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<1234567…34>
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... by yours truly, called [B]NIRVANA ENGINE[/B]:

    ... Sprite support[/B]: The [B]NIRVANA ENGINE[/B] automatically draws 8 ... /> [/LIST]
    Notice that [B]NIRVANA ENGINE[/B] doesn't animate ... the same criteria to consider NIRVANA ENGINE is also "full- ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…

    ... /sinclairfaq/index.php5?title=NIRVANA_Engine"]NIRVANA Engine[/URL]...

    The ... choose an official logo for NIRVANA, so more skilled artists can ... have another idea for a NIRVANA logo, please post it here ...
    Einar Saukas Einar Saukas May 2014 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... the release of [b]NIRVANA+ ENGINE[/b], providing support ... full-screen-bicolor-engine-called-nirvana"]NIRVANA ENGINE[/url] was released ... . Choosing [b]NIRVANA[/b] or [b]NIRVANA+[/b] for your ... 's properly credited in [b]NIRVANA+[/b] documentation :)

    ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters ( ... is exactly the reason [b]NIRVANA+[/b] now provides support for ... default, in the official [b]NIRVANA+[/b] distribution, to avoid using ... b], I suggest downloading [b]NIRVANA+[/b] again anyway, because I ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Bomberman Demo (Nirvana+)Greetings, I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time. I really love to get your f…

    ... you a bomberman clone, using Nirvana n z88dk, that I'm ...
    cgonzalez cgonzalez March 2016 Brand new software
  • New NIRVANA tool: WTF!"[b]WTF![/b]" (Wide Tile Format converter) is a command-line tool to convert multicolor file formats from [b]btile[/b] (bicolor tile) to [b]wtile[/b]…

    ... wtile?[/b]

    In NIRVANA/NIRVANA+ engine, each multicolor image is ... use [b]wtiles[/b] in NIRVANA+.

    Notice this demo ...
    Einar Saukas Einar Saukas May 2016 Brand new software
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... games would you reproduce using Nirvana+

    Early single screen ... games that could utilise the Nirvana+ engine for enhanced full multicolour ...
    Rebelstar Rebelstar June 2016 New game ideas
  • NIrvana (Bifrost) compatible free android emulators?Marvin does not seem to support Nirvana graphics....any other free emulator to suggest?

    Marvin does not seem to support Nirvana graphics....any other free emulator to suggest?
    gabriele amore gabriele amore July 2016 Emulators
  • New Game - Pietro Bros [z88dk/Nirvana+][b]PIETRO BROS[/b] Pietro and Luizo were transported to pipe world after eating some rancid mushrooms on his pizza. Help them to escape from th…

    ... /> Three modes of Play.
    Nirvana+ Multicolour.
    48 Sounds.
    Nirvana+ for the multicolour graphic engine ... Einar Saukas for his marvelous Nirvana Library!


    This ...
    cgonzalez cgonzalez December 2016 Brand new software
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... had been based on the Nirvana and Bifröst enfgines (though ... were all one of the Nirvana variants), but there was one ... , the Lost Tapes Of Albion Nirvana interlude screens and so on ...
    The Mighty Dopethrone The Mighty Dopethrone January 2018 Sinclair Miscellaneous
  • Gandalf [z88dk][Nirvana Plus][128Kb]Gandalf 1.00 [url="https://drive.google.com/open?id=1T9HK0_isoMrfogSIJVhPGehjVIdFus4c"]Download Ver 1.00[/url] Long after the destruction of t…

    ... powerful z88dk compiler , the fabulous Nirvana Plus, and the genial Vortex ...
    cgonzalez cgonzalez January 2018 Brand new software
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... routine to copy pixels from linear buffer to screen would ... colored big pixels, using a linear buffer to store attributes, implemented ... on-the-fly from this linear buffer and modifies attributes ... simpler alternative would be using NIRVANA to display 4x4 or 4x2 ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... will be released as [B]NIRVANA+[/B] early next year, I ... First, copy 32 attributes from linear buffer to next attribute row ... read next 32 attributes from linear buffer and "poke" these ... enough time left to calculate linear buffer addresses dynamically as you ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... my suggestion to simply use NIRVANA and update screen directly. :)
    linear buffer would not cost anything ...
    Einar Saukas Einar Saukas December 2014 Development
  • PHP class for ZX Spectrum images parsing/convertingI've taken a class from ZX-Art, made it composer-friendly, refactored it and published on Github. https://github.com/moroz1999/zx-image Now every…

    ... the best format to store NIRVANA screens.

    Does pixel ... see, the byte order is linear, like with standard attributes. It ...
    moroz1999 moroz1999 October 2016 Announcements
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... , read from a linear buffer.

    Checked out Nirvana+ which is ... sure if this uses a linear buffer to read attrs from ...
    Dax Trajero Dax Trajero August 2019 Development
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... each line. This is what Nirvana is relying on during the ... .

    Nirvana etc. engine doesn't use a linear buffer of ...
    joefish joefish August 2019 Development
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... attribute values from my own linear buffer of 32x24 bytes into ... attribute values from my own linear buffer, now modified to 32x48 ... />
    Thoughts
    I know Nirvana+ can do 32x24 unsync'd ...
    Dax Trajero Dax Trajero August 2019 Development
  • AY musicThis is a format I'm proposing for an AY music player. If anyone can see any problems or anywhere it can be improved please say so. An AY music form…

    ... message stream is three separate linear streams (one for each channel ... instrument where if it were linear the data would be constant ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • What was this game????????!!!!!Dear fellow speccy nerds, I am trying to remember the name of a game where you were in control of a little hovering robot in…

    ... hovering robot in a 3D linear world. You worked along a ...
    paranoid71 paranoid71 June 2003 Games
  • PLATFORM GAME DESIGNER - and about bloody time tooPlease feel free to raid Roger's Profanisaurus for rude names to call me for taking so long to get this sorted... PLATFORM GAME DESIGNER is now ava…

    ... three programs:
    1. PGD LINEAR (for stage based, Manic Miner ...
    chaosmongers chaosmongers April 2005 Games
  • CSSCGC: Flight of the Condor Simulator - Chris ThomsonFlight of the Condor Simulator - Chris Thomson This unofficial tie in to the BBC's hit series of the same name (recently screened in 1982), puts you…

    ... condor.

    * Innovative non-linear scoring system, play against your ...
    smogit smogit May 2005 Development
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... come to light in the Linear Game Designer, version 1.2 ...
    jonathan jonathan December 2006 Development
  • Why has no one remade 3D Deathchase?Why is 3D Deathchase, which is about 8k of code running on a 16K Spectrum, still unmatched (as far as I know) for a game of it's type? Since 3DD I'…

    ... it, it was (far) too linear, un-immersive, and then you ...
    ewgf ewgf February 2007 Games
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... have.

    For the linear game designer (think Manic Miner ...
    jonathan jonathan July 2007 Development
  • The wordjust been watching classic performances from nirvana and L7 off the word on youtube :P also remember mark lammarr arguing with shabba ranks about him…

    just been watching classic performances from nirvana and L7 off the word on youtube :P
    also remember mark lammarr arguing with shabba ranks about him being a homophobe :P

    anybody got any more faves...seeen any full eps online?
    mel the bell mel the bell November 2007 Chit chat
  • Hunting for a Speccy 48k game.I remember back in the day, playing my 128k, a game that struck me for the simplicity, yet the involvement, the challenge, yet the linear infinite lo…

    ... involvement, the challenge, yet the linear infinite loop.
    The plot ...
    Trooper Trooper March 2008 Games
  • Is our existence based in a solid environment?I'm having a bit of a Deep-Thought/Milesy-Moment ... That is ... from the point of view of the photon, everything else must be slower, right? So m…

    ... along a near-imperceptibly non-linear path. It has to snake ...
    ZnorXman ZnorXman August 2008 Chit chat
  • [NO NAME PROJECT] contributionhi to all. im writting new-super-mega game. it will be finished this century. :) so what is going on ? in the game (an arcade adventure) player can …

    ...
    47104 12*8 chars linear buffer (768 bytes)
    47872 ...
    Fikee Fikee December 2008 Development
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... , Half-Life is a very linear game (as are most first ... circles, but the trouble with linear games is that you often ... perfect, as the game feels linear, most of the weapons are ...
    ewgf ewgf December 2008 Chit chat
<1234567…34>

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Related Threads

  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first:<br /> <br /> Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x…
  • RE: Nirvana EngineThe Engine looks amazing Einar!<br /> <br /> Does anyone have any source examples of how to display a tile map and moving sprites using this?<br /> <…
  • What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…
  • NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this:<br /> <br /> [img]http://i60.tinypic.com/mw358y.png[/…
  • Bomberman Demo (Nirvana+)Greetings,<br /> <br /> I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time.<br /> <br /> I r…
  • New NIRVANA tool: WTF!"[b]WTF![/b]" (Wide Tile Format converter) is a command-line tool to convert multicolor file formats from [b]btile[/b] (bicolor tile) to [b]wtile[/b]…
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+<br /> <br /> Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engin…
  • NIrvana (Bifrost) compatible free android emulators?Marvin does not seem to support Nirvana graphics....any other free emulator to suggest?

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