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<1…28293031323334>
  • New tape releases - 128K only?As Jon's new Egg-Head game is 128K only, and splATTR has also evolved into a 128K only game - both due to memory constraints - I was wondering if the…

    ... and it worked fine in 48 BASIC mode.

    About ... .php?id=18]check it out[/url].
    na_th_an na_th_an December 2007 Games
  • Thanatos and grey +2 incompatibleThanatos (original release) loads ok on original Sinclair 128k, but not Amstrad +2. Not even in USR 0 mode. 'THANA128' will only load on original 1…

    I think I found out why.
    'It's because original was saved as complete mirror of 48k RAM with paged second (128k) ROM.'

    Found this from speccy.cz old site which has a fixed version that loads on 128/+2 and 48.
    FrankT FrankT December 2007 Games
  • How can I join two or more .rzx files?Dear All, I'm trying to find away to record an 'Action Replay' file in multiple sessions, i.e. so I can do a long adverture in multiple sessions. I…

    ... , quite a nice discussion came out about rzxing.

    Let ... kB mode are bigger then 48 kB mode ones).

    Ralf Ralf January 2008 Sinclair Miscellaneous
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... other forums during the last 48 hours about everything right through ... /> Anyway, there's enormous potential out there for crap games that ... />
    [QUOTE]
    Also, look out for a remake of Tranz ...
    Digital Prawn Digital Prawn January 2008 Games
  • best/worst arkanoid clones...?personally I always liked [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002768"]Krakout[/URL] better than Arkanoid itself. really addictive…

    ... though it's a straight out bat and bricks game with ... had one issue of 16/48 tape but I'm sure ...
    Vertigo Vertigo January 2008 Games
  • 128 +2 KeyboardI've just bought an Amstrad +2 keyboard assembly (membrane and keys) on ebay to use with my Harlequin project. It was a steal at about 1 Euro ;-) It…

    ... bit extra hardware for a +48 or +128.[/QUOTE]

    out, even if not fully functional ... term. I need to work out the +2A/B keyboard interface ...
    csmith csmith February 2008 Hardware
  • Urban upstartthought id start a thread on this classic game...mainly due to a certain persons nick, and it was mentioned in the hobbit thread ive just been looki…

    ... just had to google 16/48, I hadn't heard of ... their scope immeasurably, and missed out on great games like this ...
    urbanupstart urbanupstart February 2008 Games
  • Urban upstartthought id start a thread on this classic game...mainly due to a certain persons nick, and it was mentioned in the hobbit thread ive just been looki…

    ... Spectrum cassette-based magazine 16/48 refused to review the company ... true; I spoke to 16/48's editor at a Microfair ... 're all crap". :( I pointed out that UU was the sole ...
    robert@fm robert@fm February 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... A$=A$+CHR$(RND*4+48.5)
    [/code]


    Next I will try out your board printing idea.
    Digital Prawn Digital Prawn February 2008 Development
  • Group Order of Internal/External Kempston Turbo InterfacesI have contact Velesoft ([url]http://velesoft.speccy.cz/kmturbo-cz.htm[/url]) about the production of internal or external kempston turbo interfaces …

    ... for video out(video work only on ZX Spectrum 48/48+). Plastic case ...
    velesoft velesoft February 2008 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... value before it is written out. The Attribute mask is always ... is the sense in writing out a constant value x number ... that's a total of 48 char squares so I should ... be seeing 48 (attr_mask, attr) pairs for a ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... ok with it on a 48+k speccy though.
    I ... i'd like to find out why is this happening.
    gtsamour gtsamour February 2008 Hardware
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... obtain:

    "List index out of bound (296)"


    [url]http://48-k.blogspot.com/2008/01 ...
    radastan radastan February 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... obtain:

    "List index out of bound (296)"


    [url]http://48-k.blogspot.com/2008/01 ...
    Dunny Dunny February 2008 Emulators
  • any one seen the top 10 games from retro gamer???are they crazzy??? what the hell??? the top 2 I've never even heard of... turbo esprit on 16th??? no nightmare rally, trantor or match day?(and I…

    ... that thread.

    Post 48 lists it, but that's ... this theory, or just cop out because YS had it top ...
    ChuckieEgg ChuckieEgg March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )=1:
    POKE 22464+p,48:
    NEXT g:
    LET ...
    Dr BEEP Dr BEEP March 2008 Development
  • Emulators on the ZX SpectrumHaving released a Spectrum 16K emulator for Spectrum 48/128 machines as part of CCG2008, I was wondering if anybody knows of any emulators which actu…

    ... Spectrum 16K emulator for Spectrum 48/128 machines as part of ... in it, but hires came out too slow on a ZX ...
    Dr BEEP Dr BEEP March 2008 Emulators
  • Beta BasicWhilst testing my 16K Speccy emulator for CCG2008, I wanted to load Beta Basic. I know v1.0 supported 16K models, but the TAP file online only contai…

    ... actually BB3.0, which came out in '85. It also says ... BB was 48/128 only, but I can ... a 16K version did come out! (Adverts also indicate this).[/quote ...
    mheide mheide March 2008 Infoseek database
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 DEF FN a(r,n)=r-INT (r/n)*n:
    READ c$,m,n,v,p:
    LET x=RND*36+10:
    LET x$=c$(x):
    POKE n*(x$>"O"),3:
    LET c=FN a(3+PEEK 23673,256):
    CLS :
    LET x=x+n*(c$(p)=x$):
    PRINT "Room:";FN a(CODE c$( ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 DEF FN a(r,n)=r-INT (r/n)*n:
    The function to calculate remainder of a number

    READ c$,m,n,v,p:
    Initialize CUBE-data, row/column indicator, POKE-value,
    Vert/Hor-indicator and startfield

    LET x= ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I just got another version of [B]A-Maze[/B] that works better!

    Instead of a countdown, this version shows the maze paths being generated, and afterwards draw the "full maze" (including the walls) on top of it, so it doesn't look weird anymore ...
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> We still need to figure out a more appropriate time limit ... would give a time of 48.

    I am going ...
    Digital Prawn Digital Prawn April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here's a new version of [B]PathFinder[/B], now 26 under the limit:

    [CODE]
    1 BORDER USR 7766^0:
    POKE 23693,7:
    DIM m(999):
    LET e=INT (RND*10)*64+95:
    FOR r=0 TO 9:
    PRINT r;"0%":
    FOR c= ...
    Einar Saukas Einar Saukas April 2008 Development
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... /> When you start Spin in 48 K mode and start entering ... 128 K mode and select 48 BASIC in the menu, the ... ]

    I found that out the other day and did ...
    mulder mulder April 2008 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... will require 3*2*8 = 48 bytes of memory. If this ... specifying an offset of 48*0, 48*1, 48*2, ..., 48*7 depending on ... will use the address "base + 48*f" as the address of ... quite frankly annoys the hell out of me. So you'll ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Spectrum +3 to PC serial cableGreetings, I apologize if this has been discussed before. I did a search and came up with a few things related but not exactly what I was looking for…

    ... connector?
    I'll try out the programs you mentioned.
    48 clone, not a +3, but ...
    0sAND1s 0sAND1s April 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... is only one
    way out of town and the pigeon ...
    Dr BEEP Dr BEEP May 2008 Development
  • Strange non-working software20 years ago I had a Spectrum 48k. It wasn't damaged but some programs (games) didn't work. For example "Ghostbusters" always crashed after the title…

    ... , my luck used to run out soon after... :(

    Another ... used to crash on my 48+ was Top Gun. It used ...
    Arjun Arjun May 2008 Sinclair Miscellaneous
<1…28293031323334>

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