow screen buffer
    20 GO SUB 9000: REM Prep m ... RANDOMIZE USR 63488
    510 NEXT i
    520 STOP
    9050 LET s$=a$(n): GO SUB 9100: LET v=16 ... *s: LET s$=a$(n+1): GO SUB 9100: LET v ... =a+1
    9070 NEXT n
    9080 GO TO 9020

    Volker Volker February 2021 Software
  • De zeven sleutels van TARKUSI've decided to type in the game "De zeven sleutels van TARKUS" from a book I have for many years now. And, it seems the game as it was printed in…

    ... 's
    30 GO SUB 0390: GO SUB 0950
    ... =83
    60 LET n=0: LET z=0: ... ,1)=1 THEN LET n=1: GO SUB 1310
    ... e";: LET x=100: NEXT x: GO TO 200
    190 ... ": PRINT AT 13,14;" ": GO TO 380
    220 IF ... ,1)=1 THEN GO SUB 375: GO SUB 310: LET ...
    Timmy Timmy August 2022 Sinclair Basic
  • BASIC-code challengeFor the BASIC-coders among us. There is a number that has following aspects. divided by 16 remains 15 divided by 15 remains 14 divided by 14 remain…

    ... said.

    1 LET n = 1
    2 LET base ... -1
    6 LET a = (n+1)/j
    7 IF ... 110
    8 NEXT j
    100 GO TO 1000
    110 ... = k + 1: let n = (base*k)-1: GO TO 5
    1000 ... be 1 by construction of 'n'. Lines 6 and 7 are ...
    Alessandro Tommasi Alessandro Tommasi July 2002 Sinclair Miscellaneous
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... Print At 10,pos;n
    50 Next n

    ... -1: Print At 10,pos;n: Next n


    ... 10,5; Ink n;"THE MIGHTY DOPETHRONE": Next n: Go To 1
    n;"THE MIGHTY DOPETHRONE": Next n: Go To 1
    Go Tos and Go Subs if you plan ...
    Amigo Amigo July 2003 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... couple of bytes using VAL "n" or things like NOT PI ... to be printed before the next keyword.
    Bit 1: This ...
    na_th_an na_th_an April 2005 Development
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …

    ... POKE 23658,8
    10 GO SUB 9000
    20 CLS ...
    mulder mulder October 2005 Sinclair Basic
  • Writing for MultifaceI was just wondering, is it possible to write a BASIC program, compile it and use the Multiface to run it? I'd like to write a small util to edit te…

    ...
    100 LET s$="": FOR n=address TO address+31
    n)>31 AND (PEEK n)32 THEN LET ADDRESS=ADDRESS-32: GO ... THEN LET ADDRESS=ADDRESS-1: GO TO 100
    240 IF ...
    mulder mulder November 2005 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... POKE (t(w)3-p)*n,27:
    LET w= ... /> POKE (t(w)p)*n,21:
    LET w= ... br /> POKE (wz)*n,24:
    NEXT j:
    POKE ... t(z)*j=0)
    NEXT i:
    [/code]
    ...
    By default go to LET P=3-P ... , then goto NEXT I
    but go back to INPUT ...
    Dr BEEP Dr BEEP October 2007 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... : SYM + 0
    GO SUB : K : H
    GO TO : K : G ... : SYM + X
    INKEY$ : E : N
    INPUT : K : I
    NEW : K : A
    NEXT : K : N
    NOT : KLC : SYM + S ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... =7 TO 20: READ N$(X): NEXT
    X: FOR ... NEXT X
    30 LET N$(1)="NORTH": LET N$(2)="SOUTH": LET N ... $(3)="EAST": LET
    N ... YI=1
    83 NEXT X: GO SUB 500: IF YI= ... N$(X)=W$(2) THEN LET N=X
    90 NEXT X: IF N ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... X=7 TO 20: READ N$(X): NEXT X: FOR X=7 ... ): NEXT X
    30 LET N$(1)="NORTH": LET N$(2)="SOUTH": LET N ... $(3)="EAST": LET N$(4)="WEST ... YI=1
    83 NEXT X: GO SUB 500: IF YI=1 ... N$(X)=W$(2) THEN LET N=X
    90 NEXT X: IF N ...
    Woody Woody May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... X=7 TO 20: READ N$(X): NEXT X: FOR X=7 ... NEXT X
    30 LET N$(1)="NORTH": LET N$(2)="SOUTH": LET N ... $(3)="EAST": LET N$(4)="WEST ... YI=1
    83 NEXT X: GO SUB 500: IF YI=1 ... N$(X)=W$(2) THEN LET N=X
    90 NEXT X: IF N ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • BEEP conundrumFor the "CSSCGC 2008 Tape Magazine" December edition, I have decided to use a BASIC sound routine I wrote last year which plays a festive tune using …

    ... =8

    3 LET n=1/s
    5 CLS ... =0 TO 1 STEP n
    20 BEEP n,i
    25 ...
    27 NEXT j
    30 NEXT i
    40 GO TO 10 ... 's given me something to go on for now, and possibly ...
    Digital Prawn Digital Prawn October 2008 Development
  • BEEP conundrumFor the "CSSCGC 2008 Tape Magazine" December edition, I have decided to use a BASIC sound routine I wrote last year which plays a festive tune using …

    ... s=8
    3 LET n=1/s
    4 LET ... =0 TO 1 STEP n
    20 BEEP n,i+o: LET ...
    27 NEXT j
    30 NEXT i
    40 GO TO 10 ...
    Digital Prawn Digital Prawn October 2008 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... k$=INKEY$: IF k$="" THEN GO TO 20
    30 LET ... k$=a$(n) THEN GO TO 100
    60 NEXT n: GO TO 20
    100 LET f=12*o+n-1 ... BEEP d,f
    120 GO TO 20
    [/code]
    Digital Prawn Digital Prawn December 2008 Games
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... INPUT "SFX Number (0-4)?";n
    20 RESTORE 1000+10 ... *n: FOR i=0 TO 13: ... : OUT 49149,a: NEXT i
    30 GO TO 10
    1000 ...
    na_th_an na_th_an May 2010 Sinclair Basic
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... /> N - go to and try to play next file in ... UP - go to the next track
    DN - go to the ... previous track

    Z - next ... /> ---------------------------------------------------
    RG - go to RIGHT panel
    ...
    velesoft velesoft September 2010 Development
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... =1 TO 10: NEXT l
    50 GO SUB 9050
    ... whi;"-------- ------ ----------------"
    9090 DIM n$(15): DIM t$(10)
    n$
    9225 GO TO 9105
    ... (25);VAL$ (n$)
    9320 PRINT n$( TO 8);TAB ... 6);TAB 16;VAL$ n$
    9325 GO TO 9105
    ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... . How would I go about getting an accurate ... >26)):
    NEXT i: GO SUB 80:
    ... )=v$(n): LET v$(n)=o$:
    NEXT i: GO SUB ... -st:
    NEXT t
    75 GO SUB 80: PRINT ... /> PRINT v$(i);:
    NEXT i: PRINT : RETURN
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
<1234567…34>

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