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<1…28293031323334>
  • DivIDE on +3Hi guys! I need some help with my DivIDE interface. It?s a standard DivIDE from Ebay, no Plus. It works quite well, but actually I have three proble…

    ... too many. I installed FATware 0.14, but still the ... need a special version of 0.12, such as ( ... I found the instructions for 0.12 quite confusing - what ... 12_for_zx128-(roms).zip? On 0.14 I had to create ... Basic mode, I used OUT 32765,0, but executing this command ...
    schombi schombi December 2012 Hardware
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... CLS
    20 FOR F=0 TO 6143
    30 POKE ... 2
    30 FOR C=0 TO 31
    40 FOR ... R=0 TO 7
    50 FOR ... L=0 TO 7
    60 POKE ... *2048+L*256+R*32+C,255
    70 NEXT L ... NEXT R
    90 NEXT C
    100 NEXT T[/CODE ...
    Einar Saukas Einar Saukas January 2013 Development
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    ... (8,5)
    let c = 0
    for c = 0 to 7
    let ... a = 254+256*(255-2^c)
    c,1)=0
    if(b > ... < 8)then let k(c,2)=0
    if(b > ... < 4)then let k(c,3)=0
    if(b > ... < 2)then let k(c,4)=0
    if(b > ...
    MKGplaymore MKGplaymore February 2013 Sinclair Basic
  • Idk>le me browsing through some game's code >..... [code]61A8 F5 push af 61A9 3EFF ld a,FF 61AB D37F out (7F),a 61AD D33F ou…

    ... ,7FFD
    623A ED59 out (c),e
    623C 18A5 ... a
    6269 D35F out (5F),a
    626B ... a
    627A D35F out (5F),a
    627C ... 40
    6281 D33F out (3F),a
    6283 ... ret
    62D3 D31F out (1F),a
    62D5 ...
    Hikaru Hikaru June 2013 Development
  • DIVIDE PLUS - new memory mode DIVIDE128Divide PLUS contain 512kB sram + 512kB flash eprom. Memory paging in this device is enable on two different ports : 1) port #E3 is compatible with o…

    ... OUT #E3,0 > OUT #17,0
    OUT #E3,1 > OUT #17,2
    OUT ... #E3,2 > OUT ... #17,4
    OUT #E3 ... ,3 > OUT #17 ... logical number ( page 0 = value 0, page 1 = value ...
    velesoft velesoft June 2013 Hardware
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... which a short push (< 0.5 sec.) on the button ... I check whether OUT 255,0 and OUT 127,0 will toggle the Active ... /> 10 OUT 127,0
    20 PAUSE 10
    30 OUT 255,0
    roko roko October 2013 Hardware
  • draw single pixel in the borderI have problems with drawing in the border. I can get it to draw a line ,but it always becomes a line and not a single pixel. <br><br>rept 3580 <br…

    ... a,3

    out (c),a
     out (c),b

    rept ... />
    endm

    out (c),a
    out (c),b


    micken micken May 2015 Development
  • Short & Amusing (was: Soduko Solver)Looking for some ideas for simple but fun programs, I came across this brute force soduko solver which might amuse: [code] // zcc +zx -vn -startu…

    ... -node200000 --reserve-regs-iy soduko.c -o soduko
    // appmake +zx ... ) * 3;

    for(i=0; i
    Alcoholics Anonymous Alcoholics Anonymous July 2015 Development
  • Rom routine for pixel addressDear all, Having my bi-annual 'lets try machine code' project again and have come up with a problem with the pixel address rom routine at 8874. …

    ... do the equivalent of PLOT 0,175 with the following code ... ]ld b,175
    ld c,0
    call 8874
    ld ... />
    With B=175 and C=0, shouldn't the accumulator be ...
    Tobo Tobo September 2015 Development
  • WANTED Machinecode Routine for Paging in Betadisk TR-DOS v5 ROMI try to build a small MCode-program which writes the TR-DOS-ROM v4 / v5 to RAM adress 40000 an up. It´s working on TR-DOS v4 / Betadisk 48k: C…

    ... 16384 Bytes from adress 0 to destination adress 40000 ... :
    LD HL, 0
    LD DE, 40000 ...
    LD C,0 ;Set DOS Routine 0 (INIT/RESET DOS)
    0 to destination adress 40000 ... :
    LD HL, 0
    LD DE, 40000 ...
    Luzie Luzie December 2015 Hardware
  • Flicker-free animationTrying to create flicker-free screen update, but... Where I'm wrong? [url="https://dl.dropboxusercontent.com/s/pfywhfejfmwt2zq/test_128.sna"]Snaps…

    ...
    ld bc, BANKS
    out (c), a

    ret
    Bedazzle Bedazzle October 2016 Development
  • MEMPTR edge casesFor no particular reason, I've finally got round to emulating MEMPTR in Fuse. A few bits which aren't completely clear to be from the [url="http://zx…

    ... MEMPTR set on IN register, (C) and OUT (C), register for registers [i ...
    Philip Kendall Philip Kendall January 2017 Hardware
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... 3;0,63,23,1;0,-20,-10,1;0,-40 ... 4;0,23,63,1;0,-10,-20,2;0,-40 ... 430 LET VAN=0:LET FEL=0:LET BBB=0
    440 ... ("ź"),238,136,136,0,238,136,136,0,0
    540 ... SET CHARACTER 32,0,62, ... /> 920 LET JOJ=JOY(0)
    930 IF JOJ0 ...
    endi endi June 2017 Sinclair Basic
  • Bugaboo - speed run checker hackHi there, Here is a special mode of Bugaboo what helps you to press the jump key to perfect time. It is written in old-fashion magazine style for …

    ... the memory:

    LET C=0:
    FOR F=28790 TO ... /> POKE F,A:
    LET C=C+A:
    NEXT F:
    PRINT C

    and type these ... />
    1,1,1,0,1,0,1,0

    8; Check ...
    Pgyuri Pgyuri November 2017 Games
  • The I register pointing to $40–$7f causes ULA snow and a crash. Or does it?I have heard it from numerous sources, including a few members of this forum, that 128K/+2 machines crash if the I register points to a range of $40–…

    ...
    ld ($5b5c),a
    out (c),a
    ei

    Ast_A_Moore Ast_A_Moore February 2018 Development
  • why when you type spectrum on the +2 and +3 does it say out 7, 0:1, instead of ok 0:1?this is a bit odd.

    this is a bit odd.
    digital digital February 2019 Hardware
  • Help With infinite music on 128KHi :) I'm trying to play infinite simple music on 128K , but i don't know what is wrong with the loop I tried this routine but doesn't work I…

    ...
    ld bc,$FFFD
    out (c),a
    inc hl
    ld b,$BF
    out (c),a
    inc hl
    maeloterkim maeloterkim July 2019 Development
  • Manic Miner (light modification)Hi, This project was a small try to make something different. I would like to present in old-fashion magazine style. I hope you will like :) Pg…

    ... /> [code]
    10 LET C=0
    20 FOR F=1 ... F,A
    50 LET C=C+A
    60 NEXT ... 2,6,0,35,6,0,44,6,0,44,6,0,44, ... POKE 34767,0
    POKE 34768,0
    POKE 34769,0
    POKE ... POKE 34773,0
    POKE 34774,0
    POKE 34775,0
    POKE ...
    Pgyuri Pgyuri June 2020 Games
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    ... , 8
    lp: ld c, 0
    ld a, (de ... />
    ld a, c
    add a, %10000000

    ld a, c
    add a, %00000001
    ld c, a
    write: ld ( ... br /> gfx1:
    ds 8, 0[/code]
    Surely there's ...
    FrankT FrankT December 2020 Assembler
  • Last Problem in Chapter 3 of Toni Baker's Mastering Machine Code on your ZX Spectrum.Chapter 3 of this great book is all about how to use the registers and covers the operations LD, ADD, ADC, SUB, SBC, INC, DEC, SCF and CCF. The la…

    ... Hex Notes
    LD BC, 0 01A000 Init BC to 10 ...
    LD DE, 0 119000 Init DE to 9 ... ) then CARRY is 1, otherwise 0
    ADC A,A 8F ... result in B
    LD C, 0 0E00 C is zero
    RET ...
    Scottie_uk Scottie_uk February 2021 Assembler
  • Hunchback is back!Hi, I would like to publish again an old-fashion style writing what perhaps should be valueable if we wrote 1985. Maybe somebody will try it ... …

    ... LET C=C-A
    550 NEXT F
    560 IF C=0 THEN ... , 0,0, 0,0, 1,80, 0,0, 0,0, 1,160, 0,0, 0,0, 1,8, 0,0, 0,0, 1,4, 0,0, 1,0
    Pgyuri Pgyuri April 2022 Games
  • Fuse 7.0 installJust installed slackware 10, and now having trouble installing Fuse, or rather libspectrum, haven't got to the fuse part yet. Missing a library some…

    ... can't work out what. Here is ... 0 -I/usr/lib/glib-2.0/include -g -O2 -Wall -c bzip2.c ... 0 -I/usr/lib/glib-2.0/include -g -O2 -Wall -c bzip2.c ... br /> from bzip2.c:36:
    libspectrum ... /emulators/Sinclair/fuse/libspectrum-0.2.2'
    ...
    dasteph dasteph December 2004 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... call the library functions from C, asm, or a mixture ... your goal. z88dk (and C) is a great bridge between ... the speed of development C can offer you and ... graphic pointer point at 0 and you must make ... splib2. This is to help out with 3d isometrics.
    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Help needed - UK lottery number generator in c++I'm trying to write a c++ program to generate 9 lines of 6 numbers for the uk national lottery. Anybody got any idea where I'm going wrong? I'm com…

    ... trying to write a c++ program to generate 9 ... compiling this program in dev c++, but it doesn't ... to want to come out of the line loop ... and print out the bloody numbers.
    ... br /> int n=0;
    int random_number=0;
    int lottery_lines ...
    BigBadMick BigBadMick April 2007 Chit chat
  • ANN: InkSpector 1.0 finally released!Hi, InkSpector 1.0 is now available from [url]http://www.inkland.org.uk[/url] (Changes from v0.93 at the bottom of this msg) InkSpector is a scrip…

    ... />
    InkSpector 1.0 is now available from [url ... />
    Notable changes since 0.93:

    SmartPlay ... fade the Spectrums in and out
    (four Spectrums ... RNG instead of the standard C library's RNG.
    ... we can get dZ80 3.0 out of the door soon, ...
    inky inky July 2008 Emulators
  • +3e DOS Error : Out of XDPBsHello there my fellow forum chummies, I have been having fun with multiple partitions under the +3e DOS, however I have a bit of a problem - I have…

    ... />
    IDE Unit 0 (256/16/32)
    ...
    Software 8192k data C:
    UserData 4096k data ... br />
    [code]Out of XDPBs, 0:1[/code]


    [code]MOVE "B:" OUT ASN[/code]

    this ... "E:" without moving out either C: or D: first< ...
    Zetr0 Zetr0 August 2011 Hardware
<1…28293031323334>

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