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<1…25262728293031…34>
  • +2A, are they all this incompatible?My +2A does not seem to be faulty but the number of games that don't run on it are silly. Scooby Doo(Elite), Crazy Cars , Turbo Outrun, Vindicator(im…

    ... you're having problems with in URS0 mode?

    in USR0 mode (even on ... to try. Just go into 128k BASIC and type USR0. It ... has reset itself to 48K BASIC... in fact it has, then ... was required for some 48k/128k demos, and maybe some ...
    Heatsink128 Heatsink128 December 2007 Hardware
  • +2A, are they all this incompatible?My +2A does not seem to be faulty but the number of games that don't run on it are silly. Scooby Doo(Elite), Crazy Cars , Turbo Outrun, Vindicator(im…

    ... you're having problems with in URS0 mode?

    ... demos that would only work in USR0 mode (even on ... to try. Just go into 128k BASIC and type USR0. It ... has reset itself to 48K BASIC... in fact it has, then ... Ghost Hunter, codemosters fine in USR0 mode :)
    Heatsink128 Heatsink128 December 2007 Hardware
  • New tape releases - 128K only?As Jon's new Egg-Head game is 128K only, and splATTR has also evolved into a 128K only game - both due to memory constraints - I was wondering if the…

    ... 255" trick (also used in Arkanoid, for example) which ... ended killing the industry in my country), so maybe ... routine and it worked fine in 48 BASIC mode.

    ... target the 128 models in our releases (ComputerEmuZone Games ... id=18]check it out[/url].
    na_th_an na_th_an December 2007 Games
  • Arti've decided to paint pictures and flog them to art cafes, and also online, mostly on ebay. i only did basic art at school, i can't really draw and …

    ... labels and text in the tent brought out emotions in you?
    ... music seems to be a basic property of being human. ... justification. While the painting in question had enormous technical merit ... keystrokes is working pretty mechanically in my opinion - yes, it ...
    Winston Winston January 2008 Chit chat
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... =Gilby;224753]I can sort out Tempest... I've sourced a ... still haven't had an in-game screen grabbed.

    in the BASIC listings of the existing ...
    Digital Prawn Digital Prawn January 2008 Games
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... I know) completely unique in prey much any emulation ... for the computer's built-in BASIC. [/quote]

    128K) BASIC program?

    ... 'm sure that BASIC programs in BaSin can't access ... to write and run BASIC programs that are ...
    ewgf ewgf February 2008 Emulators
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... be used to run Sinclair BASIC on the host PC ... could you run the BASIC program at a faster than ... a larger than 48K (or 128K) BASIC program?

    If ... I'm sure that BASIC programs in BaSin can't access ... to write and run BASIC programs that are larger ...
    ZnorXman ZnorXman February 2008 Emulators
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... used to run Sinclair BASIC on the host PC ... could you run the BASIC program at a faster than ... a larger than 48K (or 128K) BASIC program?
    [/quote]
    ... I'm sure that BASIC programs in BaSin can't access ... with that as you do in any other language.
    ...
    Dunny Dunny February 2008 Emulators
  • Trying to emulate the DivIDE on SpinI have this .iso image that's supposed to be used on a cf card: [url]ftp://ftp.untergrund.net/users/gasman/zx/divip_let_forever_be.zip[/url] Since …

    ... trying to use the original 128K or the grey +2. When ... />
    It should also work in 128K/+2 mode so that's ... a bug in SPIN. You hear, Dunny :p ... do after going back to Basic. Load"" doesn't load anything ...
    Woody Woody February 2008 Emulators
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... the checksums should be fine in it) and it should only ... ? Works fine on three 128k Spectrums I have at home ... Plus which can go into 128k Basic and its selector - there ... . You need to run it in USR0 mode.[/QUOTE]
    ... +. What should i try in my case for it to ...
    gtsamour gtsamour February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... anyway. Just go into the 128k Basic and write USR0 - this ... put you into 48k Basic but with 128k paging enabled - there ... the machine boots it goes in 48K mode by itself ( ... can i go into 128K mode with my divide on ... way, are you sure that in a DivIDE+ it should ...
    gtsamour gtsamour February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... go in 48k mode by itself (not the 128K selector) ... OUT and PRINT USR 0 stuff? I mean i load 128k ... OUT and PRINT USE 0 to put DivIDE Plus into 128K ... />
    Anyway, a 128K .z80 snapshot should work 99 ... crash unless the DivIDE is in 128K mode. Most games should ...
    rwap rwap February 2008 Hardware
  • best BASIC games? - besides 20 tons and Derby Day perhaps i know few of them, yet i believe, there have to be some cool ones i couldn't appreciate then as i was stup…

    ... , i'm surprised how few basic *arcade* games are...[/QUOTE]

    Sinclair BASIC is just too slow to ... you'll get is Mined Out which is more of a ... plenty of arcade games written in compiled BASIC. Frank N Stein and ...
    Matt_B Matt_B February 2008 Games
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... t support the 128k Basic. It 100% supports the 128k paging and everything ... doesn't support is the 128k Basic Editor.

    [QUOTE ... if the program would page IN the 128k Basic Editor for some reason ... if 48k Basic is paged In, none of them rely on 128k ROM ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... start up with a 128K machine into the 128k's menu. So ... up in its normal state (I'm currently using a 128k toastrack ... done particularly much with extending BASIC, but so far, my simple ... works just as well in the 128k BASIC editor as it does on ...
    Winston Winston February 2008 Hardware
  • best BASIC games? - besides 20 tons and Derby Day perhaps i know few of them, yet i believe, there have to be some cool ones i couldn't appreciate then as i was stup…

    [QUOTE=Matt_B;249362]Sinclair BASIC is just too slow to ... you'll get is Mined Out which is more of a ... plenty of arcade games written in compiled BASIC. Frank N Stein and ... , you *can* have decent speccy BASIC arcades! :-)
    cichlasoma cichlasoma February 2008 Games
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... doesn't work with 128k Basic ROMs paged in.
    About your question ... written correctly (it reports NONSENSE IN BASIC)... but all parts work.
    Tom-Cat Tom-Cat February 2008 Hardware
  • Genie DOS +D ROMWhat does this do, i think its for the plus d but the emulators wond use it Anyone?

    ... course) into 48K or 128K BASIC, without any BASIC lines present. The Spectrum ... finder for the Multiface) merged in somehow?
    ewgf ewgf February 2008 Hardware
  • Apostrophe'sIncorrect punctuation annoys me. The title of the thread was supposed to be ironic.

    ... of PRINT 2*2/4 in Sinclair BASIC. Without any other indicators ... trend is to leave out the commas but in this instance they ...
    Vertigo Vertigo March 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    10 FOR i=2 TO 9:
    FOR j=2 TO 9
    20 LET z=i^j:
    LET r$=STR$ (z)
    30 IF LEN r$>3 AND z
    Digital Prawn Digital Prawn March 2008 Development
  • z88dk - Plus 3 dos librariesdo they work? I looked in the cvs to try to piece together an idea of the syntax of the commands (the documentation is pretty sparse :-() and it loo…

    ... , 0, 32);

    if (in = fopen("test", "r"))
    {
    fread(buf, 1, 32, in);
    buf[31] = '\0';
    out for is if a dip ... to be preserved, as in Sinclair Basic which doesn't allow you ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • Memory paging in 128 KB - 64KB RAM possible?I have found a quote in Spectrum 3 manual (available at WOS) -------------------- In the +3, we have crammed in more than twice the amount of memory…

    ... remember reading) that paged out the ROM in 128K mode and replaced it ...
    ewgf ewgf March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... compare both versions to find out.

    If we use ... is a very slow operation in Sinclair BASIC.
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... compare both versions to find out.

    If we use ... is a very slow operation in Sinclair BASIC.[/QUOTE]

    I ... BEEP's idea is better in this case.
    Digital Prawn Digital Prawn March 2008 Development
  • Underestimated gamesWhat games do you think never had the hype of the larger named games, but you loved to death. I loved Pedro where you had to plant seeds and stamp o…

    ... the same zx color but in 128k !!! especially the adventure games that ... style games. If you look in the archive and do an ... many new games. Specially look out for GameX, Egghead or the ... Farmer Jack games in the archive.

    I ...
    psj3809 psj3809 March 2008 Games
  • WANTED. Waveblaster compatable daughter board[edit] I just realised this thread looks like it ought to belong in the wanted forum from the title, this is really about the project and hardware, t…

    ... on Speccy ? Program writed on 128k BASIC (with MIDI commands) ? Or... ???
    128k MIDI interface :\[/quote]

    in the +3 manual. I think ... I plan to implement it in my next cgc entry :D ...
    guesser guesser March 2008 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 DEF FN a(r,n)=r-INT (r/n)*n:
    READ c$,m,n,v,p:
    LET x=RND*36+10:
    LET x$=c$(x):
    POKE n*(x$>"O"),3:
    LET c=FN a(3+PEEK 23673,256):
    CLS :
    LET x=x+n*(c$(p)=x$):
    PRINT "Room:";FN a(CODE c$( ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... also noticed something strange in the BASIC which can be ... /> RESET-trick for printing in default colors: STR$
    ... This code is in a room in the cube and ... a blue roomdirection. Once in that room you must
    in it. Try to find your way out.....[/QUOTE ...
    Digital Prawn Digital Prawn March 2008 Development
  • Ripping a fontIs it possible to rip a font from a machine code game using Spin?

    ... ]
    [Multiface RAM in/out. The emulators I tried wouldn ... stalling and go
    out and get one. Back ... manual and root it out yourself. Once you've ... after the Basic. Then type in the second Basic listing and save ... to
    save it out by pressing S.
    ...
    jp jp April 2008 Emulators
<1…25262728293031…34>

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