World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.198s
<1…14151617181920…34>
  • New Game: 2k RGB ChallengeThere is something weirdly adictive in creating games in limited memory (I know I need to get out more). After my two very basic 1k games thought I w…

    ... 2K bomberman on the way?;-)[/QUOTE]

    :-) the Flynn sprite alone was ... down to get it in the competition. Might work on a ...
    TomD TomD May 2011 Brand new software
  • New Game: 2k RGB ChallengeThere is something weirdly adictive in creating games in limited memory (I know I need to get out more). After my two very basic 1k games thought I w…

    [QUOTE=TomD;539070]:-) the Flynn sprite alone was nearly 2k. ... to get it in the competition. Might work on ... not totally getting the rules (I read the instructions). I have ... ones (well not in the time available). It's ... RZX so we can see the game in action?
    ...
    R-Tape R-Tape May 2011 Brand new software
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... br />
    The SP1 sprite engine is capable of windowing ... overlapped windows with proper sprite clipping and background clipping ... The fixed address of the back buffer can speed up and simplify sprite ... rendering code (while at the same time ...
    Alcoholics Anonymous Alcoholics Anonymous June 2011 Development
  • Higgs Boson in the LHCEnjoyed playing this thought it would be just some UDG BASIC doggerel. But its not well done Deanysoft I was taught by Peter Higgs at Edinburgh Uni.…

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0026266[/url]

    nice ,just had a little go. the smooth sprite movement is good.

    gets really impossibly hectic after a while though!
    def chris def chris July 2011 Games
  • Legend of Kyrandia - ZX Spectrum DemoI was browsing the ZX Open Source site [url]http://opensourcezx.untergrund.net/[/url] and I found an interesting tr-dos disk image of a playable demo…

    ... and below it, thus the player sprite would be rendered in front ... of the platform when walking on ... a platform cell, thus the player sprite will be incorrectly rendered on ...
    Einar Saukas Einar Saukas July 2011 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... as PARAMA of current sprite, the current sprite is
    the one being controlled ... /> If PARAMA of the other sprite is A,the sprite collides with itself.
    the other sprite is not A, the sprite collides with the
    other ...
    matti1234 matti1234 July 2011 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... the sprites cross, a sprite collides with two sprites (itself and the other sprite ... ) but when It checks the collisions ... a collision with the other sprite, the collision detection works ... /> Oh, and thanks for the help even though it took ...
    matti1234 matti1234 July 2011 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... works is to go through the sprite table looking for sprites ... detect a collision with the current sprite, unless it encounters a ... another sprite of the same type, the way they are ordered in the ... any number of different sprite type under the player's control, ...
    jonathan jonathan July 2011 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... between the spawned sprite and the other original sprite. After that I remove the spawned sprite ... and bring the ... other original sprite to it ...
    matti1234 matti1234 July 2011 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... ]I was talking about colouring the main hero using hardware sprites ... shims to allow the hardware sprites to reuse the software sprite mask routines ... , or write dedicated code for the purpose ...
    Bangstick Bangstick July 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... use one sprite to mask another sprite (say, to give the appearance of ... and draw that wall into the masking sprite every time. And if ... as well just write the result into the screen memory directly.
    the moving character that was re ...
    joefish joefish August 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... ROM at $e000 onwards). The sprite occlusion he's talking about ... " mode...[/quote]

    Sprite to background priorities work in ... on would simply make the player sprite disappear behind [i]all ... set pixels[/i] including the ...
    TMR TMR August 2011 Games
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... , and that is to delete the old sprite line by line (or ... routine. Just set up the registers for the old sprite, then use EXX ... to flip them into the alternate ... set up your registers for the new sprite. Draw a byte or ...
    jonathan jonathan August 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... , and that is to delete the old sprite line by line (or ... />
    I'm currently moving the player at 2 pixels at ... (should really be the same speed as the player), and it runs ... into pre-shifting them when the game starts. Your suggestion about ...
    Sokurah Sokurah August 2011 Development
  • Monsters graphics for a roguelike/dungeon crawlerSome time ago I was trying to make some roguelike/dungeon crawler type game. The result looks like this: [URL=http://www.image-share.com/igif-844-4…

    ... PAPER on your main sprite to show through the different background colours ... that don't clash with the main sprite. But then it would ... program your monsters to avoid the coloured squares so they don ...
    joefish joefish August 2011 Development
  • Monsters graphics for a roguelike/dungeon crawlerSome time ago I was trying to make some roguelike/dungeon crawler type game. The result looks like this: [URL=http://www.image-share.com/igif-844-4…

    ... keeping the rest of the attribute(s) of the sprite clear, ... i.e. that it's just the sprite ... you see and not also the background (like the black dots of the ... a poisoned floor then the sprite show a surprised look ...
    Timmy Timmy August 2011 Development
  • Wolfenstein / Doom for 48k SpectrumHi, is there any game / demo of this kind that runs on 48k machines? Thanks.

    ... up how far down the screen the sprite would be if it ... not draw that column of the sprite.

    Either ... of sprite mask, not the whole sprite.

    As for the sprite, just ... 1' stippled lines. Then the sprite routine would scale vertically, but ...
    joefish joefish August 2011 Games
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... also press space, when the name is displayed. I ... br />
    as for the sprites, well you can X ... like multiplexers to get around the 8 sprite limit..

    ... and you'll see the player sprite is masked with a ... mono / higher res sprite to make it more ...
    fog fog August 2011 Sinclair Miscellaneous
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... like multiplexers to get around the 8 sprite limit..

    go ... , and you'll see the player sprite is masked with a mono ... / higher res sprite to make it more defined ... />
    And thanks for the explanation about the sprites, that makes sense ...
    Hedegaard Hedegaard August 2011 Sinclair Miscellaneous
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    Not really - the 'blackcurrant' sprite looks great, like a small bunch of blackcurrants.
    A 'blackberry' needs to consist of lots more smaller round bits.
    joefish joefish August 2011 Development
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... interrupts (which enabled the 64 to break the 8-sprite limit and opened ... the door for high- ... so many games on the Spectrum had the graphics ported straight ... recall any magazines at the time calling the developers out on ...
    kphair kphair August 2011 Sinclair Miscellaneous
  • Trying to find a gameI could have sworn it was called Vampire but none of the games listed on WOS look like it Then I found this vid on utube which is the one but most o…

    ... as full, proffesional games under the main brand.

    the main sprite, which was replaced by the one found ...
    Codemasters somehow published the originial version, don't ask ... . Besides, the Amstrad CPC version has the original sprite and is ...
    na_th_an na_th_an August 2011 Games
  • Trying to find a gameI could have sworn it was called Vampire but none of the games listed on WOS look like it Then I found this vid on utube which is the one but most o…

    ... as full, proffesional games under the main brand.

    the main sprite, which was replaced by the one found ...
    Codemasters somehow published the originial version, don't ask ... . Besides, the Amstrad CPC version has the original sprite and is ...
    JuanF. Ramirez JuanF. Ramirez August 2011 Games
  • R-Type: Good or horrible?I know, right? R-Type. The jaw-dropping poster child for Speccy brilliance? How could I even suggest such a thing. Well, here's the thing. It is…

    ... /> Do you reckon if the Spectrum version had chucked out ... half the game sprites, changed the sprites to ... the screen to shrink the display area, simplified the alien sprite movement patterns, changed the ... properly, dropped\changed the end of level baddies ...
    Turkwel Turkwel September 2011 Games
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... is it with all the suggestions...I can't ... be close to unnoticable when the game is running. I ... and not enough like the original arcade sprite. Ralf's version ... it doesn't look like the original sprite.

    I ... to tweak it for the better that's okay, ...
    Sokurah Sokurah September 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    Anyway, I love Mark's graphics for this game.

    But it has been interesting to see what different graphic artists have produced for the same sprite.

    And Joefish - I am available to do graphics :)
    redballoon redballoon September 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... completion?[/QUOTE]
    Well, the game is essentially complete and ... to finish work on the third sprite routine in there (of ... detection between the player and the enemies, as the game is ... lots of feedback, and the occasional requests to change something ...
    Sokurah Sokurah September 2011 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... have got her on the Xbox playing Lego Indiana ... nothing that breaks the game, just the odd sprite layer or textures ... flickering or vanishing momentarily. The level ... to jump up the tower with the disappearing blocks always ...
    dm_boozefreek dm_boozefreek September 2011 Chit chat
  • Artist RequiredAs some of you may be aware, at the homebrew coding weekend back in July I volunteered to write a Spectrum game to be shown at this year's Replay exh…

    ... each sprite frame to avoid awkward calculations.

    As for the the ... main character sprite, you could draw whatever ... facing each way - think of the robot sprite in Pssst!

    jonathan jonathan September 2011 Development
  • Which way am I facing?[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/sprite3.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/sprite2.gi…

    You've spotted the other sprite Ralph, answer is wrong ... right.

    The yellow one is meant to ... eyes.

    The cyan one is meant to ... like the hoodie is the more obvious thing for the eye.< ...
    How 'wrong' does the cyan one look to you ...
    R-Tape R-Tape September 2011 Development
<1…14151617181920…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
nixy 17 23
the 704.9K 3.1M
glade 22 25
sprite 5.5K 11.1K

Related Threads

  • The 1980's The Good the Bad and the Ugly.Was listening to random 80's music on youtube today and could not help notice the video to Lionel Richie's Hello. Were a lecturer falls in love with …
  • The Good, the Bad & the UglyWhich games, in your opinion, were better on the Commode 64 and Amsad CPC than the Speccy? And vice-versa? I ask because I believe that many Speccy g…
  • What are the differences between the +2 and the +2A ?I only acquired a +2 for the first time in my life a few months ago. It works fine. :) I even managed to tracke down nearly all the wargames by the s…
  • The Great Mystification: A reflection upon the feebleness of the "distribution denied" policyThis argument has been debated several other times in this place, yet I have not expressed my thoughts about it, and I would like to hear comments by…
  • The hills are alive with the sound of...silence? Music in Nemesis the Warlock 128I know that there is music in the game somewhere, but where is it? Do you have to turn it on (Oo er!!!). Or am I being very stupid?<br /> <br /> P.S.…
  • How to load the "Cromwell at War" and "The Wars of the Roses" TZX filesHello<br /> <br /> The new TZX versions of the "Cromwell at War" and "The Wars of the Roses" available from the archives (and I take this opportunity…
  • do all the games in the archive play on the windows ce version?I have a compaq 810 handheld pc. I downloaded the version of spectrum for MIPS handheld devices. Now I would like to download some games to play o…
  • what are the differences between the 48K spectrum and the spectrum+ ?^^^^^ see above ^^^^^
  • ?The D80 World? - Probably the only archive of D80 images from ZX-Spectrum games on the netHello, speccy fans!<br /> On this page: [url="http://www.frgt10.wz.cz"]http://www.frgt10.wz.cz[/url] youll find a big collection of D80 files (images…
  • Why did the Commodore 64 lose to the Spectrum in the UK?The Commodore 64 was released in the UK in 1983. As we all know, it was a great machine from a US company with a much larger financial backing than t…

Related Searches

  • this is the conspiracy
  • the wire
  • the real ghostbusters
  • xor sprite
  • sprite interrupts
  • eye of the beholder
  • the goonies
  • sprite sheet
  • the double
  • the speccies
  • the speccies 2
  • basic scroll sprite
  • true stories found on the net
  • the adventure game i m trying to complete
  • the curse of calutha
  • the planets
  • battle of the planets
  • shadow of the unicorn
  • name the sprite
  • nixy and the seeds of doom

Copyright © 2024 World of Spectrum