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for (;;) { }What does that piece of code do in C? Well I am familiar with something like for (i=0; i<100; i++) { } but I haven't understood what happens if you l…
... is non-zero. a handy optimisation for people with such compilers ... -
for (;;) { }What does that piece of code do in C? Well I am familiar with something like for (i=0; i<100; i++) { } but I haven't understood what happens if you l…
... a for loop (compiler will optimise it as same thing for ... -
Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…
... find that you have to optimise heavily for the average case ... -
for (;;) { }What does that piece of code do in C? Well I am familiar with something like for (i=0; i<100; i++) { } but I haven't understood what happens if you l…
... a for loop (compiler will optimise it as same thing for ... -
for (;;) { }What does that piece of code do in C? Well I am familiar with something like for (i=0; i<100; i++) { } but I haven't understood what happens if you l…
...
The compiler should optimise [the copy] out if the ... -
Assembler Shortcuts Reference?Can someone please refer me to a page of assembler shortcuts; ie. concise ways of doing things in a few bytes which might not be immediately obvious?…
There a series of useful optimization techniques [URL="http://www.ticalc.org/archives/files/authors/70/7035.html"]here[/URL] -
Assembler Shortcuts Reference?Can someone please refer me to a page of assembler shortcuts; ie. concise ways of doing things in a few bytes which might not be immediately obvious?…
... only in case of size optimization.[/QUOTE]
I completely agree ... -
Knight Lore on c64.. after 25 years..It seems that Knight Lore coming on commode a quarter century after speccy version. ;) Well, better late than never.. The game is still in developmen…
... to get people to help optimise it. It would be interesting ... -
Knight Lore on c64.. after 25 years..It seems that Knight Lore coming on commode a quarter century after speccy version. ;) Well, better late than never.. The game is still in developmen…
... the moment and need further optimization:
"The code is ... -
Knight Lore on c64.. after 25 years..It seems that Knight Lore coming on commode a quarter century after speccy version. ;) Well, better late than never.. The game is still in developmen…
... to get people to help optimise it. It would be interesting ... -
Assembler Shortcuts Reference?Can someone please refer me to a page of assembler shortcuts; ie. concise ways of doing things in a few bytes which might not be immediately obvious?…
... only in case of size optimization.[/QUOTE]
early models of ... -
Assembler Shortcuts Reference?Can someone please refer me to a page of assembler shortcuts; ie. concise ways of doing things in a few bytes which might not be immediately obvious?…
... 'always'). This applies to the optimization as well, and in the ... -
Androids... everybody needs an Android. Or do they. + Bonus topic F*** OFF GoogleWell I've got a brand new phone a Sony Xperia X10 and I'm up trying to get it to sync with outlook. Its an andoid phone and on the face of it seems q…
... have only just started to optimize the VM which leads me ... -
Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…
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Next step is to optimise the above program to see ... -
Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…
... ;465881]Next step is to optimise the above program to see ... -
Z80 RRCA instruction...Hi Folks, Well my exploration of Z80 MCODE continues apace! I am struggling to understand how the RRCA instruction works. The official Zilog manua…
... a typical case of premature optimization. Read: should not be done ... -
Minigame competition 2010?For almost six months now, [url]http://minigamecomp.org.uk/[/url] has contained nothing but a placeholder message, saying: [quote]The site is tempor…
... 4K section (unless I can optimize the hell out of it ... -
Minigame competition 2010?For almost six months now, [url]http://minigamecomp.org.uk/[/url] has contained nothing but a placeholder message, saying: [quote]The site is tempor…
... 4K section (unless I can optimize the hell out of it ... -
Why was/is the ZX Spectrum so popular?Why? How? Even after all this time you have a website like this etc.... It's just amazing!
... had more ROM space to optimise their implementation or something else ... -
Why was/is the ZX Spectrum so popular?Why? How? Even after all this time you have a website like this etc.... It's just amazing!
... had more ROM space to optimise their implementation or something else ... -
Converting 50ths of a second to hours, minutes and seconds...Hi Folks, I have written some code to convert the interal Spectrum clock from 50ths of a second to hours, minutes and seconds. The following code s…
Thanks guys. One optimisation I thought of whilst sleeping ... -
Converting 50ths of a second to hours, minutes and seconds...Hi Folks, I have written some code to convert the interal Spectrum clock from 50ths of a second to hours, minutes and seconds. The following code s…
... Coleman;472451]Thanks guys. One optimisation I thought of whilst sleeping ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... 't remember anymore all the optimization techniques we invented back in ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... really offer scope for listing optimisation to take up as little ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... really offer scope for listing optimisation to take up as little ... -
logical operators and the calculator stackI was wondering if there was a utility which would provide the list of commands needed for the ROM calculator to evaluate a logical expression. For e…
... out the logic, then possibly optimize to reduce the number of ... -
Help! Reverse engineering a Spectrum game[deleted]
... unless you are dealing with optimisation. Try to develop routines to ...
