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<1…23242526272829…34>
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... will only work in 128K mode, as warned by the basic loader. The ...
    bobs bobs June 2008 Games
  • Porting more adv games to the ZX SpectrumIf anyone is up to the task, I'd love to see a port of some of my other games on the ZX Spectrum. I myself need to find a manual for Sinclair BASIC b…

    ... t find a better Speccy BASIC development environment than BASin. ... , many bits of software in basic on my speccy he decided ... surprised to remember her Sinclair Basic grounding from 20 years ... to code in basic (such as the keyboard layout which even in 128k mode ...
    sparkes sparkes June 2008 Development
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... .Z80 48K snapshots, but for 128K the documentation is subjective[/QUOTE ... not. It assumes a basic understanding of the 128K machine, though.
    [QUOTE]My question is:
    In 128K mode, which 16384 bytes page ... />
    Depends what's paged in!
    Philip Kendall Philip Kendall June 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... complain - 128k support is only provided for BASIC "silicon disc ... player in one bank whilst still allowing the usual 128K basic ... editor to use another bank. Both banks are alternately paged in ... the 128K editor. Over half of the app is in BASIC. ...
    Digital Prawn Digital Prawn June 2008 Emulators
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... is 0 (like in C), not 1 like in Sinclair BASIC

    in this Basic you'd have to ... could be linked into the basic compiler (in particular sprite code) but ... />
    Where can I find out more about the .obj Z88DK ...
    boriel boriel June 2008 Development
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... need to change the eproms in the +2A to more compatible ... you end up with a 128k spec that works with virtually ... that you lose +3 basic - so any basic programs that you have ... ) ROM's ... still have the 128k basic and editor, and the compatibility ...
    Tom-Cat Tom-Cat June 2008 Games
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... ) ROM's ... still have the 128k basic and editor, and the compatibility ... - You basically have an original 128k+ in a +2A case! (but with ... in 48k mode.

    You can probably load it using 128k ... doesn't attempt to display in 128k mode - But it does but ...
    thingley thingley June 2008 Games
  • myspeccy.org - online gaming which auto-saves scoresIt's a blimmin' miracle - I'm most impressed.

    ... tatics no longer work with out the Judo throw - Damn - I ... there was an extra move in 128k.
    GreenCard GreenCard June 2008 Sinclair Miscellaneous
  • Dump Sinclair character set to file?Hi guys, I'm working on a version of Manic Miner for the TI-99/4A. It's not a port, as I'm not looking at the original Z80 code, just re-creating th…

    ... could have done this myself in Sinclair BASIC, but now, I can ... where the character set is in the ROM, and also, I ... I would export the data out of the spectrum 'environment' to ...
    zxbruno zxbruno June 2008 Sinclair Basic
  • ZXS to TAP conversion......for the DOS illiterate. Basically I've saved a BASIC program in ZXS format. I need to convert it to TAP (I think), because it's so large it needs…

    ... amount of sense... in a nutshell, the 128K silicon disk is a ... the emulator to get data in and out - and there's no ... as a snapshot in 48K mode, but it uses 128K functions so ... way to load it back in 128K mode. Does that sound about ...
    gasman gasman June 2008 Emulators
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    It just spazzed out on me and did this.< ... The Sacred Armour Of Antiriad in 128K mode (mistake) and had just ... coz TSAOS doesn't like 128K mode.
    Vertigo Vertigo July 2008 Emulators
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    ... also not particularly confident that BASIC's channels and streams ... So even for the very basic functionality some extensions are going ... after all the board has 128K of in-system programmable flash, and ... way to handle networking in Sinclair BASIC is via the OPEN ...
    Winston Winston July 2008 Development
  • How to load "Pang 16c" with EmuZWin and other emulators supporting ATM TurboHi, I'm a complete nut with Russian clones and one of the games I'd rather like to watch and play is the 16-coloured version of Pang, which I found …

    ... point

    4. In EMUZWIN, select "File" -> ... In the emulated speccy clone's main menu, Select 128K BASIC (or 48K BASIC ... if 128K BASIC previously failed to ... which saves typing the filenames in. It's under "Control" ...
    Digital Prawn Digital Prawn July 2008 Games
  • Channels and streamsSo I've put some thought into channels and streams, and read the dead (and presumably rotting corpse) of the CSS FAQ which contains some information …

    ... trap RST 8 and extend BASIC.

    The conclusion ... are a little bit unfinished in ZX BASIC - for example, it ... add a new channel, but BASIC can't open it - ... the ROM was released in an unfinished state. The ... seems very well thought out and I look forward ...
    Geoff Geoff July 2008 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... I'd get that version out into the wild as I ... were saying you were running out of memory, well I can ... as you're still thinking in Sinclair Basic terms! DATA strings don ... 't need quotes around them in "real Basic" variants (unless they've ...
    Jimmy Jimmy August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... were saying you were running out of memory, well I can ... as you're still thinking in Sinclair Basic terms! DATA strings don ... 't need quotes around them in "real Basic" variants (unless they've ... moment, I need to "Think in VIC BASIC" to optimise this one.
    Digital Prawn Digital Prawn August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... looking at the VIC BASIC code in QAOP. I should ... in "Sinclair BASIC" terms.

    For reference, I have found out ... />
    works fine in Sinclair BASIC and executes zero iterations with ... it causes "NEXT without FOR" in VIC BASIC.

    Slowly ...
    Digital Prawn Digital Prawn August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... saying you were running out of memory, well I ... you're still thinking in Sinclair Basic terms! DATA strings ... need quotes around them in "real Basic" variants (unless ... they've got a space in ... away with having spaces in your strings without ...
    Digital Prawn Digital Prawn August 2008 Games
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... well be a built in BASIC command to do this. ... lurk, without examining the 128K BASIC ROM, or at least ... colour that was available in gigascreen (without dithering). ... wanted to do it in basic. In the end I did ... be done well enough in BASIC for most applications I ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... see I will easily run out of space with 48K! ... however just echoes each byte out. Even if you disable ... but I want to find out the current copyright status of ... . It takes 58 seconds in 128 BASIC. So it's fair ... Once I take out the RAM trap code in the 6502 core ...
    Jimmy Jimmy August 2008 Development
  • CGC 2008 entry... help wanted please!Hi, I've written a BASIC game for the CGC2008. With a limited understanding of the hardware, I've written it in 128 BASIC, but have saved it out as …

    ... ;296497]I've written a BASIC game for the CGC2008. With ... 've written it in 128 BASIC, but have saved it out as a ... plenty of screen crap thrown in as it restores the snapshot ...
    Woody Woody August 2008 Sinclair Miscellaneous
  • ANN: ColorPRINTColorPRINT gives you 256 fully programmable Timex mode 2 characters (maximum 16 colours per character if you have bright black) to use in your 48 BAS…

    ... really good BASIC programs that will fit in the reduced ... memory area. Sadly that rules out ...
    Mined Out is a great BASIC game (like Minesweeper on ... the game is so basic graphically, that there isn ... for you to colour in, unless you want to ...
    ewgf ewgf September 2008 Sinclair Basic
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... :

    1) Type in the following program :
    [CODE ... Address exception!

    2) In the watch window. Add the ... should time out. Type in the same BASIC program as in error 1 ... really slowly as BASin times out everytime it tries to evaluate ...
    Jimmy Jimmy September 2008 Emulators
  • Attention Arjun (and people interested in BASIC games programming).I've been looking at the games created by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^EP+Software$&model=spectrum"]Angel Ortega/EP S…

    ... actually learning BASIC games programming (didn't you check out my Dash ... a small game from scratch in M/C. Easier said than ... . He was looking out for some clever BASIC programs to go with ...
    Arjun Arjun October 2008 Sinclair Basic
  • Attention Arjun (and people interested in BASIC games programming).I've been looking at the games created by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^EP+Software$&model=spectrum"]Angel Ortega/EP S…

    [QUOTE=Arjun;306404]You must mean Dunny. He was looking out for some clever BASIC programs to go with BASin I believe.[/QUOTE]

    Oh, sorry ... so what's that type-in project all aboot then? (you're in charge of that, right?)
    ZnorXman ZnorXman October 2008 Sinclair Basic
  • Changing the way SCREEN$ is loadedThe way the speccy loads in a SCREEN$ is interesting - top two-thirds first, then middle and finally the bottom, which is due to the way the speccy d…

    ... 't work out how to draw 1 pixel line in colour and ... to switch between two screens in 128k mode at the exact right ...
    Rickard Rickard October 2008 Sinclair Miscellaneous
  • Game creation packagesOver the course of the years, a number of game creation packages were released for the speccy: Games Designer (Quicksilva) H.U.R.G. (Melbourne House…

    ... ;309229]With the Quill manual in hand you'll find that ... need to plan your game out before you start using the ... idea with a poorly thought out flow for a game. That ... days and then program it in C64 Basic... What a bast that ...
    polomint polomint October 2008 Games
  • Programming Books for Kids - Whats happened to programming?What has happened to Programming in the 00's :( I remember at the tender age of 9 exitedly going to my library to get one of them colourfull program…

    ... for kids.
    You guys in your programs use variables, loops ... seven, trying out its variant of BASIC by inputting ZX BASIC code and ... through the border colours, in the exact same way Ralf ... some sort of tipping point in my understanding technology rather than ...
    Danforth Danforth October 2008 Sinclair Miscellaneous
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... Does it not do that in 128K mode too? I've ... though.

    In contrast, a debugger is probably ... a good feature to have in an emulator.

    out ways to make me ... 1] ignoring the known gaps in Fuse's Z80 emulation: MEMPTR ...
    ewgf ewgf November 2008 Sinclair Miscellaneous
  • Small BasicFor all those people who ask "where's the equivalent of Sinclair BASIC for today's generation", I give you (a link to) [url=http://msdn.microsoft.com…

    ... lack of pre-defined functions in Sinclair BASIC!
    [/QUOTE]

    out.

    Small BASIC aims to put the ... fun (and GOTO) back into BASIC and I have had that ... between the two versions of BASIC.

    Where is Joe ...
    Geoff Geoff November 2008 Sinclair Basic
<1…23242526272829…34>

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