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A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... decide to call it the Nirvana engine Einar?
Is ... -
A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
... version, to be called [B]NIRVANA+[/B] (unless someone suggests a ... will work exactly like [B]NIRVANA[/B], except columns 0 and ... , exactly like the original [B]NIRVANA[/B].
Right now ... create a game using [B]NIRVANA[/B], and will need 32 ...RealSpec Real Spectrum Emulator Latest Newest VersionHi, in reference to: [url]http://www.worldofspectrum.org/forums/showthread.php?t=44016[/url] I just want to publish that the latest, actual version …
I was quite pleased to see bifrost* and nirvana engine running correctly version 97.36A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
Are there Pentagon versions in trd format for these three games with Nirvana engine?
I only tried DenisGrachev sna file for EL Stompo and it works very nicely.A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... for these three games with Nirvana engine?[/QUOTE]
The ...A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... for these three games with Nirvana engine?
I only tried ...2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …
... /> [B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
Hi,
I am _still_ working on a zx game using NIRVANA, Im fine with 30 columns and will probably stick to it.
Progress is slow (or rather stalled) but not dead :)30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
... on a zx game using NIRVANA, Im fine with 30 columns ...Assembloids for the ZX Spectrum in the makingAfter coding Assembloids for the C64 and having basically finished Assembloids 2600 for the Atari2600, I will continue to work on Assembloids ZX ;-) …
I just took a look at the C64 video and it looks like a brainkiller puzzle. Using the NIRVANA would be really good, as it looked actually quite stylish in Knights and Demons :)
Keep us posted in the progress ;)Assembloids for the ZX Spectrum in the makingAfter coding Assembloids for the C64 and having basically finished Assembloids 2600 for the Atari2600, I will continue to work on Assembloids ZX ;-) …
It's looking good! Awesome to see games that look like this on an unmodified Spectrum. NIRVANA is giving the Speccy a new lease of life!Assembloids for the ZX Spectrum in the makingAfter coding Assembloids for the C64 and having basically finished Assembloids 2600 for the Atari2600, I will continue to work on Assembloids ZX ;-) …
... this on an unmodified Spectrum. NIRVANA is giving the Speccy a ...2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …
... /> [B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...Assembloids for the ZX Spectrum in the makingAfter coding Assembloids for the C64 and having basically finished Assembloids 2600 for the Atari2600, I will continue to work on Assembloids ZX ;-) …
... rather than setting up buffered nirvana-tiles on the fly for ...Under development: COUSIN HORACE - with playable demoHi fellow Spec-chums, for the first time ever, I am publicly disclosing some details about a game I am currently working on. It is an epic adventure…
... of ESXDOS 0.8.5, Nirvana Engine, ZX7 etc. and of ...Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …
I'm still happy with Spectrum scene.
Especially since Nirvana engine appeared, I feel like spectrum lives its second youth. :)2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …
... /> [B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...Change PAPER and BORDER colours from machine codeHow do you go about changing PAPER and BORDER colours from machine code? I've forgotten the system variables for border and paper.
... sprite stuff and give the Nirvana engine a go once I ...Change PAPER and BORDER colours from machine codeHow do you go about changing PAPER and BORDER colours from machine code? I've forgotten the system variables for border and paper.
... sprite stuff and give the Nirvana engine a go once I ...2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …
... /> [B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...New Game: DreamWalker (Alter Ego 2)[B][I]"Is this the real life? Is this just fantasy?" [/I][/B] [I]I will tell you a tale about a little boy. A little boy which was not like the othe…
Oh, thanks mates!
I'll try to release more games in a future!
Right now we working on Sector sequel with my speccy friends!
And I have another NIRVANA game under construction.
So, stay tuned!i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…
... someone sticking track 12 of Nirvana's Nevermind on a pub ...i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…
Just got Nirvana's Nevermind Deluxe Edition from ...i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…
... someone sticking track 12 of Nirvana's Nevermind on a pub ...i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…
[QUOTE=VincentAC;782370]Just got Nirvana's Nevermind Deluxe Edition from ...A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... read 4 attribute bytes from nirvana and put it to address ... , secret WIP screen from upcoming Nirvana game.
[IMG]http ...A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
The best thing about the Nirvana engine for me is that it gives a solid example of just how much hand holding you need to provide to get people to use your engine. I thought the original ZXodus was pretty straightforward, but only one game used it.A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... read 4 attribute bytes from nirvana and put it to address ... , secret WIP screen from upcoming Nirvana game.[/QUOTE]
It ...A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... ]The best thing about the Nirvana engine for me is that ...

