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<1234567…34>
  • New Game: Tourmaline[img]http://www.retrosouls.net/zx/trml1.jpg[/img] Dive into caves full of crystals and enemies! Be like a rock star! [img]http://www.retrosoul…

    [quote="R-Tape;864008"]Ta. Great game, music, graphics (not tempted by bicolour for this one?).
    [/quote] Thanks! Nirvana scroll will be slow and complex. I need 2 Nirvanas in memory to hide redraw and second screen from 128k machines.
    DenisGrachev DenisGrachev June 2016 Brand new software
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... pixel left or right horizontal scroll of the spectrum screen.
    scroll with:
    ... rl (hl)/dec ...
    rtunes rtunes March 2003 Sinclair Miscellaneous
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    Hey guys! Great website!

    Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
    JohnDoyle JohnDoyle January 2004 Sinclair Basic
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    ... Pixel Rows). I want to scroll the whole line left one ...
    robpearmain robpearmain October 2004 Development
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the screen without stopping for this message. Is there a trick?
    georgedb georgedb May 2008 Sinclair Basic
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... you if you want to scroll. How do I stop that ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

    ... have seen this type of scroll on a Speccy game before ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... . If hardware scroll is supported, use smoth scroll (1 pixel scroll). In this ... supported, use 2 pixel step scroll. Also this code need more ... />
    My idea for hardware scroll is simple. Store in a ...
    antoniovillena antoniovillena October 2011 Development
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... of the available routines to scroll the entire screen in any ... that would allow me to scroll a specified column (1 x ...
    zxbruno zxbruno May 2012 Development
  • emulators which support H/V scroll bars?You know, for years I've been using Fuse with a pokey little 4" window and moaning about it because the resize arrows didn't (appear to) work, then I…

    ... of it and a vertical scroll bar appears at the right ...
    Battle Bunny Battle Bunny May 2012 Emulators
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... by yours truly, called [B]NIRVANA ENGINE[/B]:

    ... Sprite support[/B]: The [B]NIRVANA ENGINE[/B] automatically draws 8 ... /> [/LIST]
    Notice that [B]NIRVANA ENGINE[/B] doesn't animate ... the same criteria to consider NIRVANA ENGINE is also "full- ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • NIRVANA LogoDespite my lack of artistic talent, people didn't complain too much about my previous attempt to design a [URL="http://www.worldofspectrum.org/forums…

    ... /sinclairfaq/index.php5?title=NIRVANA_Engine"]NIRVANA Engine[/URL]...

    The ... choose an official logo for NIRVANA, so more skilled artists can ... have another idea for a NIRVANA logo, please post it here ...
    Einar Saukas Einar Saukas May 2014 Development
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    I wrote a routine to scroll message in ZX Spectrum screen, ... . Feel free to use FZX Scroll.

    The [URL="http ...
    TK90XFan TK90XFan June 2014 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... the release of [b]NIRVANA+ ENGINE[/b], providing support ... full-screen-bicolor-engine-called-nirvana"]NIRVANA ENGINE[/url] was released ... . Choosing [b]NIRVANA[/b] or [b]NIRVANA+[/b] for your ... 's properly credited in [b]NIRVANA+[/b] documentation :)

    ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters ( ... is exactly the reason [b]NIRVANA+[/b] now provides support for ... default, in the official [b]NIRVANA+[/b] distribution, to avoid using ... b], I suggest downloading [b]NIRVANA+[/b] again anyway, because I ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Bomberman Demo (Nirvana+)Greetings, I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time. I really love to get your f…

    ... you a bomberman clone, using Nirvana n z88dk, that I'm ...
    cgonzalez cgonzalez March 2016 Brand new software
  • Speccy vs PiI've been doing some side by side comparisons on emulation (rpi) vs actual speccy (48k+). And I'm really impressed with what Fuse can do when the pi …

    ... been looking at the text scroll when r-type finishes loading ... certainly noticeable on the text scroll. So I'm favoring the ... to help me reach this Nirvana? I want Fuse accurate emulation ...
    kilauea kilauea April 2016 Emulators
  • New NIRVANA tool: WTF!"[b]WTF![/b]" (Wide Tile Format converter) is a command-line tool to convert multicolor file formats from [b]btile[/b] (bicolor tile) to [b]wtile[/b]…

    ... wtile?[/b]

    In NIRVANA/NIRVANA+ engine, each multicolor image is ... use [b]wtiles[/b] in NIRVANA+.

    Notice this demo ...
    Einar Saukas Einar Saukas May 2016 Brand new software
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... games would you reproduce using Nirvana+

    Early single screen ... games that could utilise the Nirvana+ engine for enhanced full multicolour ...
    Rebelstar Rebelstar June 2016 New game ideas
  • NIrvana (Bifrost) compatible free android emulators?Marvin does not seem to support Nirvana graphics....any other free emulator to suggest?

    Marvin does not seem to support Nirvana graphics....any other free emulator to suggest?
    gabriele amore gabriele amore July 2016 Emulators
  • New Game - Pietro Bros [z88dk/Nirvana+][b]PIETRO BROS[/b] Pietro and Luizo were transported to pipe world after eating some rancid mushrooms on his pizza. Help them to escape from th…

    ... /> Three modes of Play.
    Nirvana+ Multicolour.
    48 Sounds.
    Nirvana+ for the multicolour graphic engine ... Einar Saukas for his marvelous Nirvana Library!


    This ...
    cgonzalez cgonzalez December 2016 Brand new software
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... /> im looking for a horizontal scroll routine. i read somewhere that ...
    digital digital June 2017 Sinclair Basic
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... had been based on the Nirvana and Bifröst enfgines (though ... were all one of the Nirvana variants), but there was one ... , the Lost Tapes Of Albion Nirvana interlude screens and so on ...
    The Mighty Dopethrone The Mighty Dopethrone January 2018 Sinclair Miscellaneous
  • Gandalf [z88dk][Nirvana Plus][128Kb]Gandalf 1.00 [url="https://drive.google.com/open?id=1T9HK0_isoMrfogSIJVhPGehjVIdFus4c"]Download Ver 1.00[/url] Long after the destruction of t…

    ... powerful z88dk compiler , the fabulous Nirvana Plus, and the genial Vortex ...
    cgonzalez cgonzalez January 2018 Brand new software
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... space on the screen, a "scroll?" message appears that not only ...
    Kotek Kotek June 2022 Development
  • What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…

    ... for the buffer so cannot scroll.

    [I]BIFROST*[/I ... attributes, so it could not scroll or relocate them easily. As ... on interrupts.

    [I]Nirvana[/I] uses 8x2 multicolour (four ...
    joefish joefish April 2014 Games
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... sense when you need to scroll parts of the screen only ... simpler alternative would be using NIRVANA to display 4x4 or 4x2 ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... hope for on 48K is Nirvana's 30 characters; with screen ... in background detail as you scroll onto a new area, and ...
    joefish joefish December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... hope for on 48K is Nirvana's 30 characters[/QUOTE]
    NIRVANA+[/B] early next year, I ... horizontally. But how can we scroll an odd number of steps ... for odd numbers. To repeatedly scroll single steps sideways, you alternate ...
    Einar Saukas Einar Saukas December 2014 Development
<1234567…34>

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Related Threads

  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to:<br /> <br /> 10 PRINT "HELLO"<br /> 20 GO TO 10<br /> <br /> at some point in their lives. But when …
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch:<br /> <br /> 1. If hardw…
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel?<br /> <br /> I've looked at a lot of resources, but as you can imagine,…
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…
  • emulators which support H/V scroll bars?You know, for years I've been using Fuse with a pokey little 4" window and moaning about it because the resize arrows didn't (appear to) work, then I…

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