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<1…9101112131415…34>
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... Metalbrain.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error ... .
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error ... .tzx"]patched version[/URL] out of it (please note ...
    Alessandro Grussu Alessandro Grussu December 2012 Games
  • Psion 5 Spectrum Emulator probsI picked up a second hand Psion 5MX as I have gotten the text adventuring bug once more. I installed the Sinclair Spectrum Emulator version 4.0 by Pa…

    ... least get to play some basic adventures. My keyboard works fine ... tried dozens of games in 48K and 128K mode but no joy ... typed in a BASIC program or two. Things to look out for: in Settings ... , not TZX, and loads games in 128K mode unless you specify otherwise ...
    snigfarp snigfarp December 2012 Emulators
  • Tapper - standard ROM timings loader version?I've had at least two copies of Tapper over the years but the most recent one I acquired seems to be a previously unknown(?) variant that uses a stan…

    ... non-official as the 1st basic block was used from ... making a 128K machine behave as if its in USR0 mode ... . Tapper was WELL before 128K machines, ... machine? I thought the 128k came out in 1985 and that's ... I'll have to dig out the samples of it ...
    richl richl January 2013 MIA/STP/SDP
  • Game of 1988 and ArkanoidI chose Arkanoid for 87 as I'd always loved Batty - and believe it or not - have wonderful memories of thru the wall with my brother and late dad. S…

    ... on this, mainly getting lost in identical-looking streets)
    [B ... 't know the sequel came out in the same year. Preferred the ... - great 128k music)
    [B]On the Bench[/B] (very basic footie ...
    Maroc's Astral Projection Maroc's Astral Projection January 2013 Games
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... you write a BASIC loader that uses OUT to change the paging ... /> In USR 0 mode, yes - lots of demos do this. In 128K mode ... , the Basic interpreter is constantly doing ... both the POKE and the OUT. (In both cases, the value to ...
    gasman gasman February 2013 New game ideas
  • Why do games work using USR0?I'm trying to get Terramex to work from disk. In the [url=http://www.worldofspectrum.org/forums/showthread.php?t=34332]thread about +2A/+3 incompatib…

    ... uses bank switching using OUT 32765.
    Standard 128K BASIC needs POKE 23388 ... and OUT 32765 because next available ... it is not paged in yet using OUT, it will have the ... loader can be modified for 128K BASIC.
    LCD LCD February 2013 Games
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    TXT2Emu48 already works with SE BASIC (the v0.93e which comes ... +3 to work with any 128k ROM variant (eg. TXT2Emu+3 ... to start at $0095 in the BASIC ROM for all versions.
    out where they were ( which is ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... Metalbrain.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error ... .tzx"]patched version[/URL] out of it (please note ... .
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error ...
    Alessandro Grussu Alessandro Grussu May 2013 Games
  • A loading screen for Mr. HeliWell, I've managed, once more, to make another pic in less than two weeks with ZX Paintbrush tool from Klaus Jahn and show it for all of you. As seve…

    ... /> [CODE];
    ; mr heli - first basic bit
    ;
    org $5cd2 ... 0=ROM 0 (128K Editor), 1=ROM 1 (48K BASIC).
    ; bit ... a hard reset occurs.
    out (c), a
    ;
    res ... or poke making the cassette in 128K load in 128K mode itself?? :)
    Ivanzx Ivanzx June 2013 Games
  • esxDOS v0.8.5 released (with TR-DOS emulator)Yup, you read right! Now with TR-DOS emulation! More info and download here: [url]http://www.esxdos.org/[/url] Enjoy :)

    ... like the possibility to enable 128K BASIC support (which I personally ... advances on the DivMMC specification in the meanwhile.

    out that, unfortunately, it didn ... specification could be finalized in order to advance the ...
    phoenix^ra phoenix^ra July 2013 Announcements
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... 'll give the 128K basic a try then... BASIC programs do run ... use all the UDGs from 128K basic I believe? (How do ... to use? I never worked out how CLEAR worked anyway ;) ... that cut your snake in half as well if ... , so could block you in). Power-ups/snake that ...
    Paradigm Shifter Paradigm Shifter July 2013 Games
  • esxDOS v0.8.5 released (with TR-DOS emulator)Yup, you read right! Now with TR-DOS emulation! More info and download here: [url]http://www.esxdos.org/[/url] Enjoy :)

    ... like the possibility to enable 128K BASIC support (which I personally ... advances on the DivMMC specification in the meanwhile.

    out that, unfortunately, it didn ... specification could be finalized in order to advance the ...
    bverstee bverstee July 2013 Announcements
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... response other than some flashes in the border. There seems to ... type of Z80's, like 128K types while I use a ... , with a minor change in their BASIC, I can make them ... produce .TXT files on PC in ... I get an old one out of my piles, make a ...
    roko roko October 2013 Hardware
  • Getting close to a release: Android SpectaculatorJust a few more bits to tidy up then I'm done :) [IMG]http://www.spectaculator.com/download/misc/PlayStore.jpg[/IMG] Should mean people can top sen…

    ... way to load a 128K demo in USR 0 mode is ... /> 2. Immediately press BREAK in the emulator to stop it ... loader).
    3. Goto 128K basic and enter USR 0.
    ... a little bit of wedge out of it too, which ... see a simple disassembler/debugger in there too one day, ...
    ccowley ccowley December 2013 Emulators
  • PlusDlite problems with 128K modelsLast year I developed the PlusDlite, and already shipped out a couple of them. Only recently I discovered some problems with 128K models. I remember…

    ... I'm in the 128K menu or 128K BASIC, and switch in the PlusDlite, it ... in the 128K roms.

    Currently the PlusDlite pages in when:
    in ... the +D system is paged in. It is
    reached ... checked the 128K roms, but can't really find out what it ...
    bverstee bverstee February 2014 Hardware
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... technical reasons it only works in 128k mode. Can't remember ... but I think it came out of the demo scene - ... showthread.php?t=47463"]Song in Lines 5[/URL] and ... itself as a short BASIC program then switching straight ... mode with no leader in between (I've always ...
    leespoons leespoons May 2014 Development
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... +3 BASIC was slower than 48k BASIC. Is 128k BASIC also slower ...
    Official ROMs, ranked in speed order:
    1. ... keypad every interrupt, even in 48 mode.
    ... every interrupt, even in 48 mode. Editing ... :

    OUT 65535, r: OUT 49149, v
    ...
    chev chev June 2014 Sinclair Basic
  • +128 with usr0 in menu screenIve just watched a video of a guy with a spectrum and on the loader menu i think under calculator the menu had an entry for usr0,anyone aware of this…

    ... ,
    Cassette
    128k Basic
    128k Investronica(english translation)
    ... Usr0
    Calculator(maybe leave out)
    Tape Tester
    < ... Editor ROM and one BASIC ROM in 32K so you have ... the Spanish and English BASIC ROMs in the 128 is the ...
    chev chev July 2014 Emulators
  • DivMMC Enjoy - I'm not enjoying it!My DivMMC Enjoy arrived today. Excitedly I rushed home to plug it into my +2a. I have quite a few SD card/CF solutions for my computers so I know wha…

    ... spectrum in USR 0 mode which leaves you at 48k basic but ... `s will only work reliably in +128k setting and 3 of my ... 7 +128`s in 48k setting 2 48k machines ... /+3 :p now work that out :grin:
    zedexspectrum zedexspectrum January 2015 Hardware
  • DivMMC Enjoy - I'm not enjoying it!My DivMMC Enjoy arrived today. Excitedly I rushed home to plug it into my +2a. I have quite a few SD card/CF solutions for my computers so I know wha…

    ... spectrum in USR 0 mode which leaves you at 48k basic but ... `s will only work reliably in +128k setting and 3 of my ... /+3 :p now work that out :grin:[/QUOTE]

    Just ... replaced the main board (just in case) and has also sent ...
    chinnyhill10 chinnyhill10 February 2015 Hardware
  • Seeking April fool article: turn 48k into 128kHi everyone! When I was about 11 years old (I think ?) an article appeared in a Spectrum related magazine. It turned out to be an April fool's joke,…

    ... article appeared in a Spectrum related magazine. It turned out to ... The article was about typing in a BASIC program (with machine code ... ZX Spectrum 48k into a 128k. The analogy was that calculators ... to dissasemble the code, figure out how to change the asolute ...
    The_Bert The_Bert February 2015 Sinclair Miscellaneous
  • 128K programmingDoes anyone know any good resources on assembly programming for the 128? All I'm after is an "idiot's-getting-started-guide" on how to utilise the…

    ... did it in the 128K demo I made back in around ... br /> I was merely pointing out that Hobbit128 Beta, [b]whose ... documented as previously pointed out in this forum (a fact ... a few days ago in another thread inside this ... data into banks from BASIC was a big deal. ...
    Einar Saukas Einar Saukas February 2016 Development
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    ... ran out of memory anyway), how is it possible to work in 128k ... was done in a much more complicated way, by using BASIC instead ... effective and compact than BASIC, or compiled BASIC.

    I [ ... the technique I employed in both games in order to page the ...
    Alessandro Grussu Alessandro Grussu March 2016 Brand new software
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in the archive due to the presence of one single game (out ... />
    Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... .zip"]patched version[/URL] out of it (please note ... />
    Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • DivMMC Enjoy - I'm not enjoying it!My DivMMC Enjoy arrived today. Excitedly I rushed home to plug it into my +2a. I have quite a few SD card/CF solutions for my computers so I know wha…

    ... Spectrum +128k "toastrack" and +2AB/+3 supposed to sort out these ... titles, needing to lock the 128K paging system, some games ... designed for 128K expect the system variable at ... BANKM, so to page in a bank from 128K BASIC, these loaders simply ...
    mcleod_ideafix mcleod_ideafix April 2016 Hardware
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... ask because the Double Dragon 128k also started off like this ... , so we can optimize it out.

    I loved ... . too much graphics to fit in 128K.

    My initial ... /> [quote="kgmcneil;863355"]
    Some basic questions to think about:
    RMartins RMartins June 2016 Development
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... .

    2) Gently lever out the existing rom (the socketed ... commands entered in 128K mode must be typed in full in the same way ... /> CLEAR DATA
    removes the basic variable. may be either a ...
    harriusherbartio harriusherbartio September 2016 Hardware
  • Interesting crashesI had an interesting Spectrum crash last night, I think it was trying to tell me something's wrong or it's had enough of my games! Or it could be dow…

    ... of another crash in 48k mode.
    Type out the classic

    In 128k or +3 basic, there's less of ...
    schneil schneil November 2016 Development
  • Interupt service routinehas anyone set up a interupt service routing with pasmo? this one I tried resets the speccy EDIt- I placed the code after the END directive, I fi…

    ... />
    ; Return to BASIC:
    ei
    ret< ... colours of the attributes in the corners of ... out for.

    First off, if you're returning to BASIC ... on a 128K machine, you ... is paged in and out by the BASIC interpreter. Also ...
    joefish joefish April 2017 Development
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    [quote="ivanb303;910410"]Where's the LIST ing ?[/quote]
    I included the download link. Best to load in 128K mode, then break into BASIC the usual way, and set PAPER to 7. Good luck figuring out what’s going on, though.
    Ast_A_Moore Ast_A_Moore June 2017 BASIC
<1…9101112131415…34>

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