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<1…28293031323334>
  • Operation Wolf Erbe edition, incompatibility with +2A?I was playing this game on my +2A today and suddenly the game crashed when I was shooting an enemy in the 4th level. I tried some years before the Hi…

    ... the 128k one ALSO works in 48k

    gasman posted an OUT ... the following >

    OUT 32765,48

    (on ... shift then "O" to get out in speccy 48 mode)

    fog fog November 2009 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... reviews as a very fast BASIC compiler, but you had to ... compilers would just turn your BASIC into a series of calls ... out those functions anyway. The best ones would spot patterns in your BASIC ... code that can be pasted in for the program to call ...
    joefish joefish November 2009 Games
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... ]That's wrong. HiSoft BASIC only includes the runtimes your ... model with just 48k ram in which basic source code, the resulting ... taking the compiler and runtime out of that 48k region. However ... new notation arises because Sinclair Basic lacks an IF..THEN..ELSE ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Sinclair Basic
  • ZX-MAS - How about we make this December a huge event this year?[center][img]http://www.ysrnry.co.uk/cgi-bin/xmas_teaser.pl[/img][/center]The following may sound crazy now that we're at the height of Summer, but g…

    ... /> (hopefully, I can sort out the character interaction by then ... to type it all out again for the ... , there seems little point in doing the latter.)
    out (in theory) - just need ... up for it (just the basic words).

    zeropolis79 zeropolis79 December 2009 Sinclair Miscellaneous
  • Randomize usrHi, I've often wondered why/how they came up with RANDOMIZE USR <memory address> to invoke machine code couldn't they have used a better keyword (e…

    128K Basic can use USR alone. Remember USR 0, which does not need RANDOMIZE or PRINT.
    EXECUTE is not a good keyword, I would use CALL as it is present in other BASIC dialects.
    LCD LCD December 2009 Sinclair Basic
  • Randomize usrHi, I've often wondered why/how they came up with RANDOMIZE USR <memory address> to invoke machine code couldn't they have used a better keyword (e…

    ... mentioned that 128K can do it in IMMEDIATE MODE or in the CALCULATOR ... . not in a program listing.

    [QUOTE=LCD;411433]128K Basic can ... /> [QUOTE=BloodBaz;411103]If 48K BASIC had a means to have ... (as can be done with 128K [b]basic immediate mode[/b] and ...
    BloodBaz BloodBaz December 2009 Sinclair Basic
  • ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…

    ... meaning accessing the routines in the Spectrum ROM that ... to the hardware themselves (in the same way, machine ... on the Speccy and BASIC was a high level ... how the screen was laid out in memory, and books like ... some things have improved in computing since the 80s, ...
    ewgf ewgf January 2010 Games
  • Usr 0I have noted there are some games / applications / demos which have to be loaded in USR 0 mode on a 128K Machine ("Randomize USR 0" in 128K BASIC the…

    So let me get it clear: It allows me to access the 128K functionality in 48K mode without the unnecessary crap found in the 128K BASIC editor?
    Swevicus Swevicus January 2010 Hardware
  • The Chuntey InitiativeIt's the start of a new year and with it brings a new wave of optimism and hope! :) In light of the relative success of twitter/speccynews (in the s…

    [QUOTE=Alcoholics Anonymous;413621]Arjun, the upper$ and lower$ functions only return the first letter of the string capitalized. Something like this will do the whole word:

    DEF FN u$(s$)=VAL$ "CHR$ ((CODE s$)-(32 AND CODE s$>96 AND CODE s ...
    Arjun Arjun January 2010 Sinclair Miscellaneous
  • Games Notorious for F*cking UpThis is a thread dedicated to games notorious for f*cking up or crashing mid-game (48K and 128K games). :) Music demos are also welcome. My experien…

    ... load beyond the title screen (128K version - 48K version was OK ... ). I mean - why do 128K games tend to f*ck ... lazy and assumed that the 128K version would be the same ... game would load fine in 48K mode, but in 128K mode it would ... f*cking compute resets to BASIC.
    Swevicus Swevicus January 2010 Games
  • Games Notorious for F*cking UpThis is a thread dedicated to games notorious for f*cking up or crashing mid-game (48K and 128K games). :) Music demos are also welcome. My experien…

    ... load beyond the title screen (128K version - 48K version was ... lazy and assumed that the 128K version would be the ... would load fine in 48K mode, but in 128K mode it would ... f*cking compute resets to BASIC.[/QUOTE]

    Must ... on my grey +2 in 128k mode.
    Swainy Swainy January 2010 Games
  • Marmite game poll: OutrunJust a bit of fun really, but after rustyredline's "driving games" thread, and seeing how some people loved it and some people hated it, I thought it…

    Just gave it another go, 128k version to see if my ... no speed. Considering this came out in 1987 its not great.
    psj3809 psj3809 January 2010 Games
  • Which ZX Spectrum setup?I'm building a semi-pro laser setup, with.. a ZX Spectrum as controller! [url]http://gathering.tweakers.net/forum/list_messages/1297705[/url] (I'm no…

    ... it possible to put a 128K (heatsink model) rom ... that? ;)

    The 128K Basic from the heatsink model works ... has four 16k roms, the 128k has only two)
    ... of the first eprom in the second eprom slot, ... that whichever is paged in the same data is there ...
    guesser guesser January 2010 Hardware
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... to load it in usr0 mode (enter +3 basic and type usr0 ... state then poke the code in at 23872 (again overwrite the ... , if it's set (ie. 128k basic mode) then it looks at ...
    nuggetreggae nuggetreggae January 2010 Emulators
  • Most Disappointing Budget Game?I've completed my ten now ([URL="http://jdanddiet.blogspot.com/2010/02/spectrum-budget-games-special-part-2.html"]http://jdanddiet.blogspot.com/2010/…

    ... prize you could hack out the Wye basic compiler they used
    kikstart 2 = c64 original, in my top 10.... not so ...
    fog fog February 2010 Games
  • Mass storage - why backup battery?I wasn't sure to post this under "hardware" or "development", but here goes: There are these mass storage devices for ZX Spectrum, and on many desig…

    ... /> * Expensive - purpose built NVRAM in small quantities costs around ?15 ... * You can still program it in-system. For example, the Spectrum ... or someone yanks the power out in the middle of this cycle ... the Spectranet saves a 128K snapshot in about 2 seconds to ...
    Winston Winston February 2010 Hardware
  • Lost caves and the tomb of doom - Hints, pleaseHello everybody. Has anybody managed to solve Level 11 of Lost Caves and the Tombs of Doom? Please give me a hint if you have. It's a cracking g…

    ... file of the 128k version. It has pokes in the basic loader that ...
    FrankT FrankT March 2010 Games
  • Urgent!!!! Need help with saveHi guys, This is URGANT! I am making a turning moment program that uses many arrays. Each array is of size 500 and there are about 6 of them. The c…

    ... at all. To fill you in on the relevant background details ... works out at around 15000 bytes, because a number in Spectrum Basic is ... high-pitched pulse.

    In other words, the high pitched ... you sometimes get within the Basic editor when the memory is ...
    gasman gasman March 2010 Hardware
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... though, if you load it in 128K mode then the title screen ... corrupt, so you should say in the instructions that it's ... ) as I have to go out soon - thanks mate, I love ...
    ewgf ewgf April 2010 Development
  • New game out now: Final Fantasy ZXEver since I played the games on the SNES, I thought that it should be possible to make a strapped-down version for the Speccy. Just minus any super …

    ... "Animania" printed your Artworks in their issues (or was it ... my artworks were printed in both, man that's ... be doable in 128k if it stays as basic as FF1 ... if it looks as basic as on my mock-up ... The enemies never were animated in the earlier games anyway, ...
    XTM of TMG XTM of TMG April 2010 Games
  • New game out now: Final Fantasy ZXEver since I played the games on the SNES, I thought that it should be possible to make a strapped-down version for the Speccy. Just minus any super …

    ... remember my artworks were printed in both, man that's ... be doable in 128k if it stays as basic as FF1 ... if it looks as basic as on my mock-up ... The enemies never were animated in the earlier games anyway, ... , it will surely fit in 128K. The Animation frames cann ...
    LCD LCD April 2010 Games
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    in sprite type 1 try this< ... sprite so it looks right in both directions

    also ... of your text in the basic loader doesn't work in 128k only 48k ...
    BiNMaN BiNMaN April 2010 Development
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... . Started a ZX Spectrum +2B in 128K editor (+3DOS)
    3. Do ... the routine
    5. Read out the value at 50000
    LD BC,#7FFD
    OUT (C),A
    LD BC ... #1FFD
    OUT (C),A

    LD ...
    LD A,4
    OUT (C),A

    POP ...
    bverstee bverstee April 2010 Hardware
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... from that routine at all, out'ing 16 to #1ffd and ... updated if you are in +3 basic mode. If in USR0 mode the ... starts in usr0 mode. if in doubt, dont clear and do out 32765 ... ,17 (this will page out ...
    nuggetreggae nuggetreggae April 2010 Hardware
  • PaperBoy remake?PaperBoy was an amazing game and still one of my top 10 classic games but the Speccy version was awful! Im interested to know how many people would b…

    ... down option, and maybe the 128K music too. Pleeease. [ ... with Bombjack, Bubble Bobble (128K version, with that unforgettable music ... tactfully refrain from pointing them out, in case they give offense. ... when i discovered the 128k version with the original ...
    ewgf ewgf April 2010 New game ideas
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    Well, I worked it out and I can get rid ... had originally loaded PAW up in 128k mode or like you say ...
    The Lone Magpie The Lone Magpie April 2010 New game ideas
  • FMV on +3eOK, so about 6 months ago i posted here that i got full motion video on +3e, with a bunch of scr files called passion. I added the glider rider music…

    ... ) Load up the video in virtualdub. Export uncompressed audio ... sweet. then dump it out as raw pcm.
    in glorious basic and edit it ... file level) contained in those files to make ... in the last tune in the table, it will drop back to basic ...
    nuggetreggae nuggetreggae April 2010 Development
  • Spectrum 2+ R/F Box issues.Hi people, Not done alot here but looks as-if I may need some assistance with my +2 I recently bought. I was testing the machine out and all was ok…

    Image quality in 128k spectrums were a matter of ... after you put the screwdriver out.

    A RGB cable ...
    Zup Zup April 2010 Hardware
  • Spectrum 2+ R/F Box issues.Hi people, Not done alot here but looks as-if I may need some assistance with my +2 I recently bought. I was testing the machine out and all was ok…

    [QUOTE=Zup;439794]Image quality in 128k spectrums were a matter of ... after you put the screwdriver out.

    A RGB cable ...
    tokyoracer tokyoracer April 2010 Hardware
<1…28293031323334>

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