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<1234567…34>
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... there any possible way to draw anyting on 128k screen buffer ... alter woody's code to draw everything in upper memory area ... what about other commands like DRAW, PLOT, etc. ? is there any workaround ...
    Arda Arda November 2006 Sinclair Basic
  • [SpecOS] Question about OVEROk folks, this one has me (and a few friends) stumped. How would you implement OVER in SpecOS? Bear in mind that I'm after an algorithm which I appl…

    ... graphics commands like CIRCLE, ELLIPSE, DRAW, PLOT etc), and information available is ...
    Dunny Dunny September 2010 Sinclair Miscellaneous
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    ... and basic graphics primitives (circle, draw, plot, etc, and even some cross ...
    Alcoholics Anonymous Alcoholics Anonymous February 2003 Announcements
  • OpenZXRom v2006-05-17 releasedJust knocked out a new release of OpenZXRom last night - a GPL licensed functional replacement for the original Spectrum ROM. [url]http://matt.west.…

    faster draw, plot and circle, please :)
    Fikee Fikee June 2006 Development
  • OpenZXRom v2006-05-17 releasedJust knocked out a new release of OpenZXRom last night - a GPL licensed functional replacement for the original Spectrum ROM. [url]http://matt.west.…

    ... we can optimise things like Draw, Plot and Circle without breaking anything ...
    gasman gasman June 2006 Development
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... alter woody's code to draw everything in upper memory area ... what about other commands like DRAW, PLOT, etc. ? is there any workaround ... ]

    Basic will always draw to the main display at ... ,...)
    2. Use Basic to draw into hidden main display #1 ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... br />
    [code]
    // draw plot into a 72-byte buffer ... // flag bits:
    // bit 0 = draw plot background (plain, river, store)
    plot "p" to draw, the address of ... br />
    // bit 0 = draw plot background (plain, river, store)
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... on sprite plane 128. The draw functions used are "SP1_DRAW_OR1" ... " (right border) -- all three draw functions we have seen are ... this parameter) because the draw function of RB (right ... "gfx_playerColour[]" array from the draw plot function in display.c where ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... 3/16. MOVE (PLOT 4) has been implemented. DRAW (PLOT 5) has been ... relative X/Y lengths to draw, but as I haven't ... implemented a LINE-DRAW routine, it doesn't do ...
    Jimmy Jimmy August 2008 Development
  • Competition time - design a WoS logoHello, all.. As part of the redesign, we would like to have new logos for use in Social Media/links and also in the forum/site headers. The spe…

    ... made with highres Basic commands(draw,plot,sin..) with scroll message. It ...
    hikoki hikoki April 2016 Announcements
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... was any way to get PLOT, etc. to address the full ... A,$AF)

    then PLOT, DRAW, CIRCLE, POINT will all work ... in the ROM and then DRAW, PLOT etc. can use the full ...
    Paddy Coleman Paddy Coleman October 2018 Sinclair Basic
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... in the ROM and then DRAW, PLOT etc. can use the full ...
    spider spider October 2018 Sinclair Basic
  • Draw (x1,y1) to (x2, y2)?I was never very good at math. :( Given the above variables, what should I do to draw a line between the two pixels? How do I calculate the values fo…

    ... , what should I do to draw a line between the two ... I calculate the values for DRAW?

    I thought it ... range error.

    PLOT x1,y1
    DRAW ????.????

    I ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... plot, but on a line draw ... ; ---------------------------------------------------------------------
    ; DRAW using Bresenham's algorithm ... br />
    ;; DRAW PROCEDURE
    PROC
    boriel boriel December 2010 Development
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... was any way to get PLOT, etc. to address the full ... A,$AF)

    then PLOT, DRAW, CIRCLE, POINT will all work ...
    Battle Bunny Battle Bunny August 2014 Sinclair Basic
  • Where does the the Spectrum store the PLOT position ?So try this and it works just fine. The Spectrum must store the PLOT position somewhere as the line moves along. I'm sure someone knows where this is…

    ... . The Spectrum must store the PLOT position somewhere as the line ... :CLS
    10 PLOT 0,0
    20 DRAW RND*20,RND ...
    ivanb303 ivanb303 December 2016 Sinclair Basic
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... of PLOT and DRAW statements. Not being an expert on PLOT and DRAW in ... slightly hard to use Super Draw program from Sinclair Programs all ...
    The Mighty Dopethrone The Mighty Dopethrone August 2003 Games
  • Just remembered - Spirograph Effect. - Please ExplainJust remembered that we used to mess about with the Draw command to get a spirograph effect in Sinclar Basic. Squares 10 plot 75,75 20 draw 80,48,…

    ...

    10 plot 75,75
    20 draw 80,48,400 ...


    Lines

    10 plot ... 75,75
    20 draw 80,24,800 ... /> Stars
    10 plot 75,75
    20 draw 80,24,800 ...
    murtceps murtceps February 2005 Sinclair Miscellaneous
  • Why Spectrum has a lots of software?I'm thinking a lot of it and can't find "magic" which produced a lots of software (games, educational, utility) for Spectrum. My suggestions: 1. Ea…

    ... allows using PRINT AT to draw a game screen. Draws 8x8 ... . Much faster and easier then PLOT and DRAW.

    3. Good ...
    kmatveev kmatveev June 2005 Sinclair Miscellaneous
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... opens a window (drawn with DRAW commands) where the person wants ... the figures for positions in plot (PLOT 100,100) to the figures ...
    javaguy javaguy August 2005 Sinclair Basic
  • ZX Adventure Club thingyI've not quite worked out a good 'official' name for us yet. Any suggestions gratefully recieved. Right, for the first game I've chosen Haggisoft's …

    ... =spectrum[/url]

    The plot appears on-screen when the ... (although you can, of course, draw your own maps and use ...
    Zagreb Zagreb September 2005 Games
  • "The Last Question" by Isaac AsimovBelow is an amazing short SF story I first read a few years ago. I recently rediscovered it and if you've got a spare few minutes, have a read... […

    ... helped design the ships and plot the trajectories that enabled man ... energy, if we wanted to draw on it, to melt all ...
    Daren Daren January 2007 Chit chat
  • Complex DRAW command?After looking at some Speccy code I noticed that the DRAW statement is used to draw lines (or it looked that way). On the Coco, the LINE command was…

    ... noticed that the DRAW statement is used to draw lines (or it ... command was used to draw lines and the DRAW statement was completely ... position isn't updated after draw)
    B = blank (move but ... don't draw)

    "U8R8D8L8" would draw a square 8 ...
    JamesD JamesD February 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... where players competitively select one plot of available land.
    ... MULEs, the basic workhorse of plot developments. No smithore, no ... pixels). The graphics for each plot consist of:

    * ... will be written to directly draw to the display for text ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • the Plot - how to play?anyone tried to play this thingy? even with kempston chosen can't find the proper way to use the controls and to do anything :confused: just able …

    ... .... is this all of the plot down there?
    (no passing ...
    de Vandemar Croup de Vandemar Croup March 2008 Games
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... : M
    CODE : E : I PLOT : K : Q
    CONTINUE : K ... : D REM : K : E
    DRAW : K : W RESTORE : E : S ...
    icabod icabod March 2008 Sinclair Basic
  • Please help an absolute novice with some simple(ish) programming.I'm very, very rusty at BASIC. I'm using BASin, for my GCSE Astronomy coursework [quote] Use a spreadsheet and/or a graphing package, or write a com…

    I'm very, very rusty at BASIC. I'm using BASin, for my GCSE Astronomy coursework
    [quote] Use a spreadsheet and/or a graphing package, or write a computer program which simulates the scaled orbits of either at least four planets around the Sun, or ...
    thx1138 thx1138 December 2008 Sinclair Basic
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... ] would be the coordinates for PLOT, and [I]a[/I] and ... be the parameters for DRAW. Since PLOT is only necessary if the ... , 256, the routine would skip PLOT, DRAW a,b and jump to ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... ZX Spec program that the plot/draw command eats too much memory ...
    brownb2 brownb2 May 2009 Sinclair Basic
  • wanna draw zx graphics :)Is anybody looking for a zx graphics ? I would like to help with graphics if there are projects that need it. Here is an example of a sprite (may be …

    ... big for a sprite) i draw today just for test :)))
    beZz beZz August 2009 Development
<1234567…34>

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  • Complex DRAW command?After looking at some Speccy code I noticed that the DRAW statement is used to draw lines (or it looked that way).<br /> <br /> On the Coco, the LINE…
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  • wanna draw zx graphics :)Is anybody looking for a zx graphics ? I would like to help with graphics if there are projects that need it. Here is an example of a sprite (may be …
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