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<1…78910111213…34>
  • Whi different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... assembler will not work with 128K Basic as they overwrite the printer ... be fixed to work on 128K Basic but then you have the ... make sure my programs run in 128K mode, I program exclusively on ... menu and I would check out your Basic code for inefficiencies first.
    Geoff Geoff May 2010 Sinclair Basic
  • ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky

    ... . Presumably you don't have 128K basic, or 48K mode is lost ... /> How do you work that out? Part of the modification includes ... -up so you get 128 BASIC and 48K mode, just like ... you want the real 48 BASIC ROM in place of the modified ...
    chev chev August 2010 Hardware
  • Help! Reverse engineering a Spectrum game[deleted]

    ... so routines are the most basic building blocks that many programs ... easy to begin with a basic program library shell when ... correct information when I started out back in 1986/1987 then I ... br /> 08 - 48K/128K detection
    09 - 128K memory management
    10 ...
    ASM ASM October 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... />
    I've been trying out a modern emulator as I ... 't help you out by listening to the line in on your ... in 512 BYTES of data into 128K BASIC when I have it open in ... drive my ?250 10 in/10 out soundcard being an audio coder ...
    ASM ASM November 2010 Emulators
  • ZXC3 Rom CartridgeI recently aquired a ZXC3 Cartridge Rom from [URL="http://www.fruitcake.plus.com/"]Paul Farrow[/URL] fully populated with the latest diagnostic softw…

    ... " it with a series of OUT statments.


    [ ... Typically, you flash the ZXC3 128K ROM via RS232, IF2 Joystick ... that you can actually run 128K BASIC, and IF1 + Drive Emulation ... 128K BASIC (something that the ROM didn't originally do, other than in ...
    BloodBaz BloodBaz December 2010 Hardware
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... a shoot for our next 128K games, though. But ... me back.

    In 128K it is easy, 'cause you ... store things which are out of the game loop. ... (The infinite lives poke is in contended RAM, how embarrassing ... co-authoring one-liner BASIC programs I learnt how ...
    Digital Prawn Digital Prawn December 2010 Development
  • Speccy 128 Shadow screen.How much is the shadow screen used in 128k commercial software? I ask because I am looking at putting 128k of memory in the 48k setup I have been bu…

    ... a pain in the arse. I'm trying to work out if ... can have both screens paged in along with two other RAM ... put an original 48 rom in the lower 16k bank so ... work properly in 128k mode and the SPECTRUM command on 128 basic stops ...
    spodula spodula January 2011 Hardware
  • DivIDE AvailabilityMorning All, Sorry if this is posted in the wrong place but not quite sure what sub-forum cover's it ? Is anyone still making and selling DivIDE's …

    ... Fatware, including versions that support 128K Basic. Does that mean I might ... /> Basically can anybody point me in the direction of how I ... to get the 128 back out of its box and back ...
    Captain Offensive Captain Offensive February 2011 Sinclair Miscellaneous
  • So what is the best Spectrum?I've had a search and even though i can remember a similar thread somewhere I'll twist it a bit. Whats the best "unmodified" Spectrum? (modification…

    ... 1986 UK 3.5469 32K 128K 128K 13.5K 2 128, 48 ... /> The Timex models have composite out, and a power on-off ... ran CP/M in 80 columns in 1984.
    128 BASIC had the ... and saving, composite video out. Plug in a Melodik interface and it ...
    chev chev April 2011 Sinclair Miscellaneous
  • ANN: Spud v0.210Ok guys, I've made you wait long enough. Here's a new version of Spud for you to love, hate, ridicule or ignore. [URL]http://bit.ly/iAhkXY[/URL] …

    ... tap that crashes when saved in a basic loop.

    The ... 'l have to check out the 128k code as I implemented it ... ... daft (sorry!!) enough to use 128k .sna.
    I recommend using ...
    rich_chandler rich_chandler May 2011 Emulators
  • Question about divide +Hi A friend has sent my a faultly divide + to see if I can repair it. If I use this divide+ with a spectrum 48K (That works perfectly with my stand…

    ... /write access but is still in beta).[/QUOTE]

    DivIDE ... firmware selector of from ZX basic via OUT 23,xx. DivIDE plus ... DivIDE Plus allows access to 128K Basic, although I've heard there ... decoder. It's bug in old hardware design in kempston device. As ...
    velesoft velesoft May 2011 Hardware
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... memory banks of the 128k spectrum, eg. One ... the program, exit to basic and then run the ... leave the uninit block out of the binary for ... Usually multidimensional arrays show up in numerical work. Most commonly ... sure if you come out ahead in a lot of cases ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • Sneak Peak...Hi Folks, A sneak peak of the application I have been writing over the last few months (with a lot of help from this group, BASin and recently ZXDS)…

    ... must point out is how important BASin has been in the development ... that is not "standard" Spectrum 128K BASIC (well apart from the Proportional ... me is how good Sinclair BASIC is/was and how much ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • Jetpac LoadingI have Jetpac on tape for my 48k and can't get it to load. Here's what I'm doing...Press L to get load screen then "jetpac" and Enter while pressing…

    ... , type that in 128 basic... or the equiv. "out" command in 48k mode (which ... breaks on 128K machines (not just the Amstrad ones) in 128 Basic or ... 48 Basic from the menu) as this will lock out the 128K paging ... the chance to select 48 Basic).

    None of ...
    gasman gasman November 2011 Games
  • Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…

    ... if the JSW128k tune, In the Hall of the Mountain ... tune for the JSW 128k cheat mode that plays ... />
    There is a 128k BASIC prog called maketune, but you ... out how to convert it to a .tun file. AFAIK JSW 128k ... and JSW64 are the only games out there ...
    dm_boozefreek dm_boozefreek November 2011 Brand new software
  • Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…

    ... if the JSW128k tune, In the Hall of the Mountain ... tune for the JSW 128k cheat mode that plays ... />
    There is a 128k BASIC prog called maketune, but you ... out how to convert it to a .tun file. AFAIK JSW 128k ... and JSW64 are the only games out there ...
    Wookiee Wookiee November 2011 Brand new software
  • New MM ProjectHaving finished VHW, thought i'd have a crack at doing a Manic Miner game before getting on with AGD. Been on it for a couple of hours so well under…

    ... specials like Angry Eugenes in the basic JSW game. Plus each ... there are some purists out there who probably don' ... churning the JSW's out like I did at ... change things using a basic game engine such as ... be impossible in 20 screens. 64 screens in 128k mode is ...
    TechnicianSi TechnicianSi December 2011 New game ideas
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... start.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... resets after initial screen fades out.
    [*]Cylu: Locks up upon ... loading.
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... reasons.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... resets after initial screen fades out.
    [*]Cylu: Locks up upon ... loading.
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... reasons.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... fades out.
    [*]Cylu: Locks up upon loading.
    [*]Fairlight 128K: Crashes ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... br /> [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error ... br /> [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error ... br /> [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • DivIDE questionCan anyone advise me if this is a good option for a DivIDE? [url]http://www.ebay.co.uk/itm/256MB-IDE-SLC-Flash-Module-44pin-DOM-DiskOnModule-tested-…

    ... (the other option, folders, is out because it doesn't recognise ... FAT16 and FAT32 partitions from basic
    FATWARE also support ... DivIDE seems to be working in 128k mode only, as games that ... are incompatible with 128k mode don't work. Anybody ...
    velesoft velesoft January 2012 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... br /> [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error ... br /> [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error ... br /> [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Newbie QuestionsI have just purchased my first Speccy! It should be shipped to me (in the U.S.A.) very soon. I'm a ZX newbie & I have some questions :-D First of al…

    ... Hotel Spectrum! You can check out any time you like ... ... that the audio in 48k mode is different than in 128k mode. Further ... http://www.worldofspectrum.org/ZXBasicManual/"]BASIC manual[/URL] that came ... are still coming out and are announced in here when they ...
    Arjun Arjun February 2012 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... .
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error ... game.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error ... .tzx"]patched version[/URL] out of it (please note ...
    Alessandro Grussu Alessandro Grussu February 2012 Games
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    ... Because the Loader option uses 128K BASIC, so BANK_M is valid. ... a plain tape produced out of the tzx or ... tap files will work in a normal toastrack Spectrum ... 128 when loaded "normally", in the common way. It ... Does the game work in a real Spectrum 128 loading ...
    na_th_an na_th_an March 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... .
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error ... game.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error ... .tzx"]patched version[/URL] out of it (please note ...
    Alessandro Grussu Alessandro Grussu April 2012 Games
<1…78910111213…34>

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