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Search Again :: Adv Search 1000 results in 0.005s
<1…28293031323334>
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... /> +3 MSB int length
    +2 LSB int length
    ***********************
    +1 ... /> e = width/2
    d = length
    [/code]

    where ... ranges from 0-511
    length ranges from 0-255 (the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... /> e = width/2
    d = length

    This is part ... .
    2. I store the length in the structure itself ( to ...
    DonkeyPong DonkeyPong January 2007 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... , the next byte is the length in pixels, and the following ... line. BC holds the block length, including the a header bytes ... MODE 3/4 screen, the length of the data must be ...
    DonkeyPong DonkeyPong January 2007 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... at least 811 bytes in length and not ordered line by ... line be 811 bytes in length (?!?!?!).
    DonkeyPong DonkeyPong January 2007 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... at least 811 bytes in length and not ordered line by ... line be 811 bytes in length (?!?!?!).[/QUOTE]

    Never believe ...
    Quazar Quazar January 2007 Development
  • in quest for a z80 :DI am trying to find a Z80A in some retail shops here in Greece. I have only located the following CPUs branded as either Z80 without anything else o…

    [QUOTE=Pyjamarama]Hi
    I managed to find a Z80 but I do not know if it is the right one
    Z84C0008PEC
    Z80 CPU
    0124 74

    I hope it is the one (...anxious...)[/QUOTE]

    Z84C 0008 PEC
    Quazar Quazar January 2007 Hardware
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... , you could interpret the wording "Length of ZERO bit pulse" to ... mean "Length of a pulse which shall ...
    gasman gasman January 2007 Emulators
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... /> And gasman is absolutely right: "Length of ZERO bit pulse" represents ... the length of pulse that should be ...
    Mikie Mikie January 2007 Emulators
  • Who knows how to program a "pathfinder"?Hi all. I like to play games like "Colour Lines" and I think, I will create a version of this game for the SAM Coupe. It looks easy - until this "dam…

    ... one node to another of length N where N=# multiplications done ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... have been nice to have length fields for the various "sub ...
    Dunny Dunny January 2007 Emulators
<1…28293031323334>

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