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<1…28293031323334>
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... /> There are two parts to both interfaces. The first is ... is accessible via a block of I/O ports. ... incompatibilities in ZXCF compared to divIDE) is the means ... RAM, whereas divIDE prefers to only page its own ... are reached in the normal ROM, meaning the standard ...
    MikeW MikeW April 2006 Hardware
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... supporting im2 mode. Link to the im2 lib during compilation ... ) ?
    [/quote]

    Yes to music players :) The very next ... of the decompressed data block determines the degree of ... for multiplayer games. The normal IF1 network overhead is massive ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... to the log of the number of items in the heap. Normal ... use of a heap involves adding items to it and ... .LIB will call "u_malloc" to get a block of memory large enough ... to create the "struct adt_List" returned ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... queues are initialized to contain exactly one block for a single ... CAPS+Q would need to be pressed to generate a positive UP ... added with calls to sp1_AddColSpr() specifying the normal mask draw function ... have been merged into one block. If this test program ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Biotoxins redumping projectI've been spending quite a bit of time between dumping STP / MIA titles at looking at the titles flagged by Biotoxin as possibly needing a redump... …

    ... Data parts of your proposed block are identical, which means that ... pilot and just leave the "normal" pilot tones out ?
    There ... and less repetition in the block.
    I am all ... better.

    Definetly something to consider...

    Tomaz
    Tom-Cat Tom-Cat May 2006 MIA/STP/SDP
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... are options to do faster loading schemes, even for turbo-loader or ... again I like to watch a game load in normal speed. Dunny ...
    CUCHULAINN CUCHULAINN June 2006 Emulators
  • EightyOne and CF cardsInspired by obo & piters discussion regarding imaging of flash card, I've added reading/writing to real disks to EightyOne. Hopefully it should allo…

    ... the same access through the block device nodes (/dev/hda, /dev ... need to relax the permissions to allow it to work as a normal user ... passing the ATA requests directly to the real device? (which ... need basic read/write access to the underlying device.
    < ...
    obo obo June 2006 Emulators
  • Problems with my +2A DatacorderHey folks, Bought a speccy from ebay, but i think its fucked. What do you think? Basically it turns on fine, but when i try load a game nothing wor…

    ... a plug block, and then this plug block plugs into ... tape starts to load, you should see the normal red/ ... stripes, followed by the normal yellow/blue loading lines, ... simple as the plug block not being pushed on ... properly. The plug block being unlikely as it ...
    DEATH DEATH July 2006 Hardware
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... ) simple game. Its still something to do while the game loads ... $... a program to generate the new screen$ block from a normal screen is ...
    Tom-Cat Tom-Cat July 2006 Games
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... adding bare suffixes like ",24576" to them and then loading the ... . Imagine a block "aymusicpage.dump" - you would like to test it. ... but, making zx files from normal binary chunks is a routine ... which should be simplified to the maximum.

    ...
    zilog zilog July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... QUOTE=baze]TAP would have to follow some restrictions (max. ... filesystem-invalid characters allowed, single-block, tapname=blockname).[/QUOTE]
    ... 'open', it will continue to read blocks from that file ... the blocks read in as normal. (Question: once the TAP ...
    gasman gasman July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... just to saved TAPs. Here, we must maintain TAP-block name ... relates to blockname. Maybe a new extension for single-block TAPs ... to distinguish between "normal" TAPs (e.g. from WOS) and "single block ... defined and differentiated single-block TAPs (or introduced a ...
    baze baze July 2006 Emulators
  • Trying to experience nostalgia!! Mp3s needed!!!I've been trying to get audio files (mp3 or wav) to work on my real old sinclair 48k. I've tried making them from my old tapes of which I have many, …

    ... and have a listen to the tape at normal speed.[/QUOTE]
    block, and moved on to the next block. Didn't even ...
    trellis trellis July 2006 Games
  • Trying to experience nostalgia!! Mp3s needed!!!I've been trying to get audio files (mp3 or wav) to work on my real old sinclair 48k. I've tried making them from my old tapes of which I have many, …

    ... "Decryption Beeps" block, and moved on to the next block. Didn't ... normal speed. That will prevent SPIN from skipping the pause block ... . If you want it to load faster, hit the ... if we can get SPIN to obey pause blocks, but ... know that a pause block is part of a ...
    Dunny Dunny July 2006 Games
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... />
    With regard to the Acceleration Menu I still ... between flash loading and normal speed is so much ... don't have to miss a block because i have ... not been quick enough to get to ... over loading speed and block loading/analysis at the ...
    pigdog pigdog August 2006 Emulators
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ...

    leaving the last block highlighted, I don't like ... myself clicking on the block I wanted to move first (this ... one you want to move it to first) so they ... click on B to send it to C the opposite ... time.

    In normal game can the game detect ...
    chop983 chop983 August 2006 Development
  • Spectaculator QuestionsI've been messing around with this great emulator, and was surprised how easy it was for me to load a game from minidisc into Spectaculator as if it …

    ... (sp?) which converts snaps to TZX files. Could be Sna2TZX ... through. Spectaculator seems to be quite good with normal ROM loaders, but ... physical tape. Nothing seem to get transferred to the recorder. Yes, ... from the emulated speccy to a DRB block inside a TZX. ...
    Dunny Dunny August 2006 Emulators
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... Empire strikes back , Durrells Turbo Esprit and especially Hard Driving ...
    ; ArrayAddress array$() =array to be sorted.
    ; RETURNS: array ...
    .org $c300
    ArrayAddress: .block 256
    --------------------------------

    Notice ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... it's just dumped to the appropriate place in screen ... again your graphic will change to the new version.
    ... 23607) has been POKEd to point to the new data. Any ... that data instead of the normal font.

    ... the font as a huge block of 96 graphics, and ...
    Dunny Dunny October 2006 Development
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... br /> Will print Program: as normal but then place the word ... also use this technique to set BRIGHT, FLASH, INK ... load routine to load a SCREEN$ without the header block
    ... ld a, 255 ; Data block , not header block
    scf ; Load, ...
    BloodBaz BloodBaz October 2006 Emulators
  • Mango Jones Z80 file incomplete (?)Hi there. I was trying out [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=%5EMango+Jones$&pub=%5ECrash$&model=spectrum"]Mango Jones[/URL]…

    ... , it's a normal loader, screen$, single code block type game.
    to disk file copier. Since it ... still upload my version(s) to WoS as although they came ... have permission from the author to distribute their games in this ...
    DEATH DEATH November 2006 MIA/STP/SDP
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... to believe that Byteload/Flash load will Flash ROM block and fastload turbo ... blocks ? It is possible to separate ... out that General Statistics has turbo blocks ($11) at around ... didn't speed up loading to the same degree that ...
    Andrew Barker Andrew Barker November 2006 Emulators
  • ZX Spectrum 16k by IskraHi everyone. I have posted the pics in some other thread... but it is HW related. Anyway, I have got a ZX 16k manufactured by ISKRA. It is in a box …

    ... by ISKRA but otherwise identical to a Sinclair built PCB, or ... RAM block is built onto a separate PCB and looks to be ... 16 chips instead of the normal 8.
    DEATH DEATH November 2006 Hardware
  • Sentinel ? :( ?Huh I need help. What do we do in The Sentinel. All I can do is look around and I crosshairs... :( help?

    ... hooked up my PowerBook to the Speccy to be the world's ... baud rate WAY slower than normal tape loaders. Although I suppose ... if you could reload a block.
    Winston Winston November 2006 Games
  • Dead Spectrum diagnosis and desolderingI have two dead Spectrums - one I'm pretty sure is caused by bad memory, and the other - well, perhaps a bad ROM, perhaps a bad CPU (it gets halfway …

    ... red vertical lines as normal, then odd things ... of the screen, to flashing attributes slowly scrolling ... br /> I'm starting to therefore suspect the ROM. Is ... solder, leaving bits sticking to the pins.[/QUOTE]
    block, even though it's ...
    DEATH DEATH December 2006 Hardware
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... blocks; do any back-to-front turbo loaders really exist in the ... everyone to sweep that problem under the carpet, whereas with block $19 ... of block $11 is the only one that stands up to common ... the emulator's job to attach meaning to the pulses, and if ...
    gasman gasman January 2007 Emulators
  • k7zx, a utility to load programs to Spectrum at very high speedk7zx is a windows program that convert .tap, .tzx , .sna and .z80 files to a wav file that can be played to a real Spectrum. You can down load it f…

    ... speed when you use the normal ROM load routines?
    These ... per second (best 24) so to get this you must lower ... size to a 1/18 of the screen so a block of ...
    Dr BEEP Dr BEEP January 2007 Development
  • Audio input on a +2would it be possible to connect an external tape recorder to the socket at the back,or would something bad happen?

    ... />
    Points to make: Some people seem to get confused easily ... an INPUT connection and connects to the external speaker socket ( ... risk etc, normal disclaimers apply.

    Note to Spirantho/Winston/ ... using a 0.01uF cap to block the DC.

    ...
    DEATH DEATH March 2007 Hardware
  • Audio input on a +2would it be possible to connect an external tape recorder to the socket at the back,or would something bad happen?

    ... there is merely a capacitor to block the DC component.
    < ... - it'd just be there to block any DC component (essentially, attenuate ... the MIC line of a normal Speccy (a 100nF - presumably ... a 10k resistor). This would block any DC component and attenuate ...
    Winston Winston March 2007 Hardware
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... at writing a PAW custom turbo loader or a PAW hewson ... in, and the prime program: block had to reflect that.

    alban lusitanae alban lusitanae March 2007 Development
<1…28293031323334>

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