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Official CSSCGC 2011 Competition ThreadHello fellas. The site is up and running. We are already accepting submissions. [url]http://www.mojontwins.com/csscgc2011/[/url] Rules, info, and e…
... but crapness (my speciality), but oneliner is very nice compo that ... of people willing to create oneliner programs, it will be great ... -
Official CSSCGC 2011 Competition ThreadHello fellas. The site is up and running. We are already accepting submissions. [url]http://www.mojontwins.com/csscgc2011/[/url] Rules, info, and e…
... .zxspectrum.00freehost.com/oneliners.html"]ONELINER compo in 2007[/URL], but ... of them off, and the ONELINER compo is an interesting idea ... -
Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…
... . This is done in the ONELINER Othello from Einar Saukas, Digital ... -
Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…
... . This is done in the ONELINER Othello from Einar Saukas, Digital ... time trying to understand the ONELINER version, so I suggest you ... -
Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…
... time trying to understand the ONELINER version, so I suggest you ... -
New game: BozxleHere is a new game called BOZXLE which has been written within a week. The screenshots are of the game running on a 48K. This runs also on the 128 …
... /infoseekid.cgi?id=0017832"]this oneliner[/URL]! -
How to start a new game?I know this might sound really stupid... but I've always wanted to make a spectrum game, but no zero of programing... is there any "making speccy gam…
... by reading this thread about oneliner games (where the listing will ... .php?t=16019&highlight=oneliner[/URL]
Some of ... -
Games with time travel mechanics?What games involve time travel or time control in their gameplay mechanics? I don't mean games where time travel is just part of the story (i.e. it's…
Just a oneliner, but with timetravel.
[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017912[/url] -
Games with time travel mechanics?What games involve time travel or time control in their gameplay mechanics? I don't mean games where time travel is just part of the story (i.e. it's…
[QUOTE=Dr BEEP;615528]Just a oneliner, but with timetravel.
[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017912[/url][/QUOTE]
I mean ADVENTURE -
enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…
The POKE 23620,n is often used in the ONELINER's from Einar Saukas.
Also useable for commands after REM.
10 REM : PRINT "How to reach this print?"
20 POKE 23618,0: POKE 23619,10: POKE 23620,2 : REM like this! -
Time to write a gameHallo, just wanted to know how long are you coders working on a (released) game. Minimum, maximum and average. Mine are: Minimum: 3 Days ("Ultra refl…
... game. Although I made a ONELINER wuth the same game it ... -
Time to write a gameHallo, just wanted to know how long are you coders working on a (released) game. Minimum, maximum and average. Mine are: Minimum: 3 Days ("Ultra refl…
... game. Although I made a ONELINER wuth the same game it ... -
MORE NEW ZX SPECTRUM REVIEWS INCLUDING WIWO-DIDO !ive just uploaded a good few new reviews to my youtube channel, including a 2 part feature on the game "wiwo dido" (i got the name wrong in the video…
... version is based on my ONELINER textversion.
[URL]http://reptonix ... -
Sinclairscene, thank you all........ but I will be going on low level for long time with possibility of leaving the scene. Nothing your fault, but I am low in spirit of developping…
Your oneliner thread got me back into ... .php?t=16019&highlight=oneliner"]http://www.worldofspectrum.org/forums ... .php?t=16019&highlight=oneliner[/URL] -
Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…
... of the programs on the oneliner site to be used in ... -
Sinclairscene, thank you all........ but I will be going on low level for long time with possibility of leaving the scene. Nothing your fault, but I am low in spirit of developping…
Sinclairscene, thank you all........ but I will be going on low level for long time with possibility of leaving the scene. Nothing your fault, but I am low in spirit of developping…
... =Dr BEEP;753068]A good ONELINER is always welcome.
[/QUOTE ...BASin won't accept this code?Taken from the Oneliner contest 2007: [CODE]1 LET n=191: DIM i$(4,9): FOR g=2 TO 4: LET i$(g-1)=" # # # # ": NEXT g: LET b=0: LET p=16: LET a=p: LET …
... =Yoshiatom;762767]Taken from the Oneliner contest 2007:
[CODE]1 ...BASin won't accept this code?Taken from the Oneliner contest 2007: [CODE]1 LET n=191: DIM i$(4,9): FOR g=2 TO 4: LET i$(g-1)=" # # # # ": NEXT g: LET b=0: LET p=16: LET a=p: LET …
... =Yoshiatom;762767]Taken from the Oneliner contest 2007:
[CODE]1 ...Breaking the Ice (another 1 line BASIC game)@Patters pushed me to do it... This is another 1-line BASIC game, with the same restrictions discussed. The mission: to save 10 penguins that a…
... /> I once made a 'jetpack' oneliner. its the ultimate challenge to ...Breaking the Ice (another 1 line BASIC game)@Patters pushed me to do it... This is another 1-line BASIC game, with the same restrictions discussed. The mission: to save 10 penguins that a…
Good to see ONELINER codings.
I did ... game is based on my ONELINER BLOCKKILLER.
Download for inspiration ...BASIC ##linersThere was a thread in the past that asked people to send 140character BASIC games (https://worldofspectrum.org/forums/discussion/52743/) Does anyone …
... .org/forums/discussion/16019/oneliner-contest/p1"]oneliner-contest 2007[/url] - but ...
