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What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
... Yes, there are already other NIRVANA games under development!
...
Developing games for NIRVANA isn't difficult (although creating ... be designed specifically for NIRVANA from the beginning, you ... examples for BIFROST* and NIRVANA. They are very similar, ... -
What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
... other two games use [I]Nirvana[/I]. They each have their ... -
What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
... other two games use [I]Nirvana[/I]. They each have their ... -
What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
... /forums/showthread.php?t=45538"]NIRVANA Engine[/URL]. -
What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
... on interrupts.
[I]Nirvana[/I] uses 8x2 multicolour (four ...What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
I have a question about Nirvana... what programming language does it use? It's slightly confusing...What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
[QUOTE=Yoshiatom;763984]I have a question about Nirvana... what programming language does it use? It's slightly confusing...[/QUOTE]
You can use NIRVANA from C (z88dk), compiled BASIC (Boriel's ZX BASIC) or directly from Assembly.A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
Link to blog post on NIRVANA Engine z88dk Demo running on ... /2014/04/25/zx-spectrum-nirvana-engine-z88dk-demo-running-on ... /2014/04/25/zx-spectrum-nirvana-engine-z88dk-demo-running-on ...A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... ]Link to blog post on NIRVANA Engine z88dk Demo running on ... /2014/04/25/zx-spectrum-nirvana-engine-z88dk-demo-running-on ... /2014/04/25/zx-spectrum-nirvana-engine-z88dk-demo-running-on ...RE: Nirvana EngineThe Engine looks amazing Einar! Does anyone have any source examples of how to display a tile map and moving sprites using this? Thanks :-) Keep u…
ZX Spectrum NIRVANA Engine z88dk Demo running on ... /2014/04/25/zx-spectrum-nirvana-engine-z88dk-demo-running-on ... /2014/04/25/zx-spectrum-nirvana-engine-z88dk-demo-running-on ...New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... me wish we had a nirvana burger time
(too ... bad Marvin doesn't support Nirvana games (tried el stompo...doesn ...New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... versions of his Stonechat and Nirvana logos (the current ones are ...New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... bad Marvin doesn't support Nirvana games (tried el stompo...doesn ...New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... work on marvin and xpectroid. Nirvana is not displayed properly on ...New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... work on marvin and xpectroid. Nirvana is not displayed properly on ...New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... going on there but these Nirvana games have been tested on ...NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…
... [/URL] (by Denis Grachev) credited NIRVANA displaying this really nice screen ... R-Tape designed a new NIRVANA logo for [URL="http://www ...NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…
1. nifvana
2. hirVana?
[B]3[/B]. nirvana !NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…
[QUOTE=VBI;767609]1. nifvana
2. hirVana?
[B]3[/B]. nirvana ![/QUOTE]
Good point: 3rd version is less sophisticated but more clear.30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
... to produce another variant of NIRVANA? You will be credited as ...30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
[QUOTE=Einar Saukas;767956]Do you mind if I use your routine to produce another variant of NIRVANA? You will be credited as co-author, obviously![/QUOTE]
Yes, for sure!2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …
... "][B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...I am currently watching.....This stems from a rant Mel did months ago on the currently listening to thread, and he suggested starting a thread like this to somebody (sorry can't…
New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... , which benefits a lot from Nirvana Engine.
Thumbs up ...30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
It requires a big 24*4*82 = 7872 bytes of code with data hard-coded in it (just like BIFROST* and NIRVANA).A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... found you are clean a Nirvana Start and it's shorter ... now. But Nirvana Stop moved and jump vector ...A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... found you are clean a Nirvana Start and it's shorter ... now. But Nirvana Stop moved and jump vector ...New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…
... about my first version of Nirvana for Pentagon and you hack_int ... at the end of the Nirvana interrupt
ld de,64992 ... at the end of the Nirvana interrupt
ld de,64800 ...
