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Search Again :: Adv Search 1000 results in 0.101s
<1…17181920212223…34>
  • What was in the 'Shadow/Unicorn' add on box?'Shadow of The Unicorn'. What was actually contained in the add on box? Was it just extra memory?

    It was just 16K of memory which (I guess) had a simple I/O port to page it in/out of ROM space.
    Woody Woody February 2005 Games
  • Spectaculator/zx81.rom/zx printerHi I'm Paolo z I've loaded on Spectaculator6.25 (not registred) the following rom file (renamed zx81.rom) on spec128k: [url="http://www.fruitcake.pl…

    ... , Spectaculator (I assume) opens an error dialog when starting up, due ... to topmost, and obscures the error box causing Spectaculator to hang ... you can't get rid of the error, or Spectaculator. I've ... to make a custom ROM of the correct pages?

    Dunny Dunny March 2005 Emulators
  • Spectaculator/zx81.rom/zx printerHi I'm Paolo z I've loaded on Spectaculator6.25 (not registred) the following rom file (renamed zx81.rom) on spec128k: [url="http://www.fruitcake.pl…

    ... you can't get rid of the error, or Spectaculator. I've ... to make a custom ROM of the correct pages?
    [/quote ... />
    I'm in favour of keeping it like it is ... designed around a specific number of 16K ROM banks.

    Jon Needle Jon Needle March 2005 Emulators
  • Spectaculator/zx81.rom/zx printerHi I'm Paolo z I've loaded on Spectaculator6.25 (not registred) the following rom file (renamed zx81.rom) on spec128k: [url="http://www.fruitcake.pl…

    ... you can't get rid of the error, or Spectaculator. I've ... - I can shift to the error, but the keyboard is non ... I can't clear the error box that way, and as ... screen, it obscures a lot of the screen.

    Cheers ...
    Dunny Dunny March 2005 Emulators
  • 1MB EmulatorsI know emulators emulate 16k, 48k and 128k put could you create a emulator with 1MB of ram? I mean if you added in 256 colours (emuzwin)then you cou…

    ... order to take advantage of increased memory. This is unlike ... easy to add extra memory to a standard ... would have seen loads of memory expansions back in the ... more than the standard memory, including Andrew Owen's ... 256k, 512k, or 1Mb of memory. Go ahead and write ...
    monty.mole monty.mole March 2005 Emulators
  • The Chuntey Effect.Ok, I know that the Chuntey Effect has been a topic before AND this website but I just bumped into it and found the error message to be hilarious :))…

    At the bottom of the error page, defecating is spelt incorrectly as defAcating.

    :)

    Otherwise, pretty funny error message.
    BigBadMick BigBadMick March 2005 Sinclair Miscellaneous
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    Oh, the joys of the Speccy beeper :)
    ... put together before running out of memory :D

    ... you get the hang of the keyboard controls you ... .

    Lots of luck with getting your game ... around that to minimise most of the problems (hopefully) - ...
    oddbob0 oddbob0 April 2005 Development
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... way to fill a block of memory. However, the loop construct in ... - or, if you have enough memory, forget about loops entirely and ... have a very long string of PUSH instructions. (Unfortunately this might ...
    gasman gasman April 2005 Development
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... way to fill a block of memory. However, the loop construct in ... - or, if you have enough memory, forget about loops entirely and ... have a very long string of PUSH instructions. (Unfortunately this might ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... of the BASIC program in memory (would be a hell of a waste of memory ... otherwise) - but there are a couple of methods of ... REM line with a string of CHR$ 8 (cursor left) ... you can poke the string of digits to read something different ...
    gasman gasman April 2005 Sinclair Basic
  • Q on Area 51 (the game)Oi! After "Faked Moonlanding" I started at "Statement Lost" which was the first level when I started the game ... does it loop (no end?) ... or are …

    ... />
    Statement Lost,
    Out of Memory,
    Invalid Argument,
    Faked ...
    Skarpo Skarpo May 2005 Games
  • What was the first game/program you wrote?Mine: ZX81 - a centipede clone with just one piece to shoot at - I called it Monopede :D Spectrum - a Basic game co-designed with a friend. I prog…

    ... random position at the top of the screen. You controlled a ... bucket "U" at the bottom of the screen that could be ... /> After that followed a series of small BASIC games including road ... and are now but wisps of memory of an age long gone.
    Arjun Arjun May 2005 Games
  • Fast MDR creation...Hi, I still have a load of Microdrives I want to get into mdr files so I can erase them and put better stuff on (like Sabre Wulf) and also to preser…

    ... MD... but what if one of the files is damaged? ... nothing, even if 90% of the data is still good ... block from the MD to memory. On return to BASIC, ... would just dump the area of memory to the serial port, which ... MDR rather than a copy of the working files.
    ...
    Spirantho Spirantho May 2005 MIA/STP/SDP
  • List of RANDOMIZE USR code effects?Hi chaps, Does anyone have one of these please? Thanks.

    ... the ROM. Every memory location consists of an instruction of the program in ... in the upper 49152 bytes of memory, a RANDOMIZE USR x ( ... is the first byte (memory location) of the program) will cause ... t know the context of the contents of the memory it has jumped ...
    monty.mole monty.mole May 2005 Sinclair Basic
  • I've just signed up for a 4 Meg broadband"bulldog" from Cable and Wireless. Anyone else heard of it?

    [quote]
    On 2005-05-19 12:43, thx1138 wrote:
    * download time: 0.08
    * download size in thousands of bytes: 50
    [/quote]

    I think someone needs to read up on the concept of experimental error.
    gasman gasman May 2005 Chit chat
  • Ultimate SpectrumWhat's your idea of the ultimate spectrum set up both real, what hardware would you have and emulated, what other programs/utilities do you use

    ... an extremely minimalistic GUI because of memory problems... He also plans to ...
    Tom-Cat Tom-Cat May 2005 Sinclair Miscellaneous
  • Speccy Game Source CodeIs there a way to look at the tape files or convert the tape files to read the source code? Also, is there an archive of source code for various old…

    ... which will express the contents of memory as assembly. If that's ... /> Also, is there an archive of source code for various older ...
    Philip Kendall Philip Kendall May 2005 Games
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... that MCoder III runs out of memory with more than 18 or ... 19Kb of BASIC code. If you are ... : it tells you the amount of free memory. Just substract it from ...
    na_th_an na_th_an May 2005 Sinclair Basic
  • Interest in a new adventure game?After recently reading the feature on Gilsoft in Retro Gamer I got the urge to go back to my adventure tools and create something which was actually …

    ... allows you to use some of the 128's extra RAM ... (i.e. the original 48k of memory). Generally speaking, how much space ...
    Lee Tonks Lee Tonks June 2005 Games
  • Interest in a new adventure game?After recently reading the feature on Gilsoft in Retro Gamer I got the urge to go back to my adventure tools and create something which was actually …

    ... i.e. the original 48k of memory). Generally speaking, how much ... Thanks Andrew for the mention of ZXIF. I know that ... also on a number of ocassions he would be ... games in the latest issue of ZXF magazine - obviously ... together a whole load of PAW resources on a ...
    woodcock88 woodcock88 June 2005 Games
  • Interest in a new adventure game?After recently reading the feature on Gilsoft in Retro Gamer I got the urge to go back to my adventure tools and create something which was actually …

    ... I expected. Given the level of detail I wanted to include ... free up quite a bit of memory - I managed to get about ... out of the system for BLINK. You can also free up memory ...
    woodcock88 woodcock88 June 2005 Games
  • Speccy mentions in the general media in modern timesHas the speccy been mentioned or appeared or both on TV on much later computer games in recent times. "Worms World Party" has a ZX spectrum map. On…

    Futurama

    There was a robot in one episode about obsolete machines called 'Sinclair 2k'

    He kept running out of memory :)
    ZX Beccy ZX Beccy June 2005 Games
  • Speccy mentions in the general media in modern timesHas the speccy been mentioned or appeared or both on TV on much later computer games in recent times. "Worms World Party" has a ZX spectrum map. On…

    ... />
    He kept running out of memory :)
    [/quote]

    Yeah ...
    {EVIL}CrommCruac {EVIL}CrommCruac June 2005 Games
  • Any programmers interested in writing for a more powerful machine?Apparently not.

    ... uses 1/2 - 2/3 of screen to minimize work with ... data

    however the memory model looks pretty interesting im ... more symetric with such amount of memory
    Fikee Fikee June 2005 Development
  • Any programmers interested in writing for a more powerful machine?Apparently not.

    [quote]
    however the memory model looks pretty interesting im ... more symetric with such amount of memory
    [/quote]

    Fine ...
    Philip Kendall Philip Kendall June 2005 Development
  • Emulator Dev: Memory Use When Loading RZXsHi, I am currently working on a port of an emulator to a system with limited memory (64mb). I am running out of memory when loading large snapshots …

    ... (s) allocate 1000's of small amounts of memory (averaging 500 bytes or ... these 1000's of allocs because it runs out of memory.

    memory is not getting freed somewhere ...
    Crabfists Crabfists June 2005 Emulators
  • Games Club week 18Hi, last week I asked for games by Denton Designs and got Cosmic Wartoad Gift From The Gods I've chosen Cosmic Wartoad which you can download [url…

    ... it falls a little because of the Spectrum's own limitations ... programmers had had, say, 512K of memory to play with then it ...
    Zagreb Zagreb July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... the C128 a new version of the C64 if the C128 ... just had an extra 64K of memory added and a better soundchip ... make a decent argument out of it but to call a ...
    rich_chandler rich_chandler July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... C128 a new version of the C64 if the ... didnt use the same memory didnt use the same keyboard ... defines a machine. Either of CPU's in the C128 ... internal software wasn't part of the argument.

    of memory. It didn't have ...
    rich_chandler rich_chandler July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... "external set of registers". The first 256 bytes of memory can be accessed ... $0040 and $0041, adds content of Y-register to that adress ... as adress to read from memory... 5 clock cycles. This is ... ", since you can use pairs of these bytes for adressing.
    Fr?hn Fr?hn July 2005 Games
<1…17181920212223…34>

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