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ZX81 Graphics compoThose guys at comp sys sinclair. [url]http://community.zdnet.co.uk/blog/0,1000000567,10005551o-2000331777b,00.htm[/url]
... listing to be compiled with z88dk (with a modified crt file ... -
ZX81 Graphics compoThose guys at comp sys sinclair. [url]http://community.zdnet.co.uk/blog/0,1000000567,10005551o-2000331777b,00.htm[/url]
... listing to be compiled with z88dk (with a modified crt file ... CRT file is just a z88dk thing, right? For a moment ... -
Job Hunting and slave tradersI went into work on Monday and packed my job in (home before 10.00, not hanging around) so I have been talking to the slave traders this week. Why i…
... ?
Sorry for the noob question, but don`t understand :( -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... ]---------- Capture Output ----------
> "C:\z88dk\bin\zcc.exe" +zx -z80 ... .opt'...
Pass1...
C:\z88dk\lib\z80_crt0.hdr
Pass2 ... -DSPECTRUM -D__SPECTRUM__ -DSCCZ80 -Ic:\z88dk\include C:\z88dk\work\Scroller\scroll.c ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... saw in the error message. z88dk only adds code to your ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... would be part of the z88dk 1.7 release :)
[/quote ...z88dk and MacOSXThis is a real noob question, and I apologise if it has been asked before. I am looking to develop some software for the Spectrum, using the z88dk a…
An answer posted at the z88dk forum: [url]http://www.z88dk.org/forum/viewtopic.php?id=6[/url]Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... 0 to RAND_MAX (32767 in z88dk) uniformly (ie all numbers in ... 0..RANDMAX (0..32767 in z88dk). So the idea is to ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... a nutshell. Now the complication. z88dk's random number generator is ... 'll have it added to z88dk right away and solve this ... found in any C reference. z88dk supports most but not necessarily ... program to see how well z88dk's rand() function performs: ([URL ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... a nutshell. Now the complication. z88dk's random number generator is ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... to customize, one being getting z88dk 1.7 installed and working ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... going to try and get z88dk installed on my notebook now ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... /> I have a problem with z88dk v1.7, looks like the ... .7 snapshot from [url]www.z88dk.org[/url] and I also ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
Ahem, you're right. Easy fix though, just change cp to COPY in the config files.
[url]http://www.z88dk.org/forum/viewtopic.php?id=8[/url]US Pop Culture - "Not Yours"??!!OK, I've been seeing "Not yours" rather a lot on FARK, and this obviously refers to something but I haven't a clue what. Any American-based people he…
i always thought noob, was just nob, and lol meant lots of loveUS Pop Culture - "Not Yours"??!!OK, I've been seeing "Not yours" rather a lot on FARK, and this obviously refers to something but I haven't a clue what. Any American-based people he…
[quote=mile;207580]i always thought noob, was just nob, and lol meant lots of love[/quote]
Someone I know still thinks lol means Lots of Laughs :)divIDE ProductionJust to let everyone know that we have made further progress with the updated divIDE. Board design has been completed and changes have been made to …
/noob-mode
I know I'm on that waiting list but when I visit Rich's site all I see is a window with comments of people asking questions. Where can I see the waiting list? :)
/end noob-modeA few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…
... =zxbruno;209925]Oh no... another noob.
I'm giving ...A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…
... =zxbruno;209925]Oh no... another noob.
I'm giving ...A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…
[quote=DEATH;209938]Ah, well at least you're using a decent assembler![/quote]
Agreed, a nice development environment especially for a noob...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... memset() from [URL="http://www.z88dk.org/wiki/doku.php/library ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... library that comes with z88dk to handle all display ... sp1_Rect", [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/software/ ... ;view=markup"]defined in z88dk/include/sprites/sp1.h[/ ... "struct sp1_update", defined in z88dk/include/sprites/sp1.h and ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... (but useful and present in z88dk's string library) memopi() to ...48K sound effectsAnybody knows where could I find some small M/C routines to play tiny beeper sounds I could use in the 48K version of a game? I don't want the 48K pl…
There are about 30 different sound effects in z88dk; just have a look at the four bit_fx functions here:
[url]http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/games/[/url]
There should be something in there useful.z80 assembler?HIya, I used to program assember on the trusty c64, but want to have a dabble with z80 on the Zx spectrum, can anyone recomend a good assember, dis…
... in C code on the Z88DK, which supports the Spectrum rather ...
[url]http://www.z88dk.org/forum/[/url] - Z88DK
[url]http ...Easy Compare On 2 Byte Register?e.g. HL, BC, DE Has anybody got a really easy way of doing this without comparing each byte seperately? Any maths has no effect on the flags as far a…
... have a look at what z88dk uses for 16-bit comparisons ... :
[url]http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/z80_crt0s/crt0/[/url ...