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<1…3456789…34>
  • ANN: ZX Spectrum +2g ROM setI'm working on another modified ZX Spectrum. This one is based on the +2A. There's quite a lot of work to do on the hardware but the ROM set is prett…

    ... /> 1: Fully bug-fixed 48 BASIC with numeric keypad support patches ... the original 48 BASIC ROM
    3: The original 48 BASIC ROM

    Spectrum 48 compatibility mode (runs Travel with ... mode (runs HiSoft BASIC 128 )
    Spectrum 48 debugged mode ( ...
    chev chev June 2009 Hardware
  • +3 Centronics port: How does it work?I've been trying to follow the code with Fuse's debugger and I can't see it writing anywhere except to port 0x1ffd. It also jumps through some fairly…

    ... you could still use from 48 BASIC). Looks like they've done ...
    chev chev July 2009 Hardware
  • How do I use MGT files?While browsing here, I came across a disk file that's an "mgt". I'm trying to run it in ZX Spin, I have managed to load the file into it, but how to…

    ... 's only "Tape Loader", "128 Basic", "Calculator", "48 BASIC" and "Tape Tester", so ... do I go into 128 basic and ...
    Clement Saggers Clement Saggers July 2009 Emulators
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    I have a BASIC program with UDG:s loaded ... I would have to save out the Basic part to some format ... fine, but I see no BASIC listing.)
    Rickard Rickard September 2009 Sinclair Basic
  • Snapshot issue between BASin and ZX SpinHi Folks, I have created a 128K snapshot file from BASin (both .sna and .z80) to load in to ZX Spin. Spin is running in ZX Spectrum 128K mode and I…

    ... Loader
    [*]128 BASIC
    [*]Calculator
    [*]48 BASIC
    [*]Tape Tester
    BASIC [/B]the source code from ...
    Paddy Coleman Paddy Coleman December 2010 Emulators
  • Help wanted: BIFROST* 1.1 on real hardware?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1.1 implements support for all standard Spectr…

    ... If you use the Sinclair BASIC version from [URL="ftp://ftp ... has to be loaded in "48 BASIC" mode. Even so, ... this time, since Sinclair BASIC is not fast enough ... z88dk or compiled ZX BASIC versions from either [URL ... work, even in "128 BASIC" mode. Thus I suggest ...
    Einar Saukas Einar Saukas April 2012 Hardware
  • zx spectrum 128+2a/b questionsIv just purchased a 128+2 and have only one game for it lol (Super stunt man). A few question if anyone can help.. 1)I'd like to run games through …

    ... :128+ 2a...Loader...+ 3 basic.. Calculator...48 basic...Drive m:available.

    paul3100 paul3100 November 2012 Hardware
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not.

    There are any way to check it out from BASIC (without breaking the program if it does not exist)?
    Zup Zup October 2013 Sinclair Basic
  • ANN: Tipshop updated Tuesday, 31 December 2013Tuesday 31 December 2013 Happy New Year, all! I hope Santa was good to you * Andy Ford sent in POKEs for Back to Skool and Skool Daze. * Flavio M.…

    ... , Space Zombies ,
    Spaced Out , Spiker: Basic Training , Strangers from Outer Space ...
    hackersanon hackersanon December 2013 Announcements
  • Pacman monster helpso I am trying to write a pacman game in Specbas [youtube]0R4XmkzBfHs[/youtube] got it working ok so far.... now the tricky bit the monsters in p…

    ... around how to work it out in basic.

    so the ... and below it and works out which is closest to pacman ... that calculation be to work out the distance from pacman?
    ASH-II ASH-II May 2014 Sinclair Basic
  • Spectrum 128 malfunctioning with DIVMMCI recently got myself a spectrum 128 (toastrack) and a DIVMMC card so I could load games from it. It all works fine until it has warmed up and then t…

    ... refuse to load or drop out to basic after the title screen ... than being greeted with the basic screen or empty folders!
    Neosodium Neosodium May 2014 Hardware
  • JHCon 2014Hello, not sure if this is the right category but JHCon 2014 will take place[B] from 28. to 30.11.[/B] at usual place - gymnasium in Jindrichuv Hrad…

    ... and completation of [B]ZX Basic megademo named Cowina[/B] ( ... br />
    - ZX Spectrum BASIC part for a new megademo ... (in BASIC, surprisingly)
    --- type a BASIC program and save ... LINE x
    --- use normal 48 BASIC and 48K memory
    --- your ...
    Factor6 Factor6 October 2014 Announcements
  • HOW-TO ClassicsHi guyz'n'gerlz) Perhaps, there're similar questions, but I was checking out another BASIC version of Xonix (which instead of a flood-fill used st…

    ... questions, but I was checking out another BASIC version of Xonix (which ...
    NRA NRA January 2017 Sinclair Basic
  • VOTE FOR SPECTRUM!!!!!Hi there! Which comp has the best music? Go and VOTE for ZX SPECTRUM (withought logging this time, so it's easier). This is the link: [url="http:/…

    ... above can use AY in 48 Basic mode. the AY music in ... almost all entirely done in Basic, the main core of the ...
    Amigo Amigo May 2003 Sinclair Miscellaneous
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... back in on return to BASIC).
    [/quote]

    ... off I tried to use OUT from BASIC to swap pages, but ... in, even straight after the OUT.

    10 CLEAR ... bank 0
    30 OUT 32765,22:REM Page in ... into bank 6
    50 OUT 32765,16:REM page bank ...
    trellis trellis August 2003 Sinclair Basic
  • Translating games from RussianThe recent arrival of biotoxin and his obvious enthusiasm for Russian games has set me thinking: Will any Russian games ever be translated into Engl…

    Not all translating engines are that stupid. A good number of them can even figure out some basic grammar and transformations, i.e. recognize that "going" is a form of the verb "go".

    But how does one hack the text out of Dizzy games ?
    GOC GOC September 2003 Games
  • BASIC-DecompilerI've got some compiled BASIC programs and I like to study the source code. Are there BASIC decompiler for Hisoft, USCHI, etc.?

    ... the slow P-code. HiSoft Basic and Uschi are both real ... parsing the MC to find out which Basic tokens are used, or ...
    LCD LCD November 2003 Development
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... shown. Fixed.

    [-] When "48 BASIC" menu item was selected in ... menu, following Reset were to 48 Basic again. Fixed.

    [*] When ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... /> P.S. Perhaps a Speccy 48 BASIC cookbook is where I will ... introduction you'll find to BASIC on the Spectrum.

    Philip Kendall Philip Kendall March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... background in Clive's ZX81 BASIC, could somebody give a quick ... /sprite usage, including a simple BASIC demo?

    THX
    P.S. Perhaps a Speccy 48 BASIC cookbook is where I will ...
    stupidget stupidget March 2004 Sinclair Basic
  • Emulator is better than a real thing?I transffered DigiSID TAPe from [url="http://www.speccy.cz/"]http://www.speccy.cz/[/url] to my really ZX Spectrum 128K +2 (in 128 mode) and the demo …

    ... demo.

    in 128 Basic try this

    USR ... />
    you'll be in 48 Basic mode.

    LOAD ""
    Sadako Sadako July 2004 Emulators
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... sub games, that flesh out the basic game that everyone buys it ...
    Spector Spector September 2004 Games
  • Indiana Jones and the Fate of AtlantisI can't seem to get this game to load either in Spin or with the online speccy emulator by clicking on the link from WOS - it goes through a series o…

    ... 's finished it resets into 48 Basic. I loaded the tape in ... so, and resets again into 48 Basic!
    cascarria cascarria November 2004 Games
  • Indiana Jones and the Fate of AtlantisI can't seem to get this game to load either in Spin or with the online speccy emulator by clicking on the link from WOS - it goes through a series o…

    ... 's finished it resets into 48 Basic. I loaded the tape in ... so, and resets again into 48 Basic!
    [/quote]

    TAP ...
    Pavero Pavero November 2004 Games
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... like using the 'keywords' in 48 BASIC - It's slow and annoying ... />
    then use a short BASIC prog:

    10 LOAD ... have multiple action descriptions, but BASIC will only let me use ...
    Dunny Dunny November 2004 Sinclair Basic
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... />
    I'm looking out for BASIC programs to bundle with BASin ... applications, to show off what BASIC (and BASin) can do.
    Dunny Dunny March 2005 Development
  • +3 upgrades advice neededI`ve just bought a +3 after years of wanting one here, [url="http://cgi.ebay.co.uk/ZX-SPECTRUM-3-128K-c-w-BUILT-IN-3-FLOPPY-DISK-DRIVE_W0QQitemZ5234…

    ... stereo sound mod.
    - Removed 48 Basic and replaced it with SE ... Basic.

    I like the + ... on 2005-09-05 21:48 ]
    KeepGood KeepGood September 2005 Sinclair Miscellaneous
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... programs written in 128 BASIC or 48 BASIC with the ZX Spectrum SE ... (as long as no 128 Basic commands are used) or 128K ... aimed at being a Sinclair BASIC development environment I see no ...
    Dunny Dunny November 2005 Sinclair Basic
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... those characters in a 128 Basic program, just as I'd ... 's supposed to work in 48 Basic - which also won't work ...
    Dunny Dunny November 2005 Sinclair Basic
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