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<1…25262728293031…34>
  • WANTED. Waveblaster compatable daughter board[edit] I just realised this thread looks like it ought to belong in the wanted forum from the title, this is really about the project and hardware, t…

    ... on Speccy ? Program writed on 128k BASIC (with MIDI commands) ? Or... ???
    128k MIDI interface :\[/quote]

    in the +3 manual. I think ... I plan to implement it in my next cgc entry :D ...
    guesser guesser March 2008 Hardware
  • Beta BasicWhilst testing my 16K Speccy emulator for CCG2008, I wanted to load Beta Basic. I know v1.0 supported 16K models, but the TAP file online only contai…

    ... , I wanted to load Beta Basic. I know v1.0 supported ... actually BB3.0, which came out in '85. It also says BB ... a 16K version did come out! (Adverts also indicate this).[/quote ...
    mheide mheide March 2008 Infoseek database
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 DEF FN a(r,n)=r-INT (r/n)*n:
    READ c$,m,n,v,p:
    LET x=RND*36+10:
    LET x$=c$(x):
    POKE n*(x$>"O"),3:
    LET c=FN a(3+PEEK 23673,256):
    CLS :
    LET x=x+n*(c$(p)=x$):
    PRINT "Room:";FN a(CODE c$( ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... also noticed something strange in the BASIC which can be ... /> RESET-trick for printing in default colors: STR$
    ... This code is in a room in the cube and ... a blue roomdirection. Once in that room you must
    in it. Try to find your way out.....[/QUOTE ...
    Digital Prawn Digital Prawn March 2008 Development
  • Ripping a fontIs it possible to rip a font from a machine code game using Spin?

    ... ]
    [Multiface RAM in/out. The emulators I tried wouldn ... stalling and go
    out and get one. Back ... manual and root it out yourself. Once you've ... after the Basic. Then type in the second Basic listing and save ... to
    save it out by pressing S.
    ...
    jp jp April 2008 Emulators
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    ... ;260523]
    Or cut out the middle man and use ... to put all of them in a single .tap file. ... and then save it all out in one shot. I had a ... file threw a "C Nonsense in BASIC" error after it loaded ... on loading option in BASin before saving out the .tap file ...
    Arjun Arjun April 2008 Sinclair Miscellaneous
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... file back in, AGD goes back to basic instead of ... This caused an access violation in 128k mode on Spin too, which ... loading the game code in then going back to ... and AGD crashes back to basic and won't restart ... rand usr.

    In this example, one of the ...
    mulder mulder April 2008 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... file back in, AGD goes back to basic instead of ... This caused an access violation in 128k mode on Spin too, ... AGD crashes back to basic and won't restart ... to BASIC with the address of this string in the ... could look at putting something in next week.

    jonathan jonathan April 2008 Development
  • SENDING beeper music from Z80 to AY?Hello. According to [url]http://z80.e-demo.pl/[/url] Z80 sends music-data to ULA (the 1-bit transducer). I was wondering if it's possible to send…

    ... also to oudio-out (it takes a place in my Timex and ... far as I know - also in 128K models) and the music sounds ... in the same way on my ... right: membrane is still membrane, in a beeper or hifi speakers ...
    Mister Beep Mister Beep April 2008 Sinclair Miscellaneous
  • Wrong File Type, 0:1Ive gone thru an entire transform box full (20) of cartridges containing spectrum games that i wrestled off bay last year, yet not a single one will …

    ... Miner consisted of a BASIC loader, a tiny SCREEN ... of space to use BASIC and the Interface 1 ... it.)
    Type in this BASIC program and run it ... character (eg: a space) in the filename.

    out something like "address 33792 ...
    Jimmy Jimmy April 2008 Hardware
  • 2 Spectrums (synched) playing AY tunes?After listening to a few Turbo Sound FM MP3s, I wondered... For those of us who can't build this card, couldn't we synch 2 128Ks and play these tunes…

    ... have more than two spectrums in communication.
    Not sure ... getting the machines to play in unison should be quite easy ... IF1 can accomodate 63 machines in a net (dunno about propagation ... IF1 can sync things out from pure BASIC!

    Regards,
    Marcelo Marcelo April 2008 Sinclair Miscellaneous
  • 128k extrasI had a 48k, no matter how much I hinted to my parents that I [i]really[/i] wanted a 128k they never got me one So what did I miss out on. I'm not …

    When the 128K Speccy first shipped, ... "due" to be available in 128K format, and amongst these was ... 2. Sadly though a 128K version never appeared, although ... /> Sweevo's World came out in a 128k version, called Sweevo's ... , how did the 128k and 48K versions differ?
    ewgf ewgf May 2008 Games
  • Trying to read in a list of items from DATA statementsThus far I have: data "cherry","apple","banana","grape","orange" But when I read it in using this: FOR X=1 TO 5: READ n$(X): NEXT X It only reads…

    ... ? : clause but no such thing in ZX BASIC.[/QUOTE]

    There ... certainly been done before; check out any threads you can find ...
    Philip Kendall Philip Kendall May 2008 Sinclair Basic
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... will only work in 128K mode, as warned by the basic loader. The ...
    bobs bobs June 2008 Games
  • Porting more adv games to the ZX SpectrumIf anyone is up to the task, I'd love to see a port of some of my other games on the ZX Spectrum. I myself need to find a manual for Sinclair BASIC b…

    ... t find a better Speccy BASIC development environment than BASin. ... , many bits of software in basic on my speccy he decided ... surprised to remember her Sinclair Basic grounding from 20 years ... to code in basic (such as the keyboard layout which even in 128k mode ...
    sparkes sparkes June 2008 Development
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... .Z80 48K snapshots, but for 128K the documentation is subjective[/QUOTE ... not. It assumes a basic understanding of the 128K machine, though.
    [QUOTE]My question is:
    In 128K mode, which 16384 bytes page ... />
    Depends what's paged in!
    Philip Kendall Philip Kendall June 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... complain - 128k support is only provided for BASIC "silicon disc ... player in one bank whilst still allowing the usual 128K basic ... editor to use another bank. Both banks are alternately paged in ... the 128K editor. Over half of the app is in BASIC. ...
    Digital Prawn Digital Prawn June 2008 Emulators
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... is 0 (like in C), not 1 like in Sinclair BASIC

    in this Basic you'd have to ... could be linked into the basic compiler (in particular sprite code) but ... />
    Where can I find out more about the .obj Z88DK ...
    boriel boriel June 2008 Development
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... need to change the eproms in the +2A to more compatible ... you end up with a 128k spec that works with virtually ... that you lose +3 basic - so any basic programs that you have ... ) ROM's ... still have the 128k basic and editor, and the compatibility ...
    Tom-Cat Tom-Cat June 2008 Games
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... ) ROM's ... still have the 128k basic and editor, and the compatibility ... - You basically have an original 128k+ in a +2A case! (but with ... in 48k mode.

    You can probably load it using 128k ... doesn't attempt to display in 128k mode - But it does but ...
    thingley thingley June 2008 Games
  • myspeccy.org - online gaming which auto-saves scoresIt's a blimmin' miracle - I'm most impressed.

    ... tatics no longer work with out the Judo throw - Damn - I ... there was an extra move in 128k.
    GreenCard GreenCard June 2008 Sinclair Miscellaneous
  • Dump Sinclair character set to file?Hi guys, I'm working on a version of Manic Miner for the TI-99/4A. It's not a port, as I'm not looking at the original Z80 code, just re-creating th…

    ... could have done this myself in Sinclair BASIC, but now, I can ... where the character set is in the ROM, and also, I ... I would export the data out of the spectrum 'environment' to ...
    zxbruno zxbruno June 2008 Sinclair Basic
  • ZXS to TAP conversion......for the DOS illiterate. Basically I've saved a BASIC program in ZXS format. I need to convert it to TAP (I think), because it's so large it needs…

    ... amount of sense... in a nutshell, the 128K silicon disk is a ... the emulator to get data in and out - and there's no ... as a snapshot in 48K mode, but it uses 128K functions so ... way to load it back in 128K mode. Does that sound about ...
    gasman gasman June 2008 Emulators
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    It just spazzed out on me and did this.< ... The Sacred Armour Of Antiriad in 128K mode (mistake) and had just ... coz TSAOS doesn't like 128K mode.
    Vertigo Vertigo July 2008 Emulators
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    ... also not particularly confident that BASIC's channels and streams ... So even for the very basic functionality some extensions are going ... after all the board has 128K of in-system programmable flash, and ... way to handle networking in Sinclair BASIC is via the OPEN ...
    Winston Winston July 2008 Development
  • How to load "Pang 16c" with EmuZWin and other emulators supporting ATM TurboHi, I'm a complete nut with Russian clones and one of the games I'd rather like to watch and play is the 16-coloured version of Pang, which I found …

    ... point

    4. In EMUZWIN, select "File" -> ... In the emulated speccy clone's main menu, Select 128K BASIC (or 48K BASIC ... if 128K BASIC previously failed to ... which saves typing the filenames in. It's under "Control" ...
    Digital Prawn Digital Prawn July 2008 Games
  • Channels and streamsSo I've put some thought into channels and streams, and read the dead (and presumably rotting corpse) of the CSS FAQ which contains some information …

    ... trap RST 8 and extend BASIC.

    The conclusion ... are a little bit unfinished in ZX BASIC - for example, it ... add a new channel, but BASIC can't open it - ... the ROM was released in an unfinished state. The ... seems very well thought out and I look forward ...
    Geoff Geoff July 2008 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... I'd get that version out into the wild as I ... were saying you were running out of memory, well I can ... as you're still thinking in Sinclair Basic terms! DATA strings don ... 't need quotes around them in "real Basic" variants (unless they've ...
    Jimmy Jimmy August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... were saying you were running out of memory, well I can ... as you're still thinking in Sinclair Basic terms! DATA strings don ... 't need quotes around them in "real Basic" variants (unless they've ... moment, I need to "Think in VIC BASIC" to optimise this one.
    Digital Prawn Digital Prawn August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... looking at the VIC BASIC code in QAOP. I should ... in "Sinclair BASIC" terms.

    For reference, I have found out ... />
    works fine in Sinclair BASIC and executes zero iterations with ... it causes "NEXT without FOR" in VIC BASIC.

    Slowly ...
    Digital Prawn Digital Prawn August 2008 Games
<1…25262728293031…34>

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