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<1…78910111213…34>
  • ANN: Spectaculator 2.5 available for downloadHi. I've just released a new version of Spectaculator, available from [url="http://www.spectaculator.com/"]http://www.spectaculator.com/[/url]. Hopef…

    ... Islands now load (was an interrupt frequency problem).
    Latest issue ...
    Jon Needle Jon Needle July 2002 Emulators
  • BASIC code challengeWrite a program in BASIC as short as possible that will continue after KEY-RELEASED. The program must be fully relocatable (so it must be programmed …

    ... />
    An example of a non-relocatable program is
    0 ...
    Dr BEEP Dr BEEP August 2002 Sinclair Miscellaneous
  • Graphic Designer Wanted!Non-Techhy, Would-be writer seeks Graphic Designer capable of turning my Word documents into decent pages to go on a couple of websites. This is for…

    Non-Techhy, Would-be writer seeks ...
    LeeT LeeT September 2002 Sinclair Miscellaneous
  • Load'n'Run per gli Spectrumisti Italiani.Se non sbaglio stavate cercando o provando a ridurre in file adeguati i vecchi nastri di Load'n'Run ecc., ma , tirate un sospiro di sollievo, qualcun…

    Se non sbaglio stavate cercando o provando< ...
    WhenIWasCruel WhenIWasCruel October 2002 Games
  • SDP: Slight UpdateHi folks, As mentioned I've re-added any non verified (i.e. Origin Unknown) disk images back onto the SDP lists. However, fret not, as many have be…

    ... I've re-added any non verified (i.e. Origin Unknown ...
    Andrew Barker Andrew Barker November 2002 MIA/STP/SDP
  • CSS FAQ Maintenance & RFC[Posted on behalf of the CSS FAQ Maintenance Team] As many of you will be aware, the comp.sys.sinclair FAQ is currently under review. In order to de…

    ... resources?

    8) Are non-Sinclair/Amstrad machines adequately covered ...
    Martijn van der Heide Martijn van der Heide November 2002 Sinclair Miscellaneous
  • New SPIN Beta - 0.41 releasedOk, thanks to everyone (especially Refrenz and Fraser) for getting that bug nailed so quick. GDI mode is now more stable (apparently) and it's fast…

    ... have no hardware graphics acceleration, non-standard window sizes can have ...
    Dunny Dunny December 2002 Emulators
  • Regarding foreign games...There are a fair few non-English games for the Spectrum, some of which look very good. What I was wondering is, have any of these ever been converted…

    There are a fair few non-English games for the Spectrum, ...
    ewgf ewgf January 2003 Games
  • ZX PC InterfaceZX &lt;-> PC Interface Contents 1) The ZX &lt;-> PC Interface 1.1) What is it? 1.2) What does it do? 2) Installation 2.1) The softwa…

    ... , may be built freely for non-commercial purposes.

    5 ...
    Dr BEEP Dr BEEP January 2003 Announcements
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    ... experiment in registering a C interrupt service routine. The final one ...
    Alcoholics Anonymous Alcoholics Anonymous January 2003 Announcements
  • Multiface problemsHi there, OK, I was troubling the guys in the chat forum with this yesterday, but I'll reiterate here. Here is the hardware I am testing: Spectrum…

    ... the expansion port with proper non-conductive cleaning fluid, and I ...
    disassembler disassembler January 2003 Sinclair Miscellaneous
  • Old tapesLooking back in my own archive, I have found some old tapes that could be interesting for the projects : Missing In Action - PINBALL, on an non ori…

    ... Action
    - PINBALL, on an non original tape.
    - MAGNIFICENT SEVEN ...
    Jean-Fran?ois Jean-Fran?ois February 2003 MIA/STP/SDP
  • Devpac GENS & MONSI got sudden urge to renew (improve?!) my modest assembler skills. Back in the old ages I was using Devpac GENS and MONS. [url="http://www.worldofsp…

    ... as both Perfect TZX and non-TZX, but there is none ...
    princm princm February 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... nice. :)
    if You have non-typical Speccy model, I attached ...
    Yerz Yerz March 2003 Sinclair Miscellaneous
  • LADC - moreWell Ed, I haven't got around to playing the English version of LADC yet, due to various reasons. But I thought I should say that you must take credi…

    ... a unique instance when a non-English game has been worked ...
    Arjun Arjun March 2003 Games
  • Another Spectrum +2 Fault (actually two of them :-)Just picked up a couple of +2s from a boot sale - both *much* better condition than my one - obviously had far less use ;) One was sold as fully wor…

    ... at no charge as a non-worker.

    Faults are ...
    trellis trellis May 2003 Sinclair Miscellaneous
  • OT - image editorsOK, it's like this: I Am doing a game in VC++ - a vertical scroller - as a sort of directX self-training project. Now, I'm lousy with graphics. So …

    ... is ideal for a layman non-artistic types like me. Any ... : Apologies for bringing up a non-speccy topic but I've ...
    Arjun Arjun June 2003 Sinclair Miscellaneous
  • Will trade all my Spectrum games for specific Sinclair items.....I have a couple of drawers full od Spectrum games. Will "swap as seen" "untested" cos there are too many to list right now, but I can draw a list up …

    ... to swap / part-ex for non-Specyy Sinclair stuff;

    thx1138 thx1138 July 2003 Sales
  • NEW INTERFACE FOR ZX SPECTRUM!!Hi all zx-maniax! Here is a letter from Polish inventor, Yarek Adamski. He constructed a new brilliant interface for ZX SPECTRUM. Ready carrefuly i…

    ... , as many of them were non-through. Besides the
    connection ... connect also
    something else (non-through, such as interface of ...
    Yerz Yerz July 2003 Sinclair Miscellaneous
  • Bug on Cronosoft's Dead or AliveI can't believe this wasn't spotted before... I was recently puzzled to read a couple of reports of a bug on Cronosoft's Dead or Alive and as the pr…

    ... CSS crap games competition entries non-stop for 24 hours - unless ...
    jonathan jonathan July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... LDIR to real screen at interrupt time.

    3. Use ...
    windenNTW windenNTW July 2003 Games
  • Mac2Spec v2I announced the release a week or so ago on c.s.s. but I thought I'd give it a plug here too. Mac2Spec is a graphics converter written in Objective-…

    ... "]http://weatherley.net[/url] - for non-maccies there are also some ...
    JamesW JamesW July 2003 Announcements
  • Paging questionI've a question regarding paging on the Spectrum 128K, +2, +2A, +3, etc, etc. Suppose we are running a program in the page that happens to be.. well,…

    ... actually work 100% on a non-ideal, real Spectrum ? Does anyone ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • FIND'EM ALLPlease place on this site some information(sites with downloads,articles) of - "LOST" games (It is games from my forum "Unknown Games For ZX-Spectru…

    ... ?)
    -Wizards&Warriors(other,non Mastertronic);
    -Intestinal Worm (worm ...
    biotoxin biotoxin August 2003 Games
  • New BASin (Alpha Release 9) upHi all, Since you're more interested in here about BASin, here's the new update announcement. There's no major changes to the way the system work…

    ... /> Added correct keyboard ascii handling - non-UK keyboards reproduce the correct ...
    Dunny Dunny August 2003 Development
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... /> Added correct keyboard ascii handling - non-UK keyboards reproduce the correct ...
    Dunny Dunny September 2003 Development
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    ... with most of it, but interrupt-based timing routines are more ...
    b00mzi11a b00mzi11a September 2003 Development
  • Monochrome Speccy gamesOkay, we all know the Speccy was (allegedly) crap at colour and lots of games just had to be in monochrome (honest). But lots of programmers just us…

    ... difference between solid (safe) and non-solid (dangerous) ground.

    Malc74 Malc74 October 2003 Games
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    ... magazine was printed on rough, non-shiny paper - like newspaper, but ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • Fuse moving to SourceForgeI (and the rest of the Fuse team) are in the process of moving Fuse's "home" from its current location to SourceForge. For reasons to do with the Fai…

    ... very overloaded and are largely non-accessible; even if you can ...
    Philip Kendall Philip Kendall October 2003 Emulators
<1…78910111213…34>

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  • I am currently watching.....
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    Paradigm Shifter on April 11
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    Ælita on April 11
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