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Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…
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{16}{5}A length of hosepipe
Object ... -
Making TZX files from tapesThought I should address this problem in a seperate thread. In a nutshell, I've been trying to convert my programs on tape to TZX files. So far no s…
... the directory gives a zero length TZX file, but I noticed ... -
Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
... previous PC's or the length of the last instruction (to ... -
Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
... previous PC's or the length of the last instruction (to ... -
Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
... previous PC's or the length of the last instruction (to ... -
New (?) auto-hacking methodFollowing a discussion with BadBeard on another thread, I think it would be appropriate for me to share something with the rest of the world (i.e. th…
... the call byte opcode for the ret byte opcode.
I ... -
Can Care (a remake)Hi All I've just released my remake of an old speccy game which I've called Can Care (guess which one) and seeing as this is the place to be for all…
... up to 1.5MB in length, I just got rid of ... -
Z80 Emulator Source?Found a link to this on comp.sys.amstrad.8bit. i havent been with the discussion long but supposedly this is the source for a Z80 emulator. Forgive m…
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It's the main opcode dispatch loop of a Z80 ... -
AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…
... , #0556=LOAD; IX=start, DE=length, A=#00 for header/#FF ... -
AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…
I don't want to seem to be pushing BASin, but it *does* offer very friendly methods of doing what you want - although it doesn't offer an assembler yet.
Would there be much interest in adding one?
Anyhow, in BASin you can simply< ... -
Adding to the WOS archiveI've just had my first foray into the world of MakeTZX. And apart from it recognising the initial "Program:" block as a Turbo Loading block (how, why…
... you're extracting the pause length between the programs from a ... -
Adding to the WOS archiveI've just had my first foray into the world of MakeTZX. And apart from it recognising the initial "Program:" block as a Turbo Loading block (how, why…
... you're extracting the pause length between the programs from a ... -
Problem running these gamesI just haven't been able to run the games "The Master" & "The Sacred Sword" (by Topo Soft) in Spectaculator (5.1). Sacred Sword does run in Spin (I…
... /> 0561 is the PUSH HL opcode near the start of the ... -
vote rigging ?This is not intended to cause any major rows , id just like some sensible views on the voting from regular forum users , 2 games that ive noticed wit…
... was able to stretch the length of a day to, say ... -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
... ID
2 bytes: block length
2 bytes: pause after ... block
2 bytes: data length (or maybe longer if there ... -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
... x
2 bytes: block length
1 byte: polarity 'N ... .
2 bytes: actual data length
n bytes: the data ... y
2 bytes: block length
1 byte: polarity 'N ... .
4 bytes: actual data length
n bytes: the data ... -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
... x
2 bytes: block length
1 byte: polarity 'N ... .
2 bytes: actual data length
n bytes: the data ... 'data' block has the pause length before the data. Why do ... -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
Silence is between blocks and is stored as a time length - there is no data to be gained from slience so storing it as a sequence of uniary data is pointless.
Silence is not data. -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
... is stored as a time length - there is no data to ... -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
... these flips by altering the length of time between them. 1s ... -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
... 0's with the corresponding length, so that we can encode ... -
ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…
... of the square wave period length.
If these signals ... -
+3 KEYBOARDSA bit of a strange one this one. Does anyone know if its possible to extent the +3 connecting ribbons on the keyboard. What I want to do is try and m…
... though.
The length of the ribbon cable is ... -
create z80I want to Create z80 code and run it on an emulator for the 48k spectrum. I want it soo easy to use its a dream. I dont like dos based stuff.. Can a…
... tools, but at the z80 opcode level.
Anyone any ... -
Problems with Spin 0.41Whenever I run it, I get an error message saying: Access violation at address 0047CA59 in module 'ZXSPIN.EXE'. Read of address 015F907C. I click on…
The block 12 of tzx emulation has a mix up with pulse length and quantity. -
New gameHello. I've just started developing a new game for the 128K spectrum. In fact, its the first thing I've ever programmed on a Spectrum (i'll admit, I…
... emulator ('SAVE "mycode" CODE 32768,length'). This will give you a ... -
Multiface 3 EmulationI've been trying to get hold of a multiface 3 to dump my 128 games onto +3 disk for a while now, but not having much success getting one. Then I saw…
... for loading the address and length of the blocks prior to ...