World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.006s
<1234567…34>
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... images! Here are a few examples:

    [IMG]http:// ... />
    These examples above are visible in the [B]NIRVANA ENGINE[/B ... support[/B]: The [B]NIRVANA ENGINE[/B] automatically draws 8 ... [/LIST]
    Notice that [B]NIRVANA ENGINE[/B] doesn't animate ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... . Yes, there have been selected examples of games that exploited clever ... had been based on the Nirvana and Bifröst enfgines (though ... were all one of the Nirvana variants), but there was one ... , the Lost Tapes Of Albion Nirvana interlude screens and so on ...
    The Mighty Dopethrone The Mighty Dopethrone January 2018 Sinclair Miscellaneous
  • ZX Spectrum code examplesThe shortage of sites with decent code examples seems to be few. The links to alot of sites that used to host them are disappearing into the ether. …

    ... of sites with decent code examples seems to be few. The ... />
    How about place code examples in this thread or even ...
    alienbanana alienbanana February 2014 Development
  • RE: Nirvana EngineThe Engine looks amazing Einar! Does anyone have any source examples of how to display a tile map and moving sprites using this? Thanks :-) Keep u…

    The Engine looks amazing Einar!

    Does anyone have any source examples of how to display a tile map and moving sprites using this?

    Thanks :-)

    Keep up the good work Einar! :-)
    alienbanana alienbanana April 2014 Development
  • NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…

    ... /sinclairfaq/index.php5?title=NIRVANA_Engine"]NIRVANA Engine[/URL]...

    The ... choose an official logo for NIRVANA, so more skilled artists can ... have another idea for a NIRVANA logo, please post it here ...
    Einar Saukas Einar Saukas May 2014 Development
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... kindly have any z80 code examples of a flip screens tile ...
    alienbanana alienbanana February 2015 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... the release of [b]NIRVANA+ ENGINE[/b], providing support ... full-screen-bicolor-engine-called-nirvana"]NIRVANA ENGINE[/url] was released ... . Choosing [b]NIRVANA[/b] or [b]NIRVANA+[/b] for your ... 's properly credited in [b]NIRVANA+[/b] documentation :)

    ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters ( ... is exactly the reason [b]NIRVANA+[/b] now provides support for ... default, in the official [b]NIRVANA+[/b] distribution, to avoid using ... b], I suggest downloading [b]NIRVANA+[/b] again anyway, because I ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • z88dk v1.99A Release Candidate[b]Z88DK VERSION 1.99A RELEASE CANDIDATE[/b] Download from: http://nightly.z88dk.org/Releases/ The release candidate will be available for te…

    ... fzx (proportional fonts), BIFROST/NIRVANA/SP1 (zx), tritone music ... the classic library:
    z88dk/examples

    Example ... sdcc:
    z88dk/libsrc/_DEVELOPMENT/EXAMPLES

    [b ... programs and some of the examples.

    Thanks ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Brand new software
  • Bomberman Demo (Nirvana+)Greetings, I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time. I really love to get your f…

    ... you a bomberman clone, using Nirvana n z88dk, that I'm ...
    cgonzalez cgonzalez March 2016 Brand new software
  • New NIRVANA tool: WTF!"[b]WTF![/b]" (Wide Tile Format converter) is a command-line tool to convert multicolor file formats from [b]btile[/b] (bicolor tile) to [b]wtile[/b]…

    ... wtile?[/b]

    In NIRVANA/NIRVANA+ engine, each multicolor image is ... use [b]wtiles[/b] in NIRVANA+.

    Notice this demo ...
    Einar Saukas Einar Saukas May 2016 Brand new software
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... games would you reproduce using Nirvana+

    Early single screen ... games that could utilise the Nirvana+ engine for enhanced full multicolour ...
    Rebelstar Rebelstar June 2016 New game ideas
  • NIrvana (Bifrost) compatible free android emulators?Marvin does not seem to support Nirvana graphics....any other free emulator to suggest?

    Marvin does not seem to support Nirvana graphics....any other free emulator to suggest?
    gabriele amore gabriele amore July 2016 Emulators
  • Examples of severe colour clash?I'm looking at making a video of ZX Spectrum games - both good and bad, and making it accessible for the layman. One thing I'd like to do is brief…

    ... the Wally games are perfect examples of colour clash being fairly ... , does anyone know any stronger examples?

    (Of course, Dan ...
    peteprodge peteprodge September 2016 Games
  • New Game - Pietro Bros [z88dk/Nirvana+][b]PIETRO BROS[/b] Pietro and Luizo were transported to pipe world after eating some rancid mushrooms on his pizza. Help them to escape from th…

    ... /> Three modes of Play.
    Nirvana+ Multicolour.
    48 Sounds.
    Nirvana+ for the multicolour graphic engine ... Einar Saukas for his marvelous Nirvana Library!


    This ...
    cgonzalez cgonzalez December 2016 Brand new software
  • Z88DK v1.99B ReleasedAt Sourceforge: https://sourceforge.net/projects/z88dk/ It's been a year since the last release so it was time for another. This is another tran…

    ... /wiki/doku.php
    Examples in z88dk/examples

    Introduction to ... =temp:front
    Examples in z88dk/libsrc/_DEVELOPMENT/EXAMPLES

    Compiling ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Announcements
  • Gandalf [z88dk][Nirvana Plus][128Kb]Gandalf 1.00 [url="https://drive.google.com/open?id=1T9HK0_isoMrfogSIJVhPGehjVIdFus4c"]Download Ver 1.00[/url] Long after the destruction of t…

    ... powerful z88dk compiler , the fabulous Nirvana Plus, and the genial Vortex ...
    cgonzalez cgonzalez January 2018 Brand new software
  • New WoS and ZXDBIt turns out new WoS is using [url="https://github.com/zxdb/ZXDB"]ZXDB[/url]! More precisely [url="https://github.com/zxdb/ZXDB/blob/c4bd3e40d81a8d47…

    ... references to them! A few examples:

    * [url="https://web ... to a group called "BIFROST/NIRVANA" (exactly like in ZXDB), although ... NIRVANA itself was removed from new ...
    Einar Saukas Einar Saukas June 2020 Updates
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... kid that was like nirvana but the machines were ... hmmm...

    Once the examples go beyond single loops I ... Whats putting me off is examples do not seem to ... .

    The examples I have seen on the ... I want to do examples that work across the ...
    wibble wibble September 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ;734884]I can see from examples above that the best way ... Assembly, read the comments in "NIRVANA.asm".

    If you ... BASIC, read the comments in "nirvana.bas".

    If you ... C, read the comments in "nirvana.h".

    I may ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... images! Here are a few examples:

    [IMG]http:// ... />
    These examples above are visible in the [B]NIRVANA ENGINE[/B ... support[/B]: The [B]NIRVANA ENGINE[/B] automatically draws 8 ... [/LIST]
    Notice that [B]NIRVANA ENGINE[/B] doesn't animate ...
    clausjahn clausjahn November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... are planning to use [B]NIRVANA[/B] directly in Assembly, it ... take a look at the examples provided in BASIC and C ...
    Einar Saukas Einar Saukas December 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... would work best for [B]NIRVANA[/B], besides these "obvious" ... ) 2 pixels.[/I] Since NIRVANA supports drawing tiles at even ... distance between objects.[/I] [B]NIRVANA[/B] eliminates "vertical color ... work just fine. A few examples:

    [LIST]
    [*][ ...
    Einar Saukas Einar Saukas December 2013 Brand new software
  • What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…

    ... , there are already other NIRVANA games under development!
    ... br /> Developing games for NIRVANA isn't difficult (although ... be designed specifically for NIRVANA from the beginning, ... examples for BIFROST* and NIRVANA. They are very similar, except NIRVANA ...
    Einar Saukas Einar Saukas April 2014 Games
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    I told you examples, in which linker is useless, ... /> Libraries I meant should be examples of big library, containing the ... .

    By me only Nirvana could be consided as such ...
    Shadow Maker Shadow Maker September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... Maker;789602]I told you examples, in which linker is useless ... in assembler,.....By me only Nirvana could be consided as such ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... However applying this idea to NIRVANA+ is not a good choice ... tiles. Now suppose a certain NIRVANA+ game needs 130 tiles. ... for a generic engine like NIRVANA+, it's not worth ... performance improvement of 2%. Other examples of performance improvements I avoided ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... . But many examples build without it, including the previous Nirvana setup.
    zPasi zPasi October 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... . But many examples build without it, including the previous Nirvana setup.
    NIRVANA (and maybe I should do ...
    Alcoholics Anonymous Alcoholics Anonymous October 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... be implemented on Nirvana, too.[/quote]

    Nirvana has to draw ... /wiki/doku.php?id=libnew:examples:sp1_ex1"]page[/url] has some ...
    Alcoholics Anonymous Alcoholics Anonymous October 2015 Brand new software
<1234567…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
nirvana 1K 1.6K
examples 3K 3.5K

Related Threads

  • good examples of gameswhat are the best games to show off how good the speccy is.<br /> I helped my mate download all the gubbins to run realspectrum.<br /> Now,<br /> Wha…
  • Any examples of Proportional Font (Dark Star)Dark star had a cool proportionally spaced way of displaying text.<br /> <br /> Does anyone know of any code to do this?<br /> <br /> Cheers
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first:<br /> <br /> Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x…
  • Worst examples of "Attribute Clash" (Colour Clash) in a gameHi all, you all know the spectrum's attribute clash / colour clash issues (I personally liked it, and thought it was interesting). I'm just wondering…
  • ZX Spectrum code examplesThe shortage of sites with decent code examples seems to be few. The links to alot of sites that used to host them are disappearing into the ether.<…
  • RE: Nirvana EngineThe Engine looks amazing Einar!<br /> <br /> Does anyone have any source examples of how to display a tile map and moving sprites using this?<br /> <…
  • What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
  • NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

Related Searches

  • nirvana
  • gigascreen examples
  • image to zx spec examples
  • asm examples
  • play examples
  • einar donkey nirvana
  • rodland nirvana
  • mario bros nirvana
  • editor nirvana
  • editor nirvana tiles
  • nirvana logo
  • nirvana scroll
  • nirvana read
  • nirvana readc
  • readc nirvana
  • nirvana sound
  • nirvana xor
  • nirvana engine
  • nirvana btile
  • nirvana 32x24

Copyright © 2024 World of Spectrum