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<1…25262728293031…34>
  • ZEsarUX beta 5.1Hi I have just uploaded today a new beta version of ZEsarUX. Binaries are for Linux, Mac, Windows and Raspberry (raspbian) You may download i…

    ... the following works :-

    OUT 9275,21
    OUT 9531,0
    cmonkey cmonkey May 2017 Emulators
  • ZX Nuvo 128..Hi There, I have built the ZX Nuvo 128 by Superfo, but it has a problem. The machine is working, but the video signal is completely bonkers. I've …

    ... action=dlattach;topic=3360.0;attach=8817;image[/img ... br /> Pic 2. - OUT 16381,0 - fine as A12 doesn ...
    Pic 3. - OUT 12285,0 - A12 in LOW state, drain ...
    Pic 4 - OUT 12285,0 - now [b]R70 is only ... action=dlattach;topic=3360.0;attach=8823;image[/img ...
    Claudius Claudius June 2017 Hardware
  • ZX Nuvo 128..Hi There, I have built the ZX Nuvo 128 by Superfo, but it has a problem. The machine is working, but the video signal is completely bonkers. I've …

    ... action=dlattach;topic=3360.0;attach=8817;image[/img ... br /> Pic 2. - OUT 16381,0 - fine as A12 doesn ...
    Pic 3. - OUT 12285,0 - A12 in LOW state, drain ...
    Pic 4 - OUT 12285,0 - now [b]R70 is only ... action=dlattach;topic=3360.0;attach=8823;image[/img ...
    1024MAK 1024MAK July 2017 Hardware
  • ZX Nuvo 128..Hi There, I have built the ZX Nuvo 128 by Superfo, but it has a problem. The machine is working, but the video signal is completely bonkers. I've …

    ... 11
    Pic 2. - OUT 16381,0 - fine as A12 doesn't ... ]

    Pic 3. - OUT 12285,0 - A12 in LOW state, drain ... ]

    Pic 4 - OUT 12285,0 - now [b]R70 is only ...
    Claudius Claudius July 2017 Hardware
  • are there any machine code to basic converters?i know it sounds stupid but for amature programmers like me it would be great. i could speed up the basic on an emulator and it would give me more of…

    ... does OR, AND, XOR when c=0,1,2:
    [code]
    ...
    1012 FOR o=0 TO 2: GO SUB FN ... (val1,val2,o,8,1090,0): NEXT o
    ...
    ... 1090 FOR p=0 TO d-1:
    LET ... about 0.7 sec, whereas the m/c takes 7 Ts (=0.000002 ...
    Battle Bunny Battle Bunny July 2017 Sinclair Basic
  • hacking controls for atic atac?I was wondering if there is any way to hack in game controls? In particular for Atic Atac. I prefer to use keyboard controls for most games, but the …

    ... /> BLOCKSTART 45306

    LD C,0
    LD A,251
    RET
    BIT 0,A
    JR NZ,$+4 ...
    SET 2,C
    LD A,254< ... NZ,$+4
    SET 3,C
    LD A,223< ... /> JR NZ,$+4
    SET 0,C
    BIT 2,A
    spider spider September 2017 Games
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... ,(#4000) for padding (LD A,(0) [i]doesn’t[/i] work ... the +2A/+3 is LD C,0, but then I need to ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... a,r
    in a,(c)
    cp e
    jp ...

    1$
    ld c,0 ;[7]
    ld a,e ... nz,1$ ;[10]
    ld c,0 ;[7]
    ld a,e ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ...
    halt
    exx
    out (c),e ;set #1FFD to the ...
    exx
    in d,(c) ;read the initial value of ... port again
    exx
    out (c),d ;restore normal 128K mode ... this order:
    1. Try out the current opcode/combination thereof ...
    Hikaru Hikaru September 2017 Development
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... b,0 if we are Y=0
    and not ld c,0. Correct ...
    ivanb303 ivanb303 November 2017 Development
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... b,0 if we are Y=0
    and not ld c,0. Correct ... .
    [/quote]

    ld c,0 is correct. If you load ... X coord, then you set C to 0, BC will end up ... as Y * 256 + 0. That is indeed what we ... . From Y * 256 + 0 to Y * 32 + 0 is only a few ...
    Timmy Timmy November 2017 Development
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... b,0 if we are Y=0
    and not ld c,0. Correct ... -ordinate into B and setting C to zero.

    You ... zero and put Y in C, which makes BC equal the ... high byte B and set C to zero, then shift it ...
    joefish joefish November 2017 Development
  • Detecting +3 / +2AWhat's a simple but reliable way to detect if code is running on a +2A/+3? My first though was to try switching to ROM2 and then checking for the …

    ... ,#0004
    OUT (C),D
    LD A,(HL)
    OUT (C),E
    goodboy goodboy December 2017 Development
  • multiface basic loaderdoes anyone know how I can see whats in the basic loader of the multiface 1 and 128 basic loaders and how I could convert a tape save from the 1 and…

    ... header
    scf ;C=1 for load, C=0 for verify
    call ... block
    scf ;C=1 for load, C=0 for verify
    call ...
    Ast_A_Moore Ast_A_Moore December 2017 Sinclair Basic
  • How would I turn memory paging on/off in Assembler?Sorry for the noob question. It's perfectly ok to do OUT 32765,48 in BASIC to turn memory paging off. But how do you do it in assembly language? I kn…

    [code]
    ld bc, 32765
    ld a,48
    out (c),a
    [/code]

    It may not look like it, but OUT (C),A actually puts BC on the port address.
    AndyC AndyC January 2018 Development
  • How would I turn memory paging on/off in Assembler?Sorry for the noob question. It's perfectly ok to do OUT 32765,48 in BASIC to turn memory paging off. But how do you do it in assembly language? I kn…

    ... use to get confused by OUT (c),a when I was learning ...
    Luny Luny January 2018 Development
  • The I register pointing to $40–$7f causes ULA snow and a crash. Or does it?I have heard it from numerous sources, including a few members of this forum, that 128K/+2 machines crash if the I register points to a range of $40–…

    ... about snow. He did leave out an EI at the end ...
    ld ($5b5c),a
    out (c),a

    ld hl ...
    Ast_A_Moore Ast_A_Moore February 2018 Development
  • Editorless AGD Now for Spectrum as well as Next/TimexI've updated the editorless version of AGD to 0.3, fixing the Next/Timex CLS routine and adding a Spectrum engine and compiler. For those not alread…

    ... show file browser) use OUT 255,0 for set standard ZX mode ... /> Short result:
    - add OUT 255,0 after jump to NMI code ...
    - add OUT 255,xx (multicolor ...
    velesoft velesoft February 2018 Brand new software
  • New version: APULIJA-13 V2.0Hello everyone! [i]Apulija-13,[/i] the game that Jonathan Caldwell himself listed among those better showing what you can do with AGD, is back - a…

    ...
    ld a,254
    out (C),a

    and just ...
    ld a,255
    out (C),a

    Cannot say ...
    Hood Hood February 2018 Brand new software
  • draw single pixel in the borderI have problems with drawing in the border. I can get it to draw a line ,but it always becomes a line and not a single pixel. <br><br>rept 3580 <br…

    ... />


    out (c),a

     out (c),b





    out (c),a

    out (c),b


    micken micken May 2018 Development
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... ]
    xor $10 ;[7]
    out (c),a ;[12]
    ld b ...
    Ast_A_Moore Ast_A_Moore July 2018 Assembler
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... /> [code] ld bc,$fe
    out (c),a
    [/code]
    Instead ... of just
    [code]
    out ($fe),a
    [/code]
    ivanb303 ivanb303 July 2018 Assembler
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... code] ld bc,$fe
    out (c),a
    [/code]
    ... just
    [code]
    out ($fe),a
    [/code ... 11 T states for OUT (C),A vs. 12 T ... way around, out (c),a is 12t and out (n),a ... @Hikaru mentioned. With using out ($fe),a, that's ...
    utz utz July 2018 Assembler
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... other way around, out (c),a is 12t and out (n),a is ...
    Ast_A_Moore Ast_A_Moore July 2018 Assembler
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... :
    [code]10 BORDER 0: PAPER 0: INK 7: BRIGHT 1: CLS ... LET X1=0: LET Y1=0
    30 FOR C=0 TO 7 STEP ... )>6 THEN DRAW INK C,X2-X1,Y2-Y1: GOTO ... /> 60 DRAW OVER 1; INK 0;X2-X1,Y2-Y1
    C
    80 GOTO 30[/code ...
    spider spider August 2018 Sinclair Miscellaneous
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... paper 0:window origin 0,0,0 to 1,1: cls
    20 for c=0 ... to 7 step .1: draw ink c;inverse rnd
    Dunny Dunny August 2018 Sinclair Miscellaneous
<1…25262728293031…34>

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